Hendricks266, on 12 December 2012 - 10:37 PM, said:
http://www.gog.com/n..._nukem_3d_pcmac
This promo ended at 2012/12/14 14:59 GMT.
Seriously, I hate them.

Hendricks266, on 12 December 2012 - 10:37 PM, said:
CraigFatman, on 13 December 2012 - 01:44 AM, said:
// x, y, z etc. omitted
gamevar orient 1040 0
onevent EVENT_DISPLAYREST
setvarvar a totalclock
divvar a 120
modvar a 4
mulvar a 16384
addvar a 16384
// a is now one of {1,2,3,4}*16384
setaspect 65536 a
setvar x 64
setvar y 100
setvar z 65536
setvar picnum 4584 // has y size 100
setvar pal 0
setvar shade 0
rotatesprite x y z 0 picnum shade pal orient 0 0 xdim ydim
endevent
Quote
This post has been edited by Drek: 13 December 2012 - 03:20 PM
Helixhorned, on 13 December 2012 - 02:17 PM, said:
Fox, on 13 December 2012 - 08:57 AM, said:
typedef struct {
uint8_t num; // animate number
int8_t xofs, yofs;
uint8_t sf; // anim. speed and flags
} picanm_t;
EXTERN picanm_t picanm[MAXTILES];
Hendricks266, on 13 December 2012 - 07:06 PM, said:
This post has been edited by Fox: 14 December 2012 - 12:19 AM
Fox, on 13 December 2012 - 11:49 PM, said:
CraigFatman, on 13 December 2012 - 04:56 PM, said:
r3284 said:
Hendricks266, on 13 December 2012 - 11:31 PM, said:
Hendricks266, on 14 December 2012 - 10:36 AM, said:
Hendricks266, on 14 December 2012 - 10:36 AM, said:
Helixhorned, on 14 December 2012 - 11:32 AM, said:
// Orientation presets
define OR_ 0x400
define OR_Y 0x404
define OR_C 0x410
define OR_YC 0x414
define OR_T 0x401
define OR_YT 0x405
define OR_CT 0x411
define OR_YCT 0x415
define OR_TR 0x421
define OR_YTR 0x425
define OR_CTR 0x431
define OR_YCTR 0x435
define OR_Q 0x440
define OR_YQ 0x444
define OR_CQ 0x450
define OR_YCQ 0x454
This post has been edited by Micky C: 14 December 2012 - 04:03 PM
Hendricks266, on 14 December 2012 - 10:36 AM, said:
This post has been edited by Hendricks266: 06 January 2013 - 10:54 AM
TerminX, on 14 December 2012 - 01:22 PM, said:
Drek, on 14 December 2012 - 05:55 PM, said:
Micky C, on 14 December 2012 - 04:00 PM, said:
Drek, on 14 December 2012 - 05:55 PM, said:
This post has been edited by Drek: 15 December 2012 - 06:46 PM