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3dRealms Shutdown + SDQuake = Permission to Release? "Please!"
#1 Posted 08 May 2009 - 07:37 AM
Ok This is like the worst news ever, but I would like some good to come out of it. If a company goes dead, does the IP die also? Can I release SuperDuper Quake Duke Nukem Edition with permission of the entire HRP team? Can anyone speak to this? I would like Duke to continue to live and maybe see some excellent support from you guys? Anyone?
Side note: it would be awesome to see 3DR release what they have to the community. they may be even able to release the engine since the Doom 3 engine code will be released sometime soon. But if they don't, that's even more reason to see Duke live on in Quake
http://mods.moddb.com/2769
Cheers
Side note: it would be awesome to see 3DR release what they have to the community. they may be even able to release the engine since the Doom 3 engine code will be released sometime soon. But if they don't, that's even more reason to see Duke live on in Quake
http://mods.moddb.com/2769
Cheers
#2 Posted 08 May 2009 - 07:45 AM
I don't know if this can be released or not but SuperDuper brings bad assotiations in my language:D
#3 Posted 08 May 2009 - 08:23 AM
As I said on 3DR, the copyrights still belong to 3DR and if not them it still belongs to someone, so the answer you got last time when you asked still stands.
#4 Posted 08 May 2009 - 08:26 AM
3DR is shutting down but as an entity the company still exists and has holdings in Apogee and a few other businesses, and will retain (and maintain) a good portion of their licenses including Duke Nukem.
#5 Posted 08 May 2009 - 09:14 AM
Someone one day will release this game. Even if it has to take FOREVER!
#6 Posted 08 May 2009 - 11:12 AM
hondobondo, on May 8 2009, 10:37 AM, said:
it would be awesome to see 3DR release what they have to the community. they may be even able to release the engine since the Doom 3 engine code will be released sometime soon. But if they don't, that's even more reason to see Duke live on in Quake
DNF was never ever using the Doom 3 engine.
#7 Posted 08 May 2009 - 11:24 AM
Yeah it was just a rumor that it was using the doom 3 engine...
"On September 9, 2004, GameSpot reported that Duke Nukem Forever had switched to the Doom 3 engine.[26] Many gaming news sites mailed George Broussard, asking him to confirm or deny the rumor. After receiving no answer from him, they published the rumor as fact, ending the article with "Attempts to contact 3D Realms for comment were unsuccessful as of press time." Later that day, George Broussard explicitly denied the rumor and explained that he was not able to answer the emails because he was working elsewhere in the building.[26]"
from http://en.wikipedia....e_Nukem_Forever
"On September 9, 2004, GameSpot reported that Duke Nukem Forever had switched to the Doom 3 engine.[26] Many gaming news sites mailed George Broussard, asking him to confirm or deny the rumor. After receiving no answer from him, they published the rumor as fact, ending the article with "Attempts to contact 3D Realms for comment were unsuccessful as of press time." Later that day, George Broussard explicitly denied the rumor and explained that he was not able to answer the emails because he was working elsewhere in the building.[26]"
from http://en.wikipedia....e_Nukem_Forever
#8 Posted 08 May 2009 - 11:49 AM
The sad thing is, on their recent article concerning 3DR's demise, GameSpot still incorrectly claims that the game was restarted under the Doom 3 engine in 2003.
#9 Posted 08 May 2009 - 11:51 AM
Sangman, on May 8 2009, 12:49 PM, said:
The sad thing is, on their recent article concerning 3DR's demise, GameSpot still incorrectly claims that the game was restarted under the Doom 3 engine in 2003.
Seriously? What a bunch of clowns. I thought it was incredibly common knowledge that DNF was using some form of Unreal... are the people writing these articles so young that they weren't around when DNF was announced, when the engine switch happened, etc?
#11 Posted 08 May 2009 - 11:55 AM
TX, on May 8 2009, 02:52 PM, said:
Got a link to that btw?
http://www.gamespot.com/xbox360/action/duk...tml?sid=6209271
#12 Posted 08 May 2009 - 12:06 PM
Ah, I see. Remind me to find that guy and tell him what I think of under-researched news stories written by "cyberjournalists" next time I'm around SF.
#13 Posted 08 May 2009 - 12:44 PM
it just seemed obvious to me based on the christmas screenshot and the fact that Prey uses doom 3 engine, and it doesn't seem that unreal engine 3 has been around long enough for them to actually use that. don't have a freakin' cow people
#14 Posted 08 May 2009 - 12:58 PM
Huh? They never EVER announced a switch to Doom 3, EVER. They said in 2001/2002 they were going to rewrite chunks of the renderer from Unreal Engine 2.0. This wasn't just obscure crap; they announced it.
This post has been edited by Mblackwell: 08 May 2009 - 12:58 PM
#15 Posted 08 May 2009 - 02:33 PM
Mblackwell, on May 8 2009, 01:58 PM, said:
Huh? They never EVER announced a switch to Doom 3, EVER. They said in 2001/2002 they were going to rewrite chunks of the renderer from Unreal Engine 2.0. This wasn't just obscure crap; they announced it.
oooohhh... they announced it did they? in 2001/2002? are you serious? have you ever played an unreal two game? do you know what they look like? rewrite chunks of the renderer? do you know what it would take to make quake 4 in the quake 3 engine? obviously not. who says they have to announce every move they make? get some brains
#16 Posted 08 May 2009 - 02:40 PM
Dont fight with him guys, anybody who creates a mod by just throwing random shit together is obviously a moron in the first place.
#17 Posted 08 May 2009 - 02:40 PM
hondobondo, on May 8 2009, 03:33 PM, said:
oooohhh... they announced it did they? in 2001/2002? are you serious? have you ever played an unreal two game? do you know what they look like? rewrite chunks of the renderer? do you know what it would take to make quake 4 in the quake 3 engine? obviously not. who says they have to announce every move they make? get some brains
Uh, actually, DNF did use Unreal tech with a rewritten renderer. It was indeed "announced." It was mentioned in an interview about DNF, which is more or less an announcement with as rare as those were. So, don't act like a fuckhead about stuff you obviously aren't familiar with.
#20 Posted 08 May 2009 - 02:50 PM
hondobondo, on May 9 2009, 01:44 AM, said:
you guys are ultimate hilarious and fun to fuck with
That "lol i troll u" kind of an attitude is not going to get you anywhere, or make your modification any more legal.
#21 Posted 08 May 2009 - 02:51 PM
Daedolon, on May 8 2009, 03:50 PM, said:
That "lol i troll u" kind of an attitude is not going to get you anywhere, or make your modification any more legal.
hey thanks for the advice. really. cuz i was trying really hard to get you guys to change your mind
#22 Posted 08 May 2009 - 02:54 PM
You probably shouldn't be an ass on a forum that 3 admins frequent.
#23 Posted 08 May 2009 - 04:33 PM
hondobondo, on May 8 2009, 06:51 PM, said:
hey thanks for the advice. really. cuz i was trying really hard to get you guys to change your mind
Hey, hondofaggot. Fuck off and go rip some other game for your piece of shit Quake mod. Either way, get the fuck off these forums.
#24 Posted 08 May 2009 - 06:36 PM
hondobondo, on May 8 2009, 07:44 PM, said:
you guys are ultimate hilarious and fun to fuck with
Go to fucking hell. While you are there, I hope you get castrated, shot, mutilated, poisoned, bludgeoned, anally violated, and mentally/verbally abused for eternity and you fucking snap and all that is left is shattered remains of your mind, body and soul.
Go fuck yourself and do not ever return.
This post has been edited by StrikerMan780: 08 May 2009 - 06:37 PM
#25 Posted 08 May 2009 - 06:42 PM
Well, looks like the good ol' Duke community is back. This board is gonna need :lock: like 3DR has.
#26 Posted 08 May 2009 - 06:42 PM
If he does try and release his mod on moddb.com with any HRP content ect, I will have it removed the day it shows up.
#27 Posted 10 May 2009 - 10:15 PM
So, I guess this guy released his mod, even after he was told he wasn't allowed to use our assets, and even after I sent him a PM thanking him for not acting like a dick and releasing it anyway. So much for "professional" courtesy, eh?
Anyway, then this happened:
Hahaha. You know what, dude? It serves you right. You can't just go around acting like a bitch, pissing people off and using their hard work against their wishes. I was tempted to unlock this thread just so people could laugh at you, but we don't need a flamewar so I'll settle for just saying you can kiss my ass. Seriously, pucker up.
Anyway, then this happened:
Quote
The mod you are trying to view has been deleted and is no longer available. This may have occured at the developers request because it is no longer active and was not released, or it may have occured because it violated the sites Terms of Use. If this is a mistake and you are a member of this mods team and would like it re-activated, please contact us with the details.
Hahaha. You know what, dude? It serves you right. You can't just go around acting like a bitch, pissing people off and using their hard work against their wishes. I was tempted to unlock this thread just so people could laugh at you, but we don't need a flamewar so I'll settle for just saying you can kiss my ass. Seriously, pucker up.
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