NightFright, on Jun 24 2010, 06:25 PM, said:
Well done regarding 707/708, even though you got palette numbers wrong again.

Pal7 is actually pal2 (red), while yellow is pal7. But don't worry, they will be added with the correct defs.
Seeing the quality of the recent remakes, I'd be curious about what some of the still missing highres textures would look like if you did them... ^^
Left to do for new preview release:
> 0937: n/s correction
> 1057: n/s correction
I did that deliberatly , even if it is technacly ment to be yellow , yellow doesnt look at all like the red lights in the game ... if you make it yellow they are just that, yellow .. when they should be red ...
unless theres somthing im missing, maybe all the pal 7 (yellow) were in the wrong place in game , when they should have been pal 2 (red)?
@ spiker
Looks alright , but yet it looks as if some parts are low res, like you've stretched them, example the glass part of the main screen
and just having black holes to nowhere looks odd ...
im still tring to fingure out what to do with the current broken one im doing that also has smashed pastic insted of just glass, its quite tricky to make it look realistic ...