Aleks, on 18 August 2021 - 10:35 AM, said:
I've never been really interested in Doom, but I know what kind of figure Romero is - but in comparison to Shadow Warrior level design (and what I've seen of Blood - admittedly I haven't really played it enough to judge), what both Blum and Levelord did with Build engine is on a whole different, much higher level. So in a way, I agree. Also I would really love to see either Blum or Levelord make a user map for Duke 3D, but not "commercial" kind of maps - just let them really flow free with their ideas, without deadlines or worrying about easy access threshold, using all the benefits of the newest EDuke releases.
Your opinion is probably controversial these days, but I wholeheartedly agree. Blood might have some interesting weapons and monsters (gilbeast underwater is a legitimate scare) and a well thought out gameplay balance (if we kindly ignore the cultist accuracy that makes episode 1 harder than it should be), but the level design is ridiculously simple, z axis, room over room are barely used, texturing is bland (palette doesn't help), and very few levels are standing out as a recognizable place. Even the acclaimed Overlooked Hotel is barely different to the Shining map after it. I honestly can't even tell the difference between a Wilson and a Hubbard map, only noticed that Kilstrom was involved in the more interesting maps.
SW is better IMHO, Keith Schuler brought some knowledge learnt from Duke mappers, and created maps like Bath House, Floating Fortress or Water Torture. But the average mean was well below Duke's average.
Doom's and Doom 2's design was hampered by strict deadlines, but it was clear that Romero created the maps that truly defined this game. Sigil had minor issues, like the Baron vs peashooter encounters, but it showed Romero's brilliance as a designer. The blackout caco encounter in E5M6 is one of my favourite gaming set piece ever. It legitimately made the red tomatoes as fearsome hell creatures.
Russell Meakim, who designed half of NRFTL and the criminally underrated Redemption of the Slain is a great match to his talent though.