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Ion Fury "formerly Ion Maiden, launching August 15!"
#2447 Posted 06 March 2019 - 09:59 AM
The thing is that I installed the latest drivers (https://www.guru3d.c...r-download.html) and the situation of the frame time jitter / judder / stutter whatever issue I've been driving TX crazy with has improved tremendously in IM, NBlood and EDuke32 (chances are it's the same with RedNukem too, didn't test that one). It can still happen but it's so rare that it's more like a minor annoyance now instead of something serious. My frame times got a lot more steady, the judder happened only around 3 or 4 times during a playthrough of Episode 1 of Blood (on Well Done difficulty so it took a bit more time than usual), every time I could fix it quickly by some quick saving and quick loading.
They did something, I dunno what but it helped. Maybe if you could get some information about the driver that would help in fully solving this problem for ED32.
This post has been edited by Zaxx: 06 March 2019 - 10:00 AM
#2448 Posted 06 March 2019 - 10:10 AM
Sledgehammer, on 05 March 2019 - 01:06 PM, said:
MrFlibble, on 06 March 2019 - 06:35 AM, said:
Also: http://voidpoint.com/public/ion_maiden_menu_wallpaper.png
#2449 Posted 06 March 2019 - 10:22 AM
Zaxx, on 06 March 2019 - 09:59 AM, said:
The thing is that I installed the latest drivers (https://www.guru3d.c...r-download.html) and the situation of the frame time jitter / judder / stutter whatever issue I've been driving TX crazy with has improved tremendously in IM, NBlood and EDuke32 (chances are it's the same with RedNukem too, didn't test that one). It can still happen but it's so rare that it's more like a minor annoyance now instead of something serious. My frame times got a lot more steady, the judder happened only around 3 or 4 times during a playthrough of Episode 1 of Blood (on Well Done difficulty so it took a bit more time than usual), every time I could fix it quickly by some quick saving and quick loading.
They did something, I dunno what but it helped. Maybe if you could get some information about the driver that would help in fully solving this problem for ED32.
Great to hear that!
What was your last version ?
#2450 Posted 06 March 2019 - 10:25 AM
oasiz, on 06 March 2019 - 10:22 AM, said:
This one:
https://www.guru3d.c...r-download.html
#2451 Posted 06 March 2019 - 10:42 PM
MrFlibble, on 06 March 2019 - 06:35 AM, said:
Hendricks266, on 06 March 2019 - 10:10 AM, said:
Perfect, this is exactly what I wanted. Also I hope you guys do more official art or release something like artbook at some point in digital format (I remember there were plenty of Shelly artworks, including hud related). Would be nice to have more pics to use as a wallpaper on desktop.
This post has been edited by Sledgehammer: 06 March 2019 - 10:53 PM
#2452 Posted 07 March 2019 - 11:07 AM
Zaxx, on 06 March 2019 - 09:59 AM, said:
The thing is that I installed the latest drivers (https://www.guru3d.c...r-download.html) and the situation of the frame time jitter / judder / stutter whatever issue I've been driving TX crazy with has improved tremendously in IM, NBlood and EDuke32 (chances are it's the same with RedNukem too, didn't test that one). It can still happen but it's so rare that it's more like a minor annoyance now instead of something serious. My frame times got a lot more steady, the judder happened only around 3 or 4 times during a playthrough of Episode 1 of Blood (on Well Done difficulty so it took a bit more time than usual), every time I could fix it quickly by some quick saving and quick loading.
They did something, I dunno what but it helped. Maybe if you could get some information about the driver that would help in fully solving this problem for ED32.
I'd like to add. I had serious problems before with build engine games on my GTX 850M card. I had a mouselag/delay in every buildengine game no matter if it's a port or not. With the latest drivers it is barely noticable (even DN 20th anniversary edition works better). So thumbs up for Nvidia
#2454 Posted 09 March 2019 - 06:29 AM
Anyway, I think I haven't said this before, but I hope IM won't be one time thing and I'm not talking about retro FPS in general, because for example I wouldn't say that WRATH which is Quake-inspired game is on the same level of IM. And one thing I'm kind of being afraid of is the game to be "short".
#2455 Posted 09 March 2019 - 06:36 AM
#2456 Posted 09 March 2019 - 07:04 AM
NightFright, on 09 March 2019 - 06:36 AM, said:
You mean the preview campaign? Or are there any new gameplay trailer?
#2458 Posted 09 March 2019 - 07:40 AM
NightFright, on 09 March 2019 - 06:36 AM, said:
Well, I was talking about Ion Maiden length.
#2459 Posted 09 March 2019 - 07:43 AM
Daedolon, on 09 March 2019 - 07:33 AM, said:
Yeah, stupid me, only read the last post.
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#2460 Posted 09 March 2019 - 09:16 AM
Quote
#2461 Posted 10 March 2019 - 05:38 PM
#2464 Posted 23 March 2019 - 08:38 AM
Bro move of you guys to introduce Killpixel to 3drealms instead of seeing him as competition. Gave me the warm fuzzies.
#2465 Posted 23 March 2019 - 04:58 PM
I promised no more shit posts, out of respect for Voidpoint, but anyone else promoting empty shits here gets a downvote!
#2466 Posted 23 March 2019 - 05:13 PM
Judging by the Ion Maiden website, you guys finally have mirrors in the game?
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#2468 Posted 23 March 2019 - 05:55 PM
This post has been edited by Master O: 23 March 2019 - 06:37 PM
#2469 Posted 23 March 2019 - 06:52 PM
Master O, on 23 March 2019 - 05:55 PM, said:
If they wanted to give us the exact month, they wouldn't have said Q2
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A bit of flexibility is a good thing when working on projects like this.
#2470 Posted 24 March 2019 - 12:38 AM
Hank, on 23 March 2019 - 04:58 PM, said:
I promised no more shit posts, out of respect for Voidpoint, but anyone else promoting empty shits here gets a downvote!
It was directed at Voidpoint. I am so sorry for this mortal sin.
So this isn't another "shit post" - Ion Maiden rules!
#2471 Posted 24 March 2019 - 10:59 AM
Master O, on 23 March 2019 - 05:55 PM, said:
YES