Jhect, on Oct 15 2010, 05:44 AM, said:
the coding that has been done in dukeplus is mostly just using codes that he didnt create himself.
First of all, I wish this whole donation thing had never been brought up. I only responded at all because of some statements that I just couldn't let pass. And now you are adding to it.
Do you want to know how much of the code in DukePlus was written by me? Obviously not, since you are content to make ignorant statements without checking the facts. Nevertheless, I'll give you some idea. The total size of the scripts from the original game is about 235K. The total size of the scripts from DukePlus is about 1.1MB. Of the additional code, I wrote about 90% of myself (the exceptions include the core of the map mirroring code, which was contributed by Plagman, and most of the Dukebike code, which was written by Muelsa, and a few other odds and ends). The fact is, I have written most of the script code in DukePlus, and even the stuff I didn't write I changed quite a bit.
Jhect, on Oct 15 2010, 05:44 AM, said:
even the maps and new animations were created by someone else... sure he spends a lot of time modding with duke nukem. but is it money worth? so it doesnt really matter if he create new things.
Most of the maps included with DukePlus were created by level designers from the community who spent long hours making them specifically for this mod. Without those maps, it wouldn't be half the mod that it is.
But here's the main point. Whether a modder (be it a scripter or level designer or modeler or source code writer etc.) decides to put a button on their web page for accepting donations, is their business and not yours. Duke 3D mods are free and are going to stay that way, but if someone thinks they can get a few $ from appreciative players to help support their hobby, then why the hell shouldn't they try? No one is going to make you pay a dime. It's nothing you need to be concerned about.