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Ion Fury  "formerly Ion Maiden, launching August 15!"

User is offline   Forge 

  • Speaker of the Outhouse

#2327

Dave's not here, man.
1

User is offline   Lunick 

#2328

View PostZaxx, on 27 January 2019 - 01:56 PM, said:

Memes? In a retro shooter? Can't say I agree with that but as long as it's not intrusive I'm fine with it.

Posted Image
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User is offline   Zaxx 

  • Banned

#2329

Never got what that one was either so guess it's not intrusive. :)
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User is offline   Hank 

#2330

View PostZaxx, on 27 January 2019 - 12:38 PM, said:

Is that a reference to something? I mean I found it, ... but I didn't get it. :D

There is an entire thread about doge, in the Outhouse, and it's funny in my books.

I love attention to detail. Dog(e), coffin and all those candles, someone spend some time decorating this. There is much more to the new level, but this room had to do.

I've got my arse kicked, hard, at the fight pit. (Now your turn to laugh at the old fart :lol: ) The one thing retro here is game play. The levels are top notch, exciting to play, can't wait for the game to come out. :)

This post has been edited by Hank: 27 January 2019 - 03:17 PM

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#2331

Don't worry Zaxx, I don't understand the whole dog thing either. I tried to ask people why it was funny, but the only answer they could give me amounted to little more than 'Ha ha, doggy funny, hyehyahyuerrhyahyuhhyahyuk!' and a barrage of more dog pictures. Eventually I concluded that there was nothing to get and that it was more a case of not getting the people who found it funny, having previously assumed their sense of humor had progressed beyond that of a kindergartner, apparently I was mistaken.
There's some old saying about 'it's not a joke if you have to explain it' after all. What the dog amounts to is little more than misplaced lettering and grammar that you'd find in the playground; 'Yor names Daniel? Moar liek... umm... Spaniel!!! Hahahahaha!' 'Miss! They're calling me names again!'.

As for the image in the game, it looks oddly out of place. Also the room is strangely reminiscent of that 'Amsterdam Lolita' someone dug up in some guy's old maps a few months ago.

This post has been edited by High Treason: 27 January 2019 - 03:39 PM

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User is offline   Zaxx 

  • Banned

#2332

After Forge posted that pic I remembered it being a thing a few years ago so at least I got the dog I guess. That's why I don't like if memes get "immortalized" in video games though: they age the game since the joke will be lost at one point. That's why it's great that Duke quotes stuff like Evil Dead in Duke 3D: movies like that never go out of fashion and the lines are funny even in the case you don't get the reference. Having the dog in a casket is funny though ("dead meme lol").

This post has been edited by Zaxx: 27 January 2019 - 04:13 PM

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User is offline   Forge 

  • Speaker of the Outhouse

#2333

The Doge meme is the combination of half a dozen pop-culture references. You know, those things that are littered throughout other Build based games, like Duke Nukem 3D.
There was also some other (popular) 3rd person shooter type game that had a hidden "Doge Mode". & this could also be a shout-out to that.

But go on with your haughty selves. In-game jokes are below thy status.

Glad you guys are here to Lord over the references and tell the rest of us if they are worthy.
We need confirmation to let us know when it's okay to laugh.

This post has been edited by Forge: 27 January 2019 - 04:23 PM

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User is offline   ALF Dude 

#2334

Most of the references in old Build games are outdated and most people wont even get them nowadays. Hiding memes is basically the same thing as those old references were at the time so I see no issue at all with them. They will get outdated eventually but so did most of the jokes in Duke 3D. I quite enjoy seeing some more modern things being referenced.
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User is online   Hendricks266 

  • Weaponized Autism

  #2335

Duke
Spoiler
is Dead
2

User is offline   Master O 

#2336

View PostLunick, on 27 January 2019 - 02:16 PM, said:

Posted Image


That's not the Standard Galactic Alphabet, is it?
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User is offline   Lunick 

#2337

View PostMaster O, on 27 January 2019 - 05:25 PM, said:

That's not the Standard Galactic Alphabet, is it?


It is not, you may need to do some reading https://en.wikipedia...iki/Loss_(comic)
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User is offline   MusicallyInspired 

  • The Sarien Encounter

#2338

Are you at a "loss" to figure it ou-....

Oh, dang you already said it.
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User is offline   DavoX 

  • Honored Donor

#2339

View PostHigh Treason, on 27 January 2019 - 03:36 PM, said:

Don't worry Zaxx, I don't understand the whole dog thing either. I tried to ask people why it was funny, but the only answer they could give me amounted to little more than 'Ha ha, doggy funny, hyehyahyuerrhyahyuhhyahyuk!' and a barrage of more dog pictures. Eventually I concluded that there was nothing to get and that it was more a case of not getting the people who found it funny, having previously assumed their sense of humor had progressed beyond that of a kindergartner, apparently I was mistaken.
There's some old saying about 'it's not a joke if you have to explain it' after all. What the dog amounts to is little more than misplaced lettering and grammar that you'd find in the playground; 'Yor names Daniel? Moar liek... umm... Spaniel!!! Hahahahaha!' 'Miss! They're calling me names again!'.

As for the image in the game, it looks oddly out of place. Also the room is strangely reminiscent of that 'Amsterdam Lolita' someone dug up in some guy's old maps a few months ago.


One thing is to not like a joke, easter egg, whatever, it's ok. I don't mind at all.

EDIT: I'm editing my last sentence to something more diplomatic...

What are you implying with your last sentence? I really hope its not what I think it is.

This post has been edited by DavoX: 27 January 2019 - 06:50 PM

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User is offline   MusicallyInspired 

  • The Sarien Encounter

#2340

I mean, why is any meme funny? Meme Review exists for a reason. To show us that they're not all funny really at all and that we're just used to laughing at stupid stuff.
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User is offline   leilei 

#2341

Memes are only funny if they're subtle and not in your face and not forced out and used very sparingly. There's also the danger of tainting a retro aesthetic with them, especially since older games had a few pop culture references at best and rarely any internet virals. (Doom had a few usenet references, but only limited to cheats for example and they're more injokes than anything else)

good meme use: this subtle loss building right there. you won't notice it if you're rushing through, like the dicks in a gta3+ game. (would probably work better if more lights were turned on around it)
bad meme use: WAZZUP!!! ALL YOUR BASE!!! IT'S 1996 AND IT IS TIME FOR CLACK'S!! YOU FOUND THE SECRET ROOM WITH THIS FUNNY PICTURE BET YOU CANT NOT LAUGH AFTER THIS <stormtrooper thrust gif here> YOU NEVER ASKED FOR THIS!! p.s. Who best pony (REQUIRED ANSWERING TO PROCEED)

tl;dr: don't family guy

This post has been edited by leilei: 27 January 2019 - 08:20 PM

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User is offline   Mblackwell 

  • Evil Overlord

#2342

Wow
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User is offline   Forge 

  • Speaker of the Outhouse

#2343

for Fred:
Shelly's new power armor upgrade

Posted Image

This post has been edited by Forge: 27 January 2019 - 09:20 PM

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User is offline   Zaxx 

  • Banned

#2344

View Postleilei, on 27 January 2019 - 07:37 PM, said:

WAZZUP!!! ALL YOUR BASE!!! IT'S 1996 AND IT IS TIME FOR CLACK'S!! YOU FOUND THE SECRET ROOM WITH THIS FUNNY PICTURE BET YOU CANT NOT LAUGH AFTER THIS <stormtrooper thrust gif here> YOU NEVER ASKED FOR THIS!! p.s. Who best pony (REQUIRED ANSWERING TO PROCEED)

Hey, knowing 3D Realms a trailer with the "frag like it's 1996" tagline is not that far off. :)
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User is offline   Forge 

  • Speaker of the Outhouse

#2345

There should be an easter-egg of a fallout 76 canvas bag.

Put it in a forbidden dev room that bans the player as soon as they pick it up.

It should be sitting on a dining table next to a usb drive.

This post has been edited by Forge: 27 January 2019 - 10:46 PM

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User is offline   oasiz 

  • Dr. Effector

#2346

I'll cram in so many more twin peaks references that it turns in to a meme, then I have to retroactively remove them in a patch because no memes allowed.

Ps. Shibas are cute as hell
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User is offline   Jblade 

#2347

One quick gameplay question since I can't really tell, do all the armour types have the same protection value or do the better ones absorb more damage like Doom/Quake?

This post has been edited by Jblade: 28 January 2019 - 12:34 AM

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User is offline   TerminX 

  • el fundador

  #2348

View PostHigh Treason, on 27 January 2019 - 03:36 PM, said:

As for the image in the game, it looks oddly out of place. Also the room is strangely reminiscent of that 'Amsterdam Lolita' someone dug up in some guy's old maps a few months ago.

OK, I'm officially creeped out by the fact that someone is still thinking about this months later and is even familiar with it enough for other maps in other games to remind them of it.
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User is offline   MetHy 

#2349

If there is a ressemblance it's definitely not intentional, as I have no idea what map people are referring to. All I know is that it's a map that was posted here and someone got banned or something.

View PostJblade, on 28 January 2019 - 12:34 AM, said:

One quick gameplay question since I can't really tell, do all the armour types have the same protection value or do the better ones absorb more damage like Doom/Quake?


They provide better protection (MBlackwell should know the exact numbers if you're interested) and allow to pick up more shards (blue armor:50-> max armor 99; brown armor: 100-> max armor 199; red armor 200-> max armor 249)

This post has been edited by MetHy: 28 January 2019 - 01:12 AM

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User is offline   Micky C 

  • Honored Donor

#2350

I'm finally getting around to giving some feedback on update 4.1. I'm repeatedly amazed by all the care and attention that's put into the little details which greatly help with immersion. Things like the minigun barrels rebounding if they don't build enough momentum, or the screen shaking slightly when you get electrocuted, or the weapon subtly swaying as you jump. I'm not 100% sure those things weren't already in the game and that I simply hadn't noticed them, but they're appreciated either way. The new weapon modes add that little bit of extra depth in the gunplay over the simpler yet solid single mode mechanics, which is good. The new enemies also fill their niches quite well, and really serving to mix up the gameplay.

The level design in Heskel's House was pretty much how I dreamed the level design would be; it's got that sweet balance of non-linearity and set pieces that keep things interesting. I'm sure my jaw dropped when I first used the dukebox (for several songs), as well as the mircowave! The interactivity is really starting to approach what people would have expected from DNF back in the 90's. I'll admit I'm still a tad disappointed that you can't use things like taps or towel dispensers. The taps would just be a matter of having an invisible animated water sprite that gets toggled when used, with an added sound effect, and towel dispensers can spawn sprites that float to the floor and become floor aligned. Still, it wouldn't surprise me if the coders pull some tricks from their sleeves between now and release on that front. The way paintings react to explosives is also pretty cool and visceral. Shelly's expanded collection of catchphrases are helping to slowly flesh out her character.

I do have a small number of screenshots of glitches and oversights that I'll post another time.
4

User is offline   oasiz 

  • Dr. Effector

#2351

Glad you enjoyed it!

A lot of the game play stuff has been around for a long time and we kind of spent a lot of time nailing down nuances of movement / etc.. early on, Duke feels quite stiff when compared now, esp. jumping.
Many of us being Blood fans, we really appreciate the extra attention of detail that game has.

Jukebox actually uses different tricks compared to what I demonstrated in Duke, but that did inspire it originally.
I think in the end it's like about 3 layers deep triggering system again that trigger effects in a sequence, each "music" is it's own chain (stop rotation/music, lights, play sounds, Z move, swap picnum, Z move, play sounds, start rotation/lights/music) all timed manually.. Then there is a round robin selector that switches between 3 triggers.
Quite modular approach actually, adding arbitrary amount of songs is quite easy (Not to mention that I added functions to bulk change tags in m32, i.e. ALT and numpad+ will increase all selected sprite's lotag by one).
One nice trigger ability is to be able to toggle ambient audio on/off
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#2352

View PostTerminX, on 28 January 2019 - 01:03 AM, said:

OK, I'm officially creeped out by the fact that someone is still thinking about this months later and is even familiar with it enough for other maps in other games to remind them of it.


Oh good, so it's not just me. Do you have any idea how I feel knowing I once hosted those as part of my mirror of maps?
- Actually I'd imagine you do, given they were on one of the sites mirrored on Duke4 too.

I dunno man, just something about that room caused flashbacks. The dog is hardly any better, it's just a celebration of mental deficiency in another form, not gonna argue for the dog's removal though so whatever.


On a more positive note, Update 4 just appeared on 3D Realms' site.
-1

User is offline   MusicallyInspired 

  • The Sarien Encounter

#2353

I don't know what you guys are talking about.

Ah, it's on GOG now too! Will have to try that when I get home. (Update 4.1)
2

User is offline   Hank 

#2354

View PostHigh Treason, on 28 January 2019 - 06:48 AM, said:

The dog is hardly any better, it's just a celebration of mental deficiency in another form, not gonna argue for the dog's removal though so whatever.

I've got some good news as well - most pictures can be shot down. Use Loverboy and 'clean' offensive meme's :)
1

User is offline   Aristotle Gumball 

  • banned!

#2355

Really good stuff in terms of level design and gameplay, but I gotta say it's a lot less "edgy" than the other Build games. It somehow has less personality and the protagonist's voice doesn't really sell me on her character. Her lines are a bit cringy. I mean, humor was a big part of Blood, Duke, SW, etc, and it worked better in those games. Maybe there's more of a storyline in IM?
1

User is offline   NightFright 

  • The Truth is in here

#2356

Is it on 3DR already? It says update 4 and files are from Jan 25.
0

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