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The Future of 3D Realms - Fan Feedback!

User is offline   HulkNukem 

#541

View PostMr. Tibbs, on 13 May 2014 - 05:53 PM, said:

Uh, what? Have you been following any of the threads?

I have, actually
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#542

- Reads last few pages... Sigh.

Meanwhile, I'm sitting here silently, reading the thread but not forming opinions or reacting in any way until I see this game. If I feel I have been misled or something I might then be angry, if I feel the game looks good I may then be like "Cool." - In the meantime, I can't be bothered to waste my time jumping to silly conclusions, yelling at people on the internet and causing a scene.

Still, to each his own I guess.

This post has been edited by High Treason: 13 May 2014 - 06:22 PM

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#543

View PostHulkNukem, on 13 May 2014 - 05:47 PM, said:

I think Duke Nukem might be the main villain for their new game. Just gonna throw that out there


Like that army men game right, Oh God no

This post has been edited by The Duke Returns: 13 May 2014 - 07:03 PM

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User is offline   OpenMaw 

  • Judge Mental

#544

View Postfuegerstef, on 13 May 2014 - 08:39 AM, said:

But that is probably me being older than 7 and not feeling personally attacked by the teasing. That happens to minors, only. Yes, I saw their reactions in for example supermarkets when they start to cry and stomp when they didn't get the candy.





View PostHigh Treason, on 13 May 2014 - 06:22 PM, said:

- Reads last few pages... Sigh.

Meanwhile, I'm sitting here silently, reading the thread but not forming opinions or reacting in any way until I see this game. If I feel I have been misled or something I might then be angry, if I feel the game looks good I may then be like "Cool." - In the meantime, I can't be bothered to waste my time jumping to silly conclusions, yelling at people on the internet and causing a scene.

Still, to each his own I guess.


See, people keep making the mistake that we're angry about the game itself. It really has nothing to do with the game itself. It's the information and media and the PR around the game that has raised issues. We have absolutely no idea what the game is going to be like. It could go either way. I hope it's great. In fact i'm leaning towards it being great.



Knowing what I know now, and no I can't say more, I will say I did indeed have shit wrong. However, there was no way from my point of view at the time to see it any other way. This is the price paid by this franchise for the years of developer nonsense that has shrouded it, and that isn't just DNF. As I have covered previously, pretty much every project since Manhattan Project has turned into an unmitigated disaster. So you see the same patterns emerging, you can't help but think it's the same song and dance all over again.

For some of you I guess you were already all grown up when Duke came into the picture. I know some folks don't come here for Duke specifically, they come for the Eduke32 modding, or just to be part of the community. For the rest of us we literally grew up with this character. At age eight, when other kids were into cartoons or comics or whatever, I was a Duke fan. Now, i'm a couple months from 26. Back then I was buying the Duke games on an allowance, now i'm doing it with my own money. This character is my nerd hobby.

It's not just about whether the companies in question put out a quality product or not. It's about whether they are being disingenuous with their audience. Whether some of you care or not is your choice, and I respect that, but don't sit there tell me or others that we are in the wrong for being upset. This is our money, and if we feel we're being messed with, It is our choice to get angry, and to decide to withhold our currency. I don't exactly make large amounts of it to begin with. Even if a game is good, i'm not about to support shoddy business practices. That teaches developers that it's okay to do those kind of things...

...However, in light of some of the aforementioned revelations, I can now say that I understand exactly where Interceptor/3D Realms is coming from, and I do wish both companies and everyone involved the very best. Hell, I always wished them the best. I wouldn't get upset with other companies like this because frankly none of them matter to me nearly as much. I want to see them bite the ball and hit it out of the park.

So, here it is:
I was wrong, and i'm deeply sorry to Frederick, Interceptor, and the reformed 3D Realms. I wish them the best of luck against Gearbox, and I hope they figuratively rip the head off of GBX and sh*t down their necks!


See you folks in 12 hours when the hype train pulls up to platform B. Posted Image
7

User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#545

Frederick is also to be blame with his passive-agressive responses to ranting Internet users. :)
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#546

View PostHulkNukem, on 13 May 2014 - 05:47 PM, said:

I think Duke Nukem might be the main villain for their new game. Just gonna throw that out there

If that is the case, then they might have "borrowed" that idea from me as I posted that idea on this forum a few months ago.

This post has been edited by Mr.Deviance: 14 May 2014 - 03:36 AM

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User is offline   Micky C 

  • Honored Donor

#547

Duke as the villain isn't a totally ridiculous concept. Don't forget in Duke Nukem 2, the Rigelations or whatever they're called wanted to use Duke's brainwaves to conquer Earth.
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#548

View PostMickey C, on 14 May 2014 - 02:48 AM, said:

Duke as the villain isn't a totally ridiculous concept. Don't forget in Duke Nukem 2, the Rigelations or whatever they're called wanted to use Duke's brainwaves to conquer Earth.

I made a post here a few months ago, and I said that maybe it would be an interesting idea for Duke to be the villian and you would get to play as either Randy Pitchford or as George Broussard and try to ruin his image through any means necessary and the game could actually even double as a documentary.

This post has been edited by Mr.Deviance: 14 May 2014 - 03:05 AM

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User is offline   Person of Color 

  • Senior Unpaid Intern at Viceland

#549

View PostMr.Deviance, on 14 May 2014 - 03:05 AM, said:

I made a post here a few months ago, and I said that maybe it would be an interesting idea for Duke to be the villian and you would get to play as either Randy Pitchford or as George Broussard and try to ruin his image through any means necessary and the game could actually even double as a documentary.


Will 3DRealms allow otherkin homosexuals to register on their forums? I'm not sure Facebook's 50 genders have him covered.
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User is offline   Tea Monster 

  • Polymancer

#550

Do any of those genders involve rishathra?
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User is offline   Jblade 

#551

A gender without Pon Farr is no gender at all.
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User is offline   Kyanos 

#552

I said:

Port Pharaohs Tomb to iOS!! :) I'm not even kidding. I played that forever on a green and black monitor, I think the pc was a Tandy...

I stumbled on this the other day, and with recent events it popped back into my head. I would love to see this source code open up.
Posted Image
https://twitter.com/...017033508470784

This post has been edited by Drek: 14 May 2014 - 02:52 PM

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User is online   Lunick 

#553

Something that popped into my head before this Bombshell stuff drops, was there any significant progress with the Earth No More project?
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User is offline   Mr. Tibbs 

#554

View PostLunick, on 14 May 2014 - 03:48 PM, said:

Something that popped into my head before this Bombshell stuff drops, was there any significant progress with the Earth No More project?

Oh yeah. Does Interceptor have Earth No More? Is that project moving forward, or is it not going to happen? ENM was heading to Gambitious back in 2012, but it never materialized.
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User is offline   OpenMaw 

  • Judge Mental

#555

Even if they do have the rights to ENM, i'd guess that whatever comes of that will be entirely different from what was initially being worked on... I mean, it's been how many years now? How many years since we heard anything at all? Posted Image
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User is offline   Malgon 

#556

I thought ENM moved over to Radar Group a while back?
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User is online   Lunick 

#557

Are you guys ever going to finish updating the 'Team' part of your website? http://interceptor-e...om/site/team-2/

It worries me a little bit that you guys still only have 2 coders, especially when you have Bombshell and Rise of the Triad to look after... :)
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User is offline   iTech 

#558

View PostLunick, on 16 May 2014 - 07:19 PM, said:

Are you guys ever going to finish updating the 'Team' part of your website? http://interceptor-e...om/site/team-2/

It worries me a little bit that you guys still only have 2 coders, especially when you have Bombshell and Rise of the Triad to look after... ^_^


And especially when Mike The Spike is in the house!

(this was a joke I can't afford to live in Denmark unless they're paying me in Viagra and Russian prostitutes)
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#559

View PostiTech, on 10 June 2014 - 10:00 AM, said:

And especially when Mike The Spike is in the house!

(this was a joke I can't afford to live in Denmark unless they're paying me in Viagra and Russian prostitutes)


Well they are a virtual team so you don't have to live in Denmark.
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User is offline   iTech 

#560

View PostKristian Joensen, on 10 June 2014 - 10:04 AM, said:

Well they are a virtual team so you don't have to live in Denmark.


That's it - I'm applying ^_^

Oh wait, I crapped on their Bomb Shell game... Well, I also hired people in the past, and I know exceptional talent comes with brutal honesty and an inflated ego and I'd rather have that than a yes-man that is afraid to confront you about the crappiness of your project so you're forced to sell it to gearbox after 14 years and... Oh wait.


BTW, Hi Kristian! :) (I remember you from the 3DR UBB)


EDIT: Little known fact, I applied for DNF back in the day. I was 16 and George said he'd hire me if: A. I didn't live over seas (bad experience) and B. I wasn't under age (Bad experience). And if he did hire me, I'm sure I would have gone "You're doing it wrong" on him after the first 4 years passed and all we had was a tech demo of ancient technology. I by myself could have done better in 100 times less time than what I've seeing from the early DNF. (this was after 3 weeks of work, and I even upgraded my 3D Engine to OpenGL 3.0 in the process and added FBX support: )Attached File  1472949_613069772074358_649646264_n.jpg (33.85K)
Number of downloads: 218Attached File  1456591_611171915597477_481156072_n.jpg (37.47K)
Number of downloads: 195jpg]Attached File  1450678_610165489031453_289815720_n.jpg (48.22K)
Number of downloads: 188Attached File  969829_538219329559403_1721927388_n.jpg (12.82K)
Number of downloads: 113jpg]. I once built a complete game 30 hours (http://en.wikipedia..../Snowden_Run_3D)
It makes me sad to think what I could have done if only I was older at the time and lived in the US...

This post has been edited by iTech: 10 June 2014 - 11:03 AM

-5

User is offline   xMobilemux 

#561

Been a whole month, what happened to the supposed new 3D Realms website?

That backlash bombshell must have hit them harder than we warned them it would.

This post has been edited by xMobilemux: 14 June 2014 - 05:11 AM

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User is offline   Micky C 

  • Honored Donor

#562

Now that 3DR is under new management, is iOS finally going to get a decent Duke 3D port? Hopefully by general arcade. I cannot imagine a smoother, more natural control scheme and overall polished 90's game port than SW for iOS. Duke 3D iOS is incredibly slow (both in gameplay and rendering speed), and is full of bugs by comparison.

There's been a lot of effort put into Duke 2 and Manhattan Project for iOS in recent times while what's essentially Duke's flagship title is being brushed under the rug. If there is going to be some more work, please start it from scratch (with JFDuke3D). The current implementation has way too many problems.
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User is online   Lunick 

#563

View PostMicky C, on 19 August 2014 - 04:43 AM, said:

There's been a lot of effort put into Duke 2...


I dunno, they put an emulator within an emulator to get it to run and left the Duke1 stuff untouched in the files and didn't finish it off...
2

User is offline   Hendricks266 

  • Weaponized Autism

  #564

View PostMicky C, on 19 August 2014 - 04:43 AM, said:

Now that 3DR is under new management, is iOS finally going to get a decent Duke 3D port? Hopefully by general arcade. I cannot imagine a smoother, more natural control scheme and overall polished 90's game port than SW for iOS. Duke 3D iOS is incredibly slow (both in gameplay and rendering speed), and is full of bugs by comparison.

There's been a lot of effort put into Duke 2 and Manhattan Project for iOS in recent times while what's essentially Duke's flagship title is being brushed under the rug. If there is going to be some more work, please start it from scratch (with JFDuke3D). The current implementation has way too many problems.

I'm learning iOS development for my job, so there's definitely a possibility that we can adapt the work on the Android port and combine stuff from the SW-iOS source release.
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User is offline   Micky C 

  • Honored Donor

#565

I heard you need to pay $100 a year to have an app on the App Store. I hope that's not the case for a free app.
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User is offline   Kyanos 

#566

free apps make a ton of cash, don't worry about free app developers... :/ free apps are half of whats wrong with gaming these days
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User is offline   Inspector Lagomorf 

  • Glory To Motherland!

#567

View PostDrek, on 19 August 2014 - 03:02 PM, said:

free apps are half of whats wrong with gaming these days


Id Software would like to have a word with you.

Posted Image

This post has been edited by Comrade Major: 19 August 2014 - 03:09 PM

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User is offline   Kyanos 

#568

close, shareware != free to play

I love the shareware model, it's all the damn ads and tracking in free apps that I was bitching about. Not that an eduke app would have pop ups :(
1

User is offline   MetHy 

#569

Shareware are very different, they're like big demos. You still have to pay for the full game.

'Free' games nowadays are either full of in-your-face ads, or have 'optional' paying content, which is even fucking worse because the games are designed to make you hooked while having a system where you can pay real money to be stronger in the game (which completely destroys the entire point of the gameplay, especially if it's multiplayer games).

Here is how it could have been if you applied this to Doom :
>full game is free
>the health-packs are Dr Pepper cans
>Replace between half of all ammo packs by ammo pickups that only give you 5 bullets or 1 shell, but you have the option to use real money to get much bigger ammo packs that you can use when needed. You can also use them in Deathmatch.

I should make a casual "FREE TO PLAY" arena FPS like this. People would love it....
Spoiler


This post has been edited by MetHy: 19 August 2014 - 03:33 PM

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User is offline   Inspector Lagomorf 

  • Glory To Motherland!

#570

View PostMetHy, on 19 August 2014 - 03:30 PM, said:

>full game is free
>the health-packs are Dr Pepper cans
>Replace between half of all ammo packs by ammo pickups that only give you 5 bullets or 1 shell, but you have the option to use real money to get much bigger ammo packs that you can use when needed. You can also use them in Deathmatch.

I should make a casual "FREE TO PLAY" arena FPS like this. People would love it.... ]oh wait, TF2 already exists


Except TF2 is none of the above... except for being free (and even then it was initially released at a retail price).
0

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