Been following this thread the last few weeks.
A few things:
Bombshell was never supposed to be Blonde, Related to Duke, etc.
It is true that there was once a Blonde Bombshell character in earlier versions of Duke Forever.
She has absolutely no relation to our Bombshell character. This is a brand new IP with no connections to the Duke Nukem universe.
The screencaps earlier in this thread - They are all ingame, with the camera zoomed into the characters.
Bombshell is an inch tall on screen. We've put a lot of work into creating a loading-free cinematic system, where the camera simply zooms into the characters during cinematic sequences.
In other words, we're not doing separate cinematics. They are all in-game(play).
All the cinematic sequences from the trailer are made this way. This means that all cinematics are happening realtime during gameplay.
For a Diabo-like isometric view, Ì'm pretty proud of the detail we have achieved in our characters, and environments.
The entire team is really excited about Bombshell.
It's our first original IP, and it's something we've been working extremely hard on.
I want you to know that we scrapped the original "Rushed" version of the game (The teaser shown last year), the week after it was revealed.
A lot of the feedback you guys posted afterwards, was taken into consideration when creating the new Bombshell character and game.
The feedback from fans in general is extremely valuable. We're all gamers, and we believe that the gamers should have a lot of influence on how games should feel, look, and play.
You guys are the experts, and we're trying to create great entertainment for you.
I hope you'll enjoy playing Bombshell as much as we are making it