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3D Realms Shutting Down

User is offline   ashley678 

#421

but it is still the kinder thing i expect george to be thinking. duke was his life it seems. an i dont think he will give up this easy
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User is offline   ashley678 

#422

from tech analyst. i dunno if what he said is true but owell worth posting i guess

Guys, I just spoke with George,

I dont care what anyone says, you dont work on something for 12 years and walk away from it.

Exact words I was told "The technology is now stable/capable and they had the team they needed".

They are putting together an official response, but what I think, Take Two screwed them over, thats just my opinion
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User is offline   ryche 

#423

Hmm well hopefully George will at least release an official statement...
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User is offline   cryptonx 

#424

I just asked joe a few questions and he replied .. I wish i never asked .. I am more sad now

Quote

ME :
1. What about you Joe, Are you staying or leaving ?

2. Where is George ?

3. Is there going to be an official statement ?

4. The BBQ was useless then ?

5. Thank you so much for being here !


Quote

JOE :
1) There's nothing to stay with
2) In his office
3) Yes
4) No, it was quite yummy
5) Sigh. I know. Wish more people said stuff like that when we were still open.

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#425

I'm still keeping my eye on 3dr forums, as i am sure many of you are.

I'm in the process of downloading the manuals from 3d realms at the minute, limited myself to 2Kb/s to that to save them bandwidth on the site, after that i might go and get some stuff off the ftp and try to retreive the missing pages from my offline-copy - the script i made to do this all is an epic fail.

The day just got worse, i can't find my damn debit card and i have run out of beer :-(
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#426

 cryptonx, on May 8 2009, 02:03 AM, said:

I just asked joe a few questions and he replied .. I wish i never asked .. I am more sad now


Can you screencapture this conversation,please?? Pics or it didn't happen :rolleyes:

They were all let to go. However, George and Scott as the captains will be the last to abandon the ship.
The ship has hit an iceberg, and they both know that the ship will probably sink in the end. But until the last moment they will try to save it by all means...

I think that's the silence. They are busy saving the ship...

This post has been edited by Woodensword: 07 May 2009 - 03:13 PM

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User is offline   ashley678 

#427

its on the forum page 22 for the thread about this whole thing

http://forums.3drealms.com/vb/showpost.php...p;postcount=878

This post has been edited by ashley678: 07 May 2009 - 03:16 PM

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User is offline   cryptonx 

#428

 Woodensword, on May 8 2009, 02:11 AM, said:

Can you screencapture this conversation,please?? Pics or it didn't happen :rolleyes:

They were all let to go. However, George and Scott as the captains will be the last to abandon the ship.
The ship has hit an iceberg, and they both know that the ship will probably sink in the end. But until the last moment they will try to save it by all means...

I think that's the silence. They are busy saving the ship...

Sure .. its just over the 3DR Forums
http://forums.3drealms.com/vb/showpost.php...p;postcount=878

Posted Image
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#429

 cryptonx, on May 8 2009, 02:15 AM, said:



Thanks!!

This post has been edited by Woodensword: 07 May 2009 - 03:18 PM

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User is offline   Dark Agent 

#430

I wonder if they tried to get Microsoft to fund it? Of course that is if they were allowed to do so according to the deal they had with Take Two.

This post has been edited by Dark Agent: 07 May 2009 - 03:26 PM

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User is offline   Steve 

  • Honored Donor

#431

 Dark Agent, on May 7 2009, 04:26 PM, said:

I wonder if they tried to get Microsoft to fund it? Of course that is if they were allowed to do so according to the deal they had with Take Two.

They would have asked MS, I'm sure. But, hey, MS is getting rid of people in their own gaming department at the moment. Hell I wouldn't care if DNF was a 360 exclusive. I just want it.

Buddha damn it.
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#432

this vid is old....but its a nice tribute!
http://www.youtube.c...h?v=MxHWFA2fhfk
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User is offline   ashley678 

#433

microsoft just hired big park. don use to work for them who is now head at micosoft.

3d realms have there game on arcade it is possible ms might take them up. there is no harm in asking once your are down. you have nothing to lose from asking.

http://kotaku.com/52...ches-up-bigpark

today just posted.

This post has been edited by ashley678: 07 May 2009 - 03:33 PM

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User is offline   Steve 

  • Honored Donor

#434

 ashley678, on May 7 2009, 04:32 PM, said:

microsoft just hired big park. don use to work for them who is now head at micosoft.

3d realms have there game on arcade it is possible ms might take them up. there is no harm in asking once your are down. you have nothing to lose from asking.

http://kotaku.com/52...ches-up-bigpark

today just posted.

Screw big park... snatch up 3DR! :rolleyes:
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User is offline   ashley678 

#435

well this news has only really come about about 3d realms so they might have only just heard

i did pm joe saying he should ask them. you really do never know what would happen. an its a plus from the start because thye have there game on live.

This post has been edited by ashley678: 07 May 2009 - 03:43 PM

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#436

hammer their forums guys! http://forums.2kgame...display.php?f=7

I got some attention there weeks ago with my DNF thread...now there are 3 or 4 threads....we need more people over there!
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User is offline   ryche 

#437

It's not the right forums. 2K Games isn't a publisher even if they are part of Take Two.
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#438

Quote

Channel_F, a previous employee of 3DR, posted some interesting info:

In my best interest, I'm going to be somewhat candid for now. I will, however, elaborate a bit on some things:

The 2001 trailer was 100% scripted cinematic, and not actual gameplay. They built specific demo maps just to record video from to make a trailer. Everything you see in that trailer was phony.

The typical work flow there went something like this:
Designer would be assigned a task (build a new map, rebuild an old map, polish a bit of a map, etc.). Designer would work on said task for two, three weeks, a month, all the while lower management would be looking over it and making sure it was going in a "good general direction." Designer would move on to another task. A month or two later upper management would finally look at the work and say, "It's all wrong, do it again." Rinse, repeat.

Entire maps would be done from the ground up, almost to beta quality, and then thrown out simply because no one would make decisions early on in the process. (Read up on Valve's 'orange box' method of design -- that's how you make games)

Another example of WTF is the fact that there was one part of one map that was being worked on before I started working there. Nineteen months later and the same designer was still working on the same part of that same map... I'm not blaming the designer, it wasn't his fault.

I think the biggest problem that the company had in general is being self-funded. When you're a developer working directly with a publisher and you have milestones to meet it's a whole different ballgame. If you don't meet those milestones, you don't get any money. That right there will keep your project on schedule. If, however, you're funding it yourself, you don't really have anyone to answer to except yourself and you can quickly lose sight of just how much money is going out the door.




saw this on another forum it is on the website. Dunno if it is true or not... but it sounds pretty realistic that it is true.


here is the link

http://www.shacknews...n.x?story=58519



ALSO: dunno if this has been posted or not already. Didn't see any convos about it on pages 7-15.
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User is offline   ashley678 

#439

oh shit i just got a really thought
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#440

Good to see some of the 3DR folk here. It's not the same, but still......



Let's hope we get some official statement before the weekend. We need closure. Or hope. Or both. Anything official would be nice.

Good night all.
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#441

 ashley678, on May 7 2009, 05:07 PM, said:

oh shit i just got a really thought





wat
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User is offline   ashley678 

#442

the hard drives with the data of duke nukem forever. died ? lol sounds a stretch but possible
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User is offline   ryche 

#443

An interesting read.

Quote

Posted by zeroprey @ shacknews

3d Realms has had a strange and storied impact on my life.

It all started when I was in high school and my uncle asked me while watching me play Duke3d whether this is what I wanted to do with my life, make video games. It was a kind of odd and unprovoked question but one I had just never considered before. Until that point I always expected I would be some sort of mechanical engineer or something because that's a real job. It's what normal people do. The seed was planted.

Not long after that a PC Gamer cover story featured the announcement of DNF as well as a long story on Prey. I read intently about DNF, the sequel to my favorite game. The Prey story covered the technology of the Prey engine and what I read I found very interesting. Enough so that I decided I needed to look on the internet and read more about some of this graphics stuff. I got addicted.

About this same time I decided to use the handle zeroprey a mash up of Zero, a characters name from a story I liked, and Prey, the game I was most looking forward to. I've kept it ever since.

Maybe 6 months go by and I am so into graphics and game programming related reading that I decide to switch my classes from engineering related classes to programming. I apply to colleges with good graphics groups. I thankfully get into one.

I graduate HS and go off to California for school. While there I make a Doom3 renderer clone with a friend. I graduate with a BS in computer science.

With my new degree and my hobby engine I land an interview for a job in the game industry. The interview is with Human Head Studios. I have no idea what they are working on because nothing has been announced. During the interview I am shown the revived Prey they were working on with 3DR. Luckily I ace that interview and land a job as the graphics programmer on Prey.

For the next almost 2 years I work with the rest of the team to finish Prey. The working relationship with 3DR was great and I've personally yet to see better. This was quite honestly one of the best periods of my life.

After that some stuff happened that I can't talk about publicly. You can just pretend there's another interesting 3DR related paragraph. Its been almost 3 years now since Prey shipped.

R.I.P. 3D Realms. You guys should remember though that there are many arms to the 3DR beast. One of the arms died today. It's not the last you've heard of Duke or Scott and George. Hopefully the next thing you hear concerning them is something awesome! Please don't read into this as me hinting at something because I'm not.

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User is offline   ThePinkus 

#444

So basically, we have a comment from an ex employee saying that working on the game was all weird and disorganized, and another guy saying it was extremely good...

...?
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#445

 ThePinkus, on May 7 2009, 05:24 PM, said:

So basically, we have a comment from an ex employee saying that working on the game was all weird and disorganized, and another guy saying it was extremely good...

...?




well.. in my eyes its a guy who worked for HH not 3DR directly. So that makes me think that he doesn't really know anything of what its like to work for 3DR.

Secondly his post to me is more of a reference to the fact that 3DR and D3d got him into gaming.
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User is offline   ReaperMan 

#446

So is it still possible to save 3d Realms or is it already to late?
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#447

Okay, first post but I would like to say I think this is all a pile of poop and an elaborate hoax.

Exhibit A:

Texas business license for Apogee Software, take a look:
http://ecpa.cpa.state.tx.us/coa/servlet/cp..._ID=32036429655

Brian S. Miller - i.e. Scott Miller

hmm... license is in good standing and the Apogee forums have stated Apogee is Okay. It is set to expire but it hasn't yet.

Scott Miller still has his hands in the pie, I bet George is part of the LLC also. Perhaps this is all a ploy to move everything back to the Apogee name. Perhaps not.

One thing is for sure, I can't find 3d Realms under the texas licensure commission.
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#448

 Mr_Blastman, on May 7 2009, 06:41 PM, said:

Okay, first post but I would like to say I think this is all a pile of poop and an elaborate hoax.

Exhibit A:

Texas business license for Apogee Software, take a look:
http://ecpa.cpa.state.tx.us/coa/servlet/cp..._ID=32036429655

Brian S. Miller - i.e. Scott Miller

hmm... license is in good standing and the Apogee forums have stated Apogee is Okay. It is set to expire but it hasn't yet.

Scott Miller still has his hands in the pie, I bet George is part of the LLC also. Perhaps this is all a ploy to move everything back to the Apogee name. Perhaps not.

One thing is for sure, I can't find 3d Realms under the texas licensure commission.





http://en.wikipedia.org/wiki/3d_realms


read the first line
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User is offline   Budskee420 

#449

George, Joe, and everyone at 3D Realms is catching a lot of crap right now. Regardless of how you feel about how everything turned out you must know how hard they worked, how badly they wanted to get the game just right for us, and all the time they spent to try and make it that way. Please when you get time, try and write them some nice letters, theres too much anger being directed their way right now, and I'm sure it would mean a lot to them. This will be my new home huh? :rolleyes:
Going to take some getting used to, not going to the 3d realms forums any more. ;)

This post has been edited by Budskee420: 07 May 2009 - 06:25 PM

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User is offline   G1bbz 

#450

 Mr_Blastman, on May 7 2009, 09:41 PM, said:

Perhaps this is all a ploy to move everything back to the Apogee name. Perhaps not.

That was my main thought when the shut down news came.
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