DeeperThought, on Jan 25 2010, 04:31 PM, said:
All right, maybe four is overkill, but I can change that with one line of code. And by the way, the holoduke lightning is still in the game; you obviously didn't even bother trying to use the Holoduke with the bot option off.
Ouch. I apologize. I don't know why I didn't switch it off and check it out. I still think the overpowered is a matter of weapon first, though, not just numbers. Pistol/Shotgun/chaingun alone, it wouldn't just wipe out entire rooms by itself. Anyway, thanks a lot for keeping the lightning one in as well. I don't know how I missed that and not the devastator, and I'll be using that unless you ever limit the holobot's weapons.
DeeperThought, on Jan 25 2010, 04:31 PM, said:
The new hi-res blood that Chicken made looks very good, especially with the HRP. You can always remove it if you don't like it, simply by deleting dpblood1.png and dpblood2.png. Maybe at some point I will make it optional but it's not a high priority.
I didn't know I could just remove it. Thats great. I don't mind/care for options if I can easily change it like that, I just wasn't aware of it. I guess thats all I needed to be using 2.07. I don't use HRP, hate it.
DeeperThought, on Jan 25 2010, 04:31 PM, said:
The new one looks good to me...but what was so good about the old one? It was just the HRP pistol with a slightly modified skin slapped on it.
The old one isn't anything -good-, but it fits. The new one looks more like something out of Mars Attack. I mean, I know Duke Nukem is not supposed to be too serious and all, but it just.. doesn't fit. That green thing in front is the problem. Sure, its more detailed and better in that sense, but when I look at the troopers, I don't see or would think they use anything like that.
And just throwing this out here: The Heavy RPG. I like the change (more balanced), but thats not the point. Does anyone use the alt-fire? Its quite weak in general, and the spread of the small rockets doesn't beat just using the primary fire's splash damage, which is a lot more powerful anyway.
I'm saying this because its the only weapon with a classic reload every 2 ammo. I still sometimes try to reload it in front of a wall.. then I'm glad the alt fire is weak. My point is I think you should be able to manually reload it - but since alt-fire and reload is all one command, its a problem I guess.
EDIT: Is there any way to manually edit what weapons bot get? I searched in the files but couldn't find anything.
EDIT 2: Alright, I think the bots are not that overpowered actually. With health bars on, I noticed that the damage they do is.. actually pathetic. A rocket often won't kill a standard pigcop in one hit, they take like 50 chaingun hit to kill a trooper, etc.
This isn't normal, right? When I hit the same monster, they did quickly, but the bots do very low damage. Then again, fixing it would make them too strong.. unless there is a way to make them use only shotgun/chaingun, like I said. I think in general, monsters you control/mind blasted too have low damage and can take a lot more hits than they should.