Turok Forum "New"
#271 Posted 14 January 2017 - 12:06 PM
#272 Posted 14 January 2017 - 02:33 PM
#273 Posted 15 January 2017 - 03:26 PM
http://archive.is/zFOdR
#274 Posted 15 January 2017 - 06:13 PM
2. Find rare historical data
3.
4. Profit!
I don't blame him, but I hope he makes a copy of the data for himself in case this is lost to one of the prototype hoarders that are all too common.
#276 Posted 18 January 2017 - 01:28 AM
Marphy Black, on 14 January 2017 - 12:06 PM, said:
Usually devs make "closing packages" that hold not only the sourcecode but also all the raw assets and everything that could be useful if they were to re-use it in any way in the future.
If they did their job right, he should have everything, somewhere.
This post has been edited by MetHy: 18 January 2017 - 01:54 AM
#277 Posted 08 February 2017 - 05:59 PM
#278 Posted 08 February 2017 - 06:05 PM
#282 Posted 28 February 2017 - 12:12 PM
#283 Posted 28 February 2017 - 12:41 PM
I know they only ever said they were working on Turok 1 and 2, but I hope 3 and Rage Wars see a PC release; I'm not holding my breath though
This post has been edited by HulkNukem: 28 February 2017 - 12:44 PM
#284 Posted 28 February 2017 - 05:25 PM
This post has been edited by Striker: 28 February 2017 - 05:45 PM
#286 Posted 28 February 2017 - 10:23 PM
HulkNukem, on 28 February 2017 - 10:46 AM, said:
Definitely picking this up. Nightdive / kaiser did a great job on the first one.
#287 Posted 01 March 2017 - 02:33 AM
Tea Monster, on 28 February 2017 - 12:09 PM, said:
When I first saw this I thought "so they updated a few assets and slapped 'remastered' on it." Then I saw they explicitly wrote fully remastered and nearly spat out my decaf coffee (it's 9pm here, cut me some slack). Some of those textures give new life to the phrase "how low can you go".
HulkNukem, on 28 February 2017 - 12:41 PM, said:
I know they only ever said they were working on Turok 1 and 2, but I hope 3 and Rage Wars see a PC release; I'm not holding my breath though
They probably figure with the high prices that even though it might put some people off, there'll still be enough early nostalgic adopters to make a decent income, and that they'll still make some pretty decent case on modest sales.
However what I'm not people like this account for is that people will give the game a seriously low rating purely for the price, regardless of the quality of the product itself. Therefore anyone who comes across the page out of curiosity, sees the mediocre rating and doesn't bother reading the reviews will also be put off.
#288 Posted 01 March 2017 - 05:02 AM
Tea Monster, on 28 February 2017 - 12:09 PM, said:
Micky C, on 01 March 2017 - 02:33 AM, said:
HulkNukem, on 28 February 2017 - 12:41 PM, said:
HulkNukem, on 28 February 2017 - 12:41 PM, said:
Micky C, on 01 March 2017 - 02:33 AM, said:
However what I'm not people like this account for is that people will give the game a seriously low rating purely for the price, regardless of the quality of the product itself. Therefore anyone who comes across the page out of curiosity, sees the mediocre rating and doesn't bother reading the reviews will also be put off.
#293 Posted 16 March 2017 - 05:39 AM
This post has been edited by MusicallyInspired: 16 March 2017 - 05:40 AM
#295 Posted 16 March 2017 - 11:57 AM
The Firestorm Cannon is hot garbage though, don't use it.
#296 Posted 16 March 2017 - 12:00 PM
MusicallyInspired, on 16 March 2017 - 05:39 AM, said:
It is quite awkward; it almost looks like the game is running too fast through bad emulation, but that's just how much of a framerate difference there is.
There's also some issues with the cut scenes with characters clipping through geometry. I can't imagine this was in the original, however it's such a non-issue it doesn't ruin the game at all.
Now the bloom going on the weapons, that is something I'll be turning off when I get this.
Also also, I wonder if turning off the gore renders the zombie attacks useless like it did on the 64?
This post has been edited by HulkNukem: 16 March 2017 - 12:17 PM
#297 Posted 16 March 2017 - 12:17 PM
#298 Posted 16 March 2017 - 02:01 PM
#299 Posted 16 March 2017 - 02:28 PM
Duke Legacy, on 16 March 2017 - 12:17 PM, said:
Means you need to update your video drivers, or your video card is far too old. (Pre-2009)
If you're on Intel, see this: http://steamcommunit...11757695816148/
Quote
Yes, not too much has been changed, it's pretty faithful aside from some minor additions like ledge grabbing to keep platforming from being too annoying/counter-intuitive.
Also, steer clear of the steam discussion... butthurt elitist, purist faggotry abound everywhere. The kind of shit that makes me feel embarrassed to be a classic gamer.
This post has been edited by Striker: 16 March 2017 - 05:21 PM