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Eduke32 Logo animated!  "...for your vids!"

User is offline   neoacix 

  • 173

#1

This thread was opened to gather some ideas for an intro logo animation for youtube videos and stuff like that.
I reuploaded some things to keep it save.

Highlights of this thread:

Commando Nukems polymer intro
https://dl.dropboxus...836/Polymer.mp4

Cages Logos

Posts starts here:
http://forums.duke4....post__p__180808

Eduke logo:
Posted Image
SVG-Version: http://www.intrinia....ogo/eduke32.svg

Polymer logo:
Posted Image
SVG-Versions: http://www.intrinia....er_logo_svg.zip

My 3D-animation

Posted Image
Posted Image

Youtube:


Direct download:
http://www.intrinia....uke32-intro.mp4

If you use this for your own video, it would be nice to mention me in your credits as "Intrinia Solutions".

Using this video in Eduke32 as intro animation

http://intrinia.de/stuff/duke/logo.zip

How to install:

* download logo.zip and put it into your autoload folder of eduke
* start the game like this: eduke32 -mx logo.con -mh logo.def (or create a .bat file in your eduke folder with this in it...)

OR:

* add this to a .con file that is beeing loaded at startup: include logo.con
* add this to a .def file that is beeing loaded at startup: include logo.def

If you're interessted in making your own Eduke32 intro this thread is what you're looking for:
http://forums.duke4....eos-with-sound/


This post has been edited by dpax: 13 January 2014 - 05:35 PM

3

User is offline   BlitZ 

  • Busted Nut
  • 3,590

#2

View PostJimmy, on 14 October 2013 - 06:16 PM, said:

Wow, this thread sucks.


Wow guys, you really exposed my identity!
-2

User is offline   Hendricks266 

  • EDuke32 Senior Developer
  • 4,595

#3

TX and I talked briefly about revising the EDuke32 logo. Same concept, more modern. That should be done first. SVG mandatory.
0

User is offline   DavoX 

  • Honored Donor
  • 559

#4

And here I thought there was a cool animated logo waiting for me :D
3

User is offline   brullov 

  • BAZINGA!
  • 721

#5

View PostDavoX, on 05 January 2014 - 03:54 AM, said:

And here I thought there was a cool animated logo waiting for me :D


u are not alone,bro

Links: t vk p yt
0

User is offline   Commando Nukem 

  • Judge Mental
  • 1,871

#6

I made this for Polymer not to long ago and posted it in the Community Stockpile.

https://dl.dropboxus...836/Polymer.mp4

Need to fix the smoke layer on it though sometime.

Duke Nukem The Series onYoutube Facebook and Duke4net!
Come Get Some!
0

User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...
  • 1,231

#7

There is no eduke logo on it...

Posted Image
0

User is offline   Hendricks266 

  • EDuke32 Senior Developer
  • 4,595

#8

View PostCommando Nukem, on 05 January 2014 - 10:44 AM, said:

I made this for Polymer not to long ago and posted it in the Community Stockpile.

https://dl.dropboxus...836/Polymer.mp4

Need to fix the smoke layer on it though sometime.

The setup is pretty badass. Love the Duke quote and the use of Daidoh for text.

This is the first time I've heard the phrase "Powered by Polymer". I'll put out there that the vid should probably say "Powered by EDuke32", but Polymer can still be mentioned. Something like "Featuring the Polymer Rendering System". I'll ask Plagman if he has any idea for a "Polymer logo".

Could you share your source materials with me? It has much potential.
0

User is offline   Gambini 

  • 1,076

#9

The video should play at 10fps and have two or three fullstops.

My maps

eat my shorts
5

User is online   Fox 

  • Fraka kaka kaka kaka-kow!
  • 3,683

#10

View PostHendricks266, on 05 January 2014 - 02:47 PM, said:

much potential.

wow
2

User is offline   Commando Nukem 

  • Judge Mental
  • 1,871

#11

View PostThe Commander, on 05 January 2014 - 02:29 PM, said:

There is no eduke logo on it...



Eh, I was sharing it more as an idea. It's in the neighborhood.


View PostHendricks266, on 05 January 2014 - 02:47 PM, said:

Could you share your source materials with me? It has much potential.


I'll collect the stuff and send it to you soon as I can. Posted Image

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0

User is offline   ReaperMan 

  • 1,240

#12

I'm going to give the animated eduke32 logo a try as well.

Also, how about a mascot. We could have the eduke32 Sandwich. :D

This post has been edited by ReaperMan: 05 January 2014 - 05:16 PM

2

User is offline   Hendricks266 

  • EDuke32 Senior Developer
  • 4,595

#13

We have a mascot. His name is Duke Nukem.
5

User is online   Mike Norvak 

  • Music Producer
  • 499

#14

View PostReaperMan, on 05 January 2014 - 05:14 PM, said:

Also, how about a mascot. We could have the eduke32 Sandwich. :D


The sandwich is a lie!!!! ;)
-1

User is offline   Cage 

  • 429

#15

Here's my proposal:

Posted Image

Not sure if I'll have time to do a new E32 logo, but I could surely animate it (Heck, I did work on motion graphics for a while)

Cheers

Posted Image
10

User is offline   Hendricks266 

  • EDuke32 Senior Developer
  • 4,595

#16

Mmm, that's good. Got an SVG of it?

Here are the full rules for EDuke32 logo submissions:

1. It must be in SVG format
2. It must be involve a nuke symbol
3. It must be the same shade of blue as the current icon
0

User is offline   blackhatred 

  • Dumbfuck Wannabe
  • -117

#17

Please rename this thread to "You won't see any logo here but we can speculate about it":D

This user's posting ability has been removed indefinitely. Hendricks slapped his teeth out.
-1

User is offline   Cage 

  • 429

#18

SVG's are attached.

_grey is the version as previewed, white and black are on a transparent BG.

Oh, and those are in RGB colors space, I thought you're more likely to use them digitally than in print :D

Attached File(s)



Posted Image
1

User is offline   Cage 

  • 429

#19

I admit I didn't put that much thought into this design, Polymer logo is a lot better.

Posted Image

Posted Image

This post has been edited by Cage: 06 January 2014 - 05:45 AM

5

User is online   Fox 

  • Fraka kaka kaka kaka-kow!
  • 3,683

#20

It's not bad, but using Megaton font is very uninspiring.
0

User is offline   Cage 

  • 429

#21

View PostFox, on 06 January 2014 - 06:02 AM, said:

It's not bad, but using Megaton font is very uninspiring.


Thought it could be a nice tie-in at first, but I'm having second thoughts myself. Especially, since that font isn't designed that well.

Attached Image: eduke32.jpg

Posted Image
0

User is offline   TerminX 

  • el fundador
  • 4,379

  #22

View PostFox, on 06 January 2014 - 06:02 AM, said:

It's not bad, but using Megaton font is very uninspiring.

We actually use that font currently in the startup window and on the site, as we have for like half a decade before Megaton was released. We just lowercase and italicize it. :D

By the way, I REALLY like that gear logo...

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Join us in #eduke32 on irc.freenode.net!
1

User is offline   pmw 

  • 233

#23

View PostCage, on 06 January 2014 - 05:44 AM, said:

I admit I didn't put that much thought into this design, Polymer logo is a lot better.

Posted Image


This looks like a logo of some Hospital. Not good for this game, IMHO.
0

User is offline   Hendricks266 

  • EDuke32 Senior Developer
  • 4,595

#24

I think the gear needs to be flipped vertically.
0

User is online   Fox 

  • Fraka kaka kaka kaka-kow!
  • 3,683

#25

I think the gear should have 16 (or even 14) teeth, but not 13.
0

User is offline   neoacix 

  • 173

#26

I also like the idea with the gear!

[quote name='"pmw"]This looks like a logo of some Hospital. Not good for this game' date=' IMHO.[/quote']

Give it a metal texture, put in some glow behind the logo, make it dirty and then, I think you will like it. :D


This post has been edited by dpax: 06 January 2014 - 12:59 PM

0

User is offline   Hendricks266 

  • EDuke32 Senior Developer
  • 4,595

#27

View Postdpax, on 06 January 2014 - 12:59 PM, said:

Give it a metal texture, put in some glow behind the logo, make it dirty and then, I think you will like it. :D

All of those things would be counterproductive to modern logo design.

Posted Image

Our current logo suffers from shading gradients everywhere and excessive lines that clutter it. Not to mention that it was done in PSD paths that have eluded my attempts at a proper SVG export.
1

User is offline   Hendricks266 

  • EDuke32 Senior Developer
  • 4,595

#28

I tried to get vector text as close to the text in the startup window as I could. http://hendricks266....ext_20140106.7z

Posted Image

It's the text on the top. The font is Daidoh Round Remix. I couldn't figure out the border in vector though. The "stroke" functionality is not what I was looking for.
0

User is offline   neoacix 

  • 173

#29

View PostHendricks266, on 06 January 2014 - 01:15 PM, said:

All of those things would be counterproductive to modern logo design.


You may be right for logo design, but in a video it might look awesome!
Otherwise, I don't like the "less is more" style of logos today very much.
Best example: Microstoft Windows 8...
I liked the Windows 7 Logo much more, but that's just allways a question of taste...
0

User is offline   neoacix 

  • 173

#30

I started making a 3D-Version of Cages "gear"-logo.

Posted Image

Also I rendered a short video for prove of concept...

http://www.intrinia....e/eduke32-1.mp4


This post has been edited by dpax: 06 January 2014 - 07:35 PM

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