The Merit of Modifying Maps "split from Beta thread"
#121 Posted 21 November 2014 - 05:56 AM
In other words, they'd be stuck with no way to get in, and a switch on the other side is not enough if you want to fix this completely.
This post has been edited by MetHy: 21 November 2014 - 05:57 AM
#122 Posted 21 November 2014 - 12:21 PM
#123 Posted 21 November 2014 - 12:28 PM
This post has been edited by MetHy: 21 November 2014 - 12:28 PM
#124 Posted 22 November 2014 - 07:22 PM
I'm hoping this will be the final update that will have to be made to the maps. Crossing my fingers. It is 30 maps total, though, so it's not impossible for a bug or something that hasn't been discovered yet by a player to show up. Any future discoveries will probably just be things the creators of the maps missed or did/didn't do. I cleaned up quite a bit of their mistakes already, though. I'd say if nothing else is found after this, the maps are ready to go.
This post has been edited by NUKEMDAVE: 23 November 2014 - 01:07 AM
#125 Posted 22 November 2014 - 08:21 PM
#126 Posted 25 November 2014 - 09:38 PM
#127 Posted 25 November 2014 - 09:46 PM
This post has been edited by Duke64 Galactic Alliance: 25 November 2014 - 09:46 PM
#128 Posted 25 November 2014 - 09:53 PM
Duke64 Galactic Alliance, on 25 November 2014 - 09:46 PM, said:
That was one of them I fixed. I noticed that a while back when I first started working on the maps, I just never bothered to fix it. The one in Santa's Corporate HQ was the worst. One whole side of the door was overlapping another sector. That's probably why it was swinging the opposite direction at times, too.
#130 Posted 26 November 2014 - 01:47 PM
Oh, the door fixes in It's Impossible and Duke-Burger weren't added, but that's ok I guess. It's not that serious unless a player discovers it and wants to be an ass.
This post has been edited by NUKEMDAVE: 27 November 2014 - 01:21 PM
#131 Posted 26 November 2014 - 08:31 PM
The sky box got screw up in the last update so He fixed it
This post has been edited by Duke64 Galactic Alliance: 26 November 2014 - 08:32 PM
#132 Posted 26 November 2014 - 08:38 PM
Click here to download VACADM-RM.MAP
Fixes Include:
-Patching the skybox texture so that it doesn't look disgusting anymore.
-Elevated the ceiling so fire fights are easier to maneuver around.
#133 Posted 26 November 2014 - 08:40 PM
This post has been edited by Duke64 Galactic Alliance: 26 November 2014 - 10:13 PM
#135 Posted 26 November 2014 - 09:06 PM
StarCraftZergling, on 26 November 2014 - 08:38 PM, said:
You do realize that most of the expansion maps, especially NW, are not balanced for DM in the first place?
#136 Posted 26 November 2014 - 09:11 PM
This post has been edited by Duke64 Galactic Alliance: 26 November 2014 - 09:12 PM
#137 Posted 26 November 2014 - 09:16 PM
Lunick: Can we like, stop touching the maps now...?
To Hendricks: There are still players on PC that will occasionally play the maps. Whether they are AAA or D-, people will still play it. I'm only turning that D- map into a C+.
To Lunick: I think I have a right to touch the maps, considering you or termit never did. You left that to Dave, Rose and Grump. Dave edited the maps while the other 2 found glitches (And might I add, did a great job at it). Dave forgot to fix that map, so I did him a favor. You really need to stop bugging out on me dude. Find someone else to harass, seriously! Just because you are a moderator on Megaton, doesn't mean that you are god of Duke4.net. PLEASE for the love of god RELAX!!!
This post has been edited by StarCraftZergling: 26 November 2014 - 09:18 PM
#138 Posted 26 November 2014 - 09:23 PM
StarCraftZergling, on 26 November 2014 - 09:16 PM, said:
StarCraftZergling, on 26 November 2014 - 09:16 PM, said:
I'm not a game developer nor do I know how to use Mapster fully. The first ever Duke map I made accidentally turned the whole sector into a crushing room and then I quit
StarCraftZergling, on 26 November 2014 - 09:16 PM, said:
Hendricks was going to setup the maps for Multiplayer but there was a deadline that couldn't be extended anymore so another route had to be taken. I appreciate Dave's work in setting up Nuclear Winter's maps for multiplayer usage but, some of his other fixes weren't really classified as multiplayer stuff.
StarCraftZergling, on 26 November 2014 - 09:16 PM, said:
I didn't even mention you, please follow your own advice.
This post has been edited by Lunick: 26 November 2014 - 09:24 PM
#139 Posted 26 November 2014 - 09:29 PM
Duke64 Galactic Alliance, on 26 November 2014 - 08:40 PM, said:
Can I Join the fixing map team
Fixed Bug in NW
#140 Posted 26 November 2014 - 09:32 PM
Lunick, on 26 November 2014 - 09:23 PM, said:
Lunick, it's a known fact that you despise me and your post about touching the maps wasn't aimed at Grump now was it? And about your "deadline," there is a thing called an "UPDATE" that can be preformed on a game that fixes certain errors, bugs or glitches or just overall improves the game. What improvements to Megaton have been made besides Usermaps and Controller support? Anyway, I can touch any map I want to, especially if I'm improving it. Honestly, I think you're jealous in a way. Go ahead, make a funny reply about it but I feel that I know what I'm doing, and you're afraid that I'll make you look bad. You just need to stop Lunick. You're not tough, you're not cool, and you smell bad. <-- Lol
P.S. I feel like every time I post on this forum, I've got one of the high-rep vultures waiting to swoop down and nitpick the fuck out of my sentences.
This post has been edited by StarCraftZergling: 26 November 2014 - 09:35 PM
#141 Posted 26 November 2014 - 09:36 PM
brownfarted, on 26 November 2014 - 09:29 PM, said:
Fixed Bug in NW
Well to be honest that be up to Termit I think
This post has been edited by Duke64 Galactic Alliance: 26 November 2014 - 09:54 PM
#142 Posted 26 November 2014 - 09:36 PM
StarCraftZergling, on 26 November 2014 - 09:32 PM, said:
I am well aware what an update is. It was also well known that the Multiplayer was taking far too long for Megaton and when it was shipped, the addons didn't have multiplayer so there was a rush to get them compatible too.
I am not quite sure where you got the 'despise' from (you are well heading that way now though) but I have always tried to be helpful with all the Steam users where I can, especially where people kept downvoting your maps.
#143 Posted 26 November 2014 - 09:40 PM
Lunick, on 26 November 2014 - 09:23 PM, said:
I was only going to fix the start points from code. Dave did a lot more to make the maps playable.
BTW Zerg, the "deadline" was one imposed on General Arcade by Devolver Digital.
StarCraftZergling, on 26 November 2014 - 09:32 PM, said:
P.S. I feel like every time I post on this forum, I've got one of the high-rep vultures waiting to swoop down and nitpick the fuck out of my sentences.
You keep making shitty posts and crying when you get called on it. I don't know if there is any helping you if you don't realize how ridiculous and laughable what I just quoted is.
#144 Posted 26 November 2014 - 09:40 PM
Lunick, on 26 November 2014 - 09:36 PM, said:
Dude, you banned me from the Steam forums for no reason, and then SUPPORTED the downvoting of my maps! You can't be serious right now! Look man, wherever you're going with this, I don't want to know. All I know is that this forum gets hectic whenever I post. *Awaits the high-rep vulture to nitpick this sentence*
#145 Posted 26 November 2014 - 09:42 PM
Hendricks266, on 26 November 2014 - 09:40 PM, said:
Am I the only member of this forum that gets harassed this badly by the moderator?
#146 Posted 26 November 2014 - 09:43 PM
StarCraftZergling, on 26 November 2014 - 09:42 PM, said:
#147 Posted 26 November 2014 - 09:48 PM
Lunick, on 26 November 2014 - 09:43 PM, said:
And it's shit like THIS that makes me hate Duke Nukem and the people who play it even more.
#148 Posted 26 November 2014 - 09:57 PM
(that sounds like terrible English but I can't think of a better phrasing))
#149 Posted 26 November 2014 - 09:58 PM
MetHy, on 26 November 2014 - 09:57 PM, said:
(that sounds like terrible English but I can't think of a better phrasing))
I agree
#150 Posted 26 November 2014 - 10:02 PM
StarCraftZergling, on 26 November 2014 - 09:42 PM, said:
No. They do that to any users who make abnormal posts like you.
brownfarted, on 26 November 2014 - 09:29 PM, said:
Fixed Bug in NW
Best post in the thread.
This post has been edited by Fox: 26 November 2014 - 10:09 PM