NightFright, on 18 June 2021 - 02:19 AM, said:
I have extracted the con file now, download the whole thing again from the same link in my previous post.
Nobody I know is using the old GRP format any more. Ion Fury is also using zipfiles renamed to .grp. I will not go backwards and start creating groupfiles again, even if in this case, the filesize difference may not be so considerable. My call, but feel free to do it differently in your own projects. Besides, people playing the game in DOSBox is also a rather exotic situation that isn't exactly common practice these days. I think we are on the same page regarding that. Anyway, you have your shiny file(s) now, so time to party, I guess.
Side note: I saved 50% file size (-1.3 GB) in the Addon Compilation by switching from grp to zip. That's nothing you can just sweep aside.
This still didn't solve the problem but I fixed it and brought it back to being compatible with DOS.
DOS is far more strict and unforgiving than EDuke32 is.
Aside from the already mentioned requirement of GRP/GAME.CON format which is easily fixed by extracting the GAME.CON file from the GRP that you renamed from a zip to save a couple hundred kb,
- Always leave 2 empty spaces at the end of all CON files
- Don't rename CON fles to the same names as the default ones contained in DUKE3D.GRP. DZ-USER.CON / DZ-DEFS.CON were changed to "USER.CON" / "DEFS.CON" causing them to be overwriten by the ones contained in the base game and the GAME.CON file was edited to reflect this.
DOSBox has thousands of downloads per month so I don't know why you'd want to exclude all those users because of a few arbitrary ones in undeveloped countries still on dialup that care about the download size.
Anyways, thanks for the bug fixes. It's nice to finally play this expansion without the headaches of the original version.