FistMarine, on 19 July 2016 - 09:08 PM, said:
Baserape
Island Base
E1L1A
Oh and another thing: could you also supply 32-bit version of EDuke32 in DukePlus folder? I wanted to play DukePlus on my laptop but it seems that only 64-bit version of EDuke32 was included, so I can't play. I know my laptop isn't powerful enough but still, it would be nice for testing.
I haven't decided on the maps yet -- I haven't even played them to be honest. There are two "levels" of included maps. The ones in the DukePlus hallway (accessible via the DukePlus Levels episode) are the "hall of fame" maps. But some other maps are included in the folder which don't have doors in the hallway. As for the exe: It's debatable whether I should include one at all, and it's not much trouble for someone to just download the 32-bit version if they need it. The vast majority of systems these days are 64 bit, are they not?
Trooper Dan, on 19 July 2016 - 08:14 PM, said:
But now that you mention it, I'll add some code to make them move (or in some cases, NOT move) correctly.
I added the code and applied to to just about anything that can be interacted with. It uses the weight variable which was already in the game for determining how for the player can throw the object. Here are the initial results of that addition: