LeoD, on 13 June 2014 - 02:58 PM, said:
- Try this: start the game, use the left mouse click only to proceed to the top menu. Use the mouse wheel to scroll down to LOAD GAME. Confirm with left mouse click. Use left mouse click to load topmost savegame...oops...
Hendricks266, on 13 June 2014 - 07:02 PM, said:
I have no problems with the left click, but neither space nor open/use do anything for me (because they're not programmed to).
LeoD, on 14 June 2014 - 10:39 AM, said:
I should add that I've mapped SPACE to use/open and left mouse button to move forward.
LeoD, on 17 June 2014 - 10:57 AM, said:
Left click/wheel issues persist. Did you try the recipe in post#1?
When you die, the game says "press open to restart level". Doing that will step to offering to reload the last saved game (if available). Pressing "OPEN" (SPACE for me) again should act as confirmation to reload. That's how the original game works.
Finally found one more prerequisite to reproduce: my left mouse button is mapped to move forward. Seems that a click is somewhat counted twice when in the menu. The fact that mouse buttons are still configured in eduke32.cfg might be a hint to hunt that one down.
(EDuke32 should really get rid of being configured by two files...)