xMobilemux, on 05 December 2015 - 02:10 AM, said:
I played a few matches today and I had a lot of fun with it, I was pleasantly surprised with the Plasma Gun as when I saw it in the reveal trailer it looked pretty lackluster, but when I got a hold of it in deathmatch it became my favorite weapon to use next to the rocket launcher.
The double barrel shotgun however felt like shit and was only useful when a player was right next to me.
I was curious as to why the main shotgun wasn't in the Alpha but then I figured maybe they're taking the shotgun back to the drawing board as the shotgun from the reveal was a joke, it needed to pack more of a punch and not be Doom 2016s version of the Pistol from the original game.
But really the alpha was a lot of fun for me and yeah it's not as fast as classic Doom and it never will be until console shooters take a hike, but it was still a lot more fast paced than the shooters of the modern era and I'm really looking forward to the game.
I think the regular shotgun is the starting weapon (no pistol) and once you get the super shotgun, it basically surprasses it (similar reload times, much more damage on the super) which is why I think its not in the Alpha.
There's also a few other weapons not in the alpha either, like the BFG, minigun, and the heavy machinegun
I wish the Plasma rifle had better sounds, it sounds too much like a taser or something. Unaffective.
I like the new assault rifle type weapon. I usually either have that and the super shotty or the rocket launcher and the super shotty; do damage to an enemy while closing the gap and finish them off with a shotgun blast to the dome. (I get the switch hitter award A LOT)
I'm usually top 3 every match, I haven't played competitive FPS gaming in a long time, so I either have the gift, or these players just suck.