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Quake corner.  "Everything related to the Quake franchise. Discuss here."

#181

View PostLunick, on 13 June 2016 - 03:14 AM, said:

I just read up on Saber Interactive's list of games made and... https://en.wikipedia...ber_Interactive

"Halo: The Master Chief Collection"

Just like Certain Affinity with DOOM, I have no hope for this Quake Multiplayer

I did the very same thing as soon as I heard they had involvement with Quake, and had the same reaction :L

View PostKristian Joensen, on 13 June 2016 - 03:07 AM, said:

I would also be perfectly fine with another Strogg based game but a new arena multiplayer game? That is not something I have been looking forward to to be frank.

I wouldn't, the Strogg can fuck right off at this point, I want a real Quake 2
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#182

I really don't understand why they want to kill off Doom's MP so quickly by doing a new Quake MP, which will never live up to Quake Live anyway.
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User is offline   Striker 

  • Auramancer

#183

View PostMicky C, on 13 June 2016 - 01:43 AM, said:

Wait, so the next big quake game is going to be essentially multiplayer-only? Sounds like all the odd-numbered games are going to be arena FPS (neglecting Q1 of course) Posted Image

Still, you think they'd have learned their lesson from all the focus put into Doom's multiplayer only for that to be a massive fail.


Doom 4 barely had any focus on multiplayer aside from the marketing campaign. ID focused entirely on Singleplayer, the trash Multiplayer was Certain Affinity's doing.
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User is offline   Micky C 

  • Honored Donor

#184

View PostStrikerMan780, on 13 June 2016 - 03:29 AM, said:

Doom 4 barely had any focus on multiplayer aside from the marketing campaign. ID focused entirely on Singleplayer, the trash Multiplayer was Certain Affinity's doing.


But surely Bethesda would be marketing what they think players want. Anything else would be illogical. And by this logic they think people only (or at least mostly) care about multiplayer. This new Quake announcement appears to confirm this.
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User is offline   Striker 

  • Auramancer

#185

Which isn't far from the truth. While there's no shortage of Singleplayer gamers, Multiplayer is the market with the largest player base and greatest potential (both in replayability for the end user, and profit for the developer).

If the multiplayer in Doom 4 wasn't complete trash, there's a good chance it would have taken off. Sadly, that didn't happen... the damage has been done. Whether ID's upcoming changes to the multiplayer will bring people back is yet to be seen.

As for Quake Champions, I'm holding off my judgement until I see gameplay footage.

This post has been edited by StrikerMan780: 13 June 2016 - 03:57 AM

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User is offline   MusicallyInspired 

  • The Sarien Encounter

#186

I was hoping for another Strogg Quake. Or even a Quake 1 reboot that actually made sense and was good. I hated Q3A. UT99 was better. I generally dislike MP only shooters anyway, though. Poor move, id. I am disappoint.

This post has been edited by MusicallyInspired: 13 June 2016 - 06:30 AM

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#187

Everywhere I looked people were hoping for a lovecraftian Quake.

Nope, more Halo dev multiplayer it is.
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User is offline   Inspector Lagomorf 

  • Glory To Motherland!

#188

View PostPikaCommando, on 13 June 2016 - 02:01 AM, said:

Don't worry, we'll fight the Strogg again in Quake VI: Return of the Strogg.


You're not getting the naming convention right. It's going to be called Quake: Rise Of The Strogg, or Quake Into Darkness. Note the lack of a number.
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User is offline   ---- 

#189

View PostInspector Lagomorf, on 13 June 2016 - 06:38 AM, said:

You're not getting the naming convention right. It's going to be called Quake: Rise Of The Strogg, or Quake Into Darkness. Note the lack of a number.


Shouldn't it be named Quake?

This post has been edited by fuegerstef: 13 June 2016 - 06:42 AM

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User is offline   Inspector Lagomorf 

  • Glory To Motherland!

#190

View Postfuegerstef, on 13 June 2016 - 06:40 AM, said:

Shouldn't it be named Quake?


That's an option too. Bonus points if it's all lowercase: "quake".
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User is offline   Bloodshot 

#191

I really wish they'd consider mod tools for this Quake. If they made monster AI and no SP campaign and just gave us fucking tools people could make a new Quake 1, the Q1 community still does some crazy shit
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User is offline   Player Lin 

#192

MP only, great! I can safely passed this game. :(

I don't care if we have shitload of choice for SP shooters, it still not mean everybody would want a MP only game...since we haven't lack of MOBA or Quake Live! kinds of multiplayer games. :)

Whatever, at least we already have DooM 4, and that's enough for me. :P

This post has been edited by Player Lin: 13 June 2016 - 07:59 AM

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#193

Would the new Quake be better or worse received if it was yet another singleplayer Strogg game featuring "classic FPS action" like the new Doom?
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#194

I'm looking forward to it, looks like it'll be up my alley. I'm sure we'll see another cool single-player game from id too, but as we know those will take a few years at the least. Co-developing an mp Quake game with another dev to me is a nice bonus, I look forward to playing it. And then playing the next single-player id game in... maybe 2020?
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User is offline   leilei 

#195

View PostPikaCommando, on 12 June 2016 - 09:13 PM, said:

Source?

Out of my ass.
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#196

I don't play multiplayer games unless it is coperative... so this one isn't for me... I liked Quake 1 and 2 (on Nintendo 64 mostly) but have played LAN multiplayer quite a few times over the years. I like the Quake II story explaining how Bittermans ship got hit and he crashed and the others were mostly taken out by the shield thingy, then you are on your own etc. That was enough story for me, but I never finished it actually. I have seen it finished though.
Quake III Arena was not fun and of zero interest to me, so this won't be either.

CatNapDreams
1

User is offline   Micky C 

  • Honored Donor

#197

View PostStrikerMan780, on 13 June 2016 - 03:54 AM, said:

Which isn't far from the truth. While there's no shortage of Singleplayer gamers, Multiplayer is the market with the largest player base and greatest potential (both in replayability for the end user, and profit for the developer).


It's also the hardest to break in to since it's dominated by the big modern military shooters. Also, by definition there need to be a lot of players online for anyone to have games, which makes the whole situation much more fragile. At least with Doom 4, people will be buying it for years to come for the singleplayer which they can enjoy by themselves. Yet if this Quake Champions doesn't get very big and stay big, the sales will drop off very, very quickly, and no one will buy it 3 months after release.

Not to mention there's already very solid competition for non-modern military shooter multiplayer games, so that niche is more or less filled. Some of them like Unreal Tournament 4 and Team Fortress 2 are completely free as well.
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User is offline   Tea Monster 

  • Polymancer

#198

We could have had the Shamblers Castle mod, but with more Lovecraftian monster madness and huge stone temples of death. Imagine id's take on the locations of At The Mountain's of Madness - all with Doom's combat system.

....


Sigh.

This post has been edited by Tea Monster: 13 June 2016 - 04:39 PM

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User is offline   MusicallyInspired 

  • The Sarien Encounter

#199

If DOOM had mod tools we could do it ourselves...
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User is offline   deuxsonic 

#200

Why do Quake Champions as another Quake 3 Arena when Quake Live is still a current product and this is in essence just a graphical update to it?
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User is offline   HulkNukem 

#201

Because Quake Live isn't taking off like they hoped?
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User is offline   deuxsonic 

#202

So releasing it yet again will remedy this?
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User is offline   HulkNukem 

#203

They aren't, they are making a brand new game.
Quake Live used the same assets, characters, guns, levels, etc from a game that was released over a decade before it that is now well past its prime, with a monthly payment model but why do that because you could just play the old game which still has people playing?
Quake Champions will be a fresh new take with a modern game. Whether they succeed or not will be proven only through time, but there's a chance it will be more popular than Quake Live ever was.
It's like saying why did they ever bother making Counter Strike Global Offensive when there's 1.6 and Source, but then look at how successful CS:GO is.

This post has been edited by HulkNukem: 14 June 2016 - 02:45 PM

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User is online   Lunick 

#204

View Postdeuxsonic, on 14 June 2016 - 02:36 PM, said:

Why do Quake Champions as another Quake 3 Arena when Quake Live is still a current product and this is in essence just a graphical update to it?

Please point out where Quake Live is a hero shooter.
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User is offline   deuxsonic 

#205

View PostHulkNukem, on 14 June 2016 - 02:44 PM, said:

They aren't, they are making a brand new game.
Quake Live used the same assets, characters, guns, levels, etc from a game that was released over a decade before it that is now well past its prime, with a monthly payment model but why do that because you could just play the old game which still has people playing?
Quake Champions will be a fresh new take with a modern game. Whether they succeed or not will be proven only through time, but there's a chance it will be more popular than Quake Live ever was.
It's like saying why did they ever bother making Counter Strike Global Offensive when there's 1.6 and Source, but then look at how successful CS:GO is.


A brand new game that's not a brand new game but another online arena shooter released into a market filled with this game type with well-known id characters like Ranger and Visor, mirroring Quake 3/Live, is going to be successful? I hope they plan on making it free.
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User is offline   HulkNukem 

#206

View Postdeuxsonic, on 14 June 2016 - 03:02 PM, said:

A brand new game that's not a brand new game but another online arena shooter released into a market filled with this game type with well-known id characters like Ranger and Visor, mirroring Quake 3/Live, is going to be successful? I hope they plan on making it free.


How is it not a brand new game? Does it need to reinvent the wheel completely to be considered new? I don't get it.
It's on a newer engine than Quake Live, it's using brand new assets, there's new characters as evidenced by the trailer, the characters will all have unique abilities, they are hosting a tournament and more info will be revealed at Quakecon this year, and that's all we know. Anything else is speculation.
id software are making a new multiplayer game that is PC exclusive, that itself is exciting, especially since the campaign part of Doom was fantastic and thats what they made.
Bethesda/Zenimax don't have a competitive multiplayer game, this will change that, and I'm sure they are doubling down on it.
Am I upset it won't have a traditional singleplayer campaign? Yes.
Do I hate the idea of a new multiplayer-focused modern era Quake game? No, because I loved Quake 3 just as much as Quake 1 and 2, and look forward to seeing how it pans out.
The only other arena shooters out right now are Unreal Tournament, which is still not finished and is going for more team-centric stuff as well as user content/marketplace, and several indie games that aren't quite taking off.
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User is offline   leilei 

#207

View Postdeuxsonic, on 14 June 2016 - 02:36 PM, said:

Why do Quake Champions as another Quake 3 Arena when Quake Live is still a current product and this is in essence just a graphical update to it?

what

the graphical updates (bloom and widescreen - that is it) are relatively minor compared to the gameplay alterations, features and streamlining Live has done


have you even played Quake Live


Spoiler


This post has been edited by leilei: 14 June 2016 - 04:23 PM

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#208

But most importantly, will Quake Champions have Cadaver, or will he continue to prove himself to be too hot for the Quake's T rating?
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User is offline   leilei 

#209

The provisional PEGI 18 rating and the bloody gauntlet towards the end doesn't rule Cadaver out. Gory/skeletonexposing characters would definitely limit east asian market potential where Overwatch is presumably doing nice in (as with any blizzard product)

This post has been edited by leilei: 14 June 2016 - 06:08 PM

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#210

Is there not a Quake IV for the PS3? I have never played it, and was gong to have a look, but I just looked through everything in here (game room), and I don't see it. I see Quake games on the PS1, Saturn, N64 (1&2) PS2... don't see any Quake games for handhelds though, except for the Tapwave Zodiac.

CatNapDreams
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