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Doom Corner "for all Doom related discussion"
#751 Posted 12 November 2015 - 08:34 PM
This post has been edited by StrikerMan780: 12 November 2015 - 09:10 PM
#753 Posted 13 November 2015 - 03:34 AM
Sixty-Four - The caco design was 'borrowed' from that D&D artwork. Knowing all that, and also taking into account the 'Angry Tomato', It's still one of my favourite Doom baddies. Jigglypuff pulling a marker pen on you was supposed to be humorous disapproval, not real.
This post has been edited by Tea Monster: 13 November 2015 - 03:38 AM
#754 Posted 13 November 2015 - 04:29 AM
Original DMX sources have been found. To the ones not sure what I'm talking about, DMX is the sound library used for the original DOS versions of Doom, as well as other games based on the Doom code base like Heretic.
This was never the property of id Software, though, so the DMX sources couldn't be released, the way the Doom+Heretic+Hexen sources were. The original links to the source tree and zip archive mentioned in the topic above are now protected / require login, but there's a mirror of the zip file mentioned a bit later.
Even without this, though, it is interesting to see new discoveries, like the presence of some MIDI sound effect playback support, being made even through this year. An earlier example from that same year is the reveal of the Doom 0.3 alpha, previously assumed to be lost.
This post has been edited by NY00123: 13 November 2015 - 04:33 AM
#755 Posted 13 November 2015 - 07:32 AM
Tea Monster, on 13 November 2015 - 03:34 AM, said:
I know...and I thought it was funny to but I like Jiggly Puff. The song is still one of the most peaceful melodies lol. So cute.. Don't get me wrong about Caco though simply saying he isn't one of my favorites its fine if it is for others in fact i'm the oddball here saying this anyway. Most people do love it
StrikerMan780, on 12 November 2015 - 08:34 PM, said:
This post has been edited by Sixty Four: 13 November 2015 - 07:41 AM
#756 Posted 13 November 2015 - 11:44 AM
Lunick, on 13 November 2015 - 03:17 AM, said:
Doom with piano sounds?
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Sixty Four, on 13 November 2015 - 07:32 AM, said:
Zzzzzzzzz... (jk
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#757 Posted 13 November 2015 - 12:49 PM
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#758 Posted 13 November 2015 - 06:58 PM
#759 Posted 13 November 2015 - 07:17 PM
#761 Posted 21 November 2015 - 01:11 PM
The game, the visual artifacts, Romero's mullet, the CRTs
#762 Posted 21 November 2015 - 01:55 PM
HulkNukem, on 21 November 2015 - 01:11 PM, said:
The game, the visual artifacts, Romero's mullet, the CRTs
The most 90s thing I've seen is a video from the QuakeWorld launch where someone's playing Quake with a joystick. I guess advertising really works!
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A non-Romero bonus:
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#763 Posted 21 November 2015 - 02:16 PM
Quote
Damn right.
#764 Posted 22 November 2015 - 03:31 AM
Mr. Tibbs, on 21 November 2015 - 01:55 PM, said:
Yeah, who wouldn't want id Software stud's joystick shoved down his throat.
#766 Posted 22 November 2015 - 09:37 PM
#768 Posted 23 November 2015 - 05:28 AM
But I hate it.
I dig the isometric art style though.
This post has been edited by Spastic Lagomorph: 23 November 2015 - 05:29 AM
#769 Posted 23 November 2015 - 01:16 PM
Spastic Lagomorph, on 23 November 2015 - 05:28 AM, said:
Not fond of that either. It takes no skill to make maps like that. Doom 2 had a few areas like that but they weren't, like, the whole game.
#770 Posted 29 November 2015 - 01:30 AM
Mr. Tibbs, on 21 November 2015 - 01:55 PM, said:
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Dude needs to put down that plastic piece of shit, pull out his Man Meat 5000 and play threewave with them bitches.
Ya dig?
#773 Posted 03 December 2015 - 06:45 PM
They actually had open signups for this alpha test that was first come first serve, and it already ran out.
What a poorly planned out test. Pre order a full price game, gain access to the beta, lose out on access to the alpha to someone else who happened to get to a website first.
I'm just butthurt but still.
This post has been edited by HulkNukem: 03 December 2015 - 06:45 PM
#774 Posted 04 December 2015 - 09:00 AM
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My early review
DOOM 4 MP: It really gives you a chance to enjoy Halo mp on pc in a demonic way not bad.
#775 Posted 04 December 2015 - 11:39 AM
I mean, it's okay. I think the player movement speed is kind of shit, but other than that, yeah. It's deathmatch.
#776 Posted 04 December 2015 - 12:22 PM
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I agree yeah player movement is slow it needs to be faster but it isn't dead slow just mid slow. Two weapons limit is bad here, at least in DNF mp you had the option of what 2 weapons you had and could pick them up in the levels in a swap and drop fashion. Here is just choose a load out. But the shotgun+RPG is a great load out
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Btw me comparing it to Halo isn't thrashing it, it really reminds me of a Demonic Halo. I actually like Halo.
#777 Posted 04 December 2015 - 12:23 PM
HulkNukem, on 03 December 2015 - 06:45 PM, said:
They actually had open signups for this alpha test that was first come first serve, and it already ran out.
What a poorly planned out test. Pre order a full price game, gain access to the beta, lose out on access to the alpha to someone else who happened to get to a website first.
I'm just butthurt but still.
Sorry man, i accidently downvoted you, but i totally agree with you. I have the PS3 version of wolfenstein which included the Doom code, but i can't convert it to a steam code or xbox one version, which sucks. As soon as i read that you could sign up for the Doom alpha last night i checked and it was already closed. This was a few minutes after it was announced. This is pissing me off and i totally understand why you are. I heard they are doing some burst test tomorrow to test the servers, so let's hope they allow way more people in the Doom alpha.
#778 Posted 04 December 2015 - 12:43 PM
themaniacboy, on 04 December 2015 - 12:23 PM, said:
The link got shared everywhere Doom news travels fast not to mention it got posted on the Doom facebook pages to. I just got lucky and saw it 2 minutes after it was posted (Doom facebook pages) I did it right away there were a lot of people doing it seconds after on the main Doom facebook alone. I do got to admit its unfair to the people who reserved wolfenstein for it though, I should have signed up with 3 emails and gave some out heheh.
Here is the facebook page I caught it on myself but it was everywhere on all of them.... https://www.facebook...game/?pnref=lhc
And I only upvoted Hulk to correspond with your accident downvote hehe
This post has been edited by Sixty Four: 04 December 2015 - 12:46 PM
#779 Posted 04 December 2015 - 06:36 PM
But really it just makes me want to play the singleplayer more. Its not the ROTT remake fast, but still faster than most games, so it makes me think just how hard the hardest difficulty will be with its reaction times needed.
#780 Posted 04 December 2015 - 10:39 PM
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After playing a bit more time, its pretty darn good I see switching weapons and your double jump is a technique I ma coming in first place sometimes lol but the game is not the best I like classic games more then modern. But my problem is... its still kind of reminding me of Toxikk mp. But I will buy this game the sp will more then likely be good. But I wish they would add more of a vintage touch on the mp a grasp on it that says its 100% DOOM. As of now I think some soul is missing and otherwise its a great game.