Micky C, on 20 July 2013 - 09:10 PM, said:
That's true more or less. But Shadow Warrior loves to actually hide their keycards in annoying places a lot more than Duke does.
I've never been able to get past level 19 water torture. That thing's an absolute bitch to navigate. I explore several times, only ever coming across locked doors and coming back to the same areas.
I hated shadow warrior when I first played it, mostly due to the level design. The reason why I like it now is because I'm more familiar with the mazes and where the keycards are hidden, so I can just sit back and enjoy the exploration and combat without all the original stress. On the other hand I never had that same level of frustration with Duke's level design.
This is the worst thing about Shadow Warrior and Redneck Rampage (specially Redneck Rampage): the developers had a really anoying habit of hiding the keycards in secret spots. To fully enjoy these games sometimes I had to look for walkthroughs. In the "Water Torture" level, for example, I was stuck right in the beginning because I couldn't find
this damn keycard. I remember another level in Shadow Warrior where they hid the keycard on the top of a chimney, accessable via a hidden stair, and in Redneck Rampage I was stuck
countless times, but one of the most ridiculous moments was when I found out I had to jump on a diving board to open a secret door inside the pool to get the key.
I don't remember ever having this problem in Duke Nukem 3D.
Other inconvenience in SW was the difficulty progession: right in the first level you encounter a few of the hardest enemies in the game (e.g. the invisible ninja). It was more balanced on Duke3D.
I liked SW and RR but I can see why many people may look at it differently.
James, on 20 July 2013 - 10:52 PM, said:
Sometimes, although the voxels do help the keycard models stand out quite alot. It's nowhere near as bad as Redneck Rampage though, which has tiny black key sprites and doesn't even tell you what key you need to open a door. THAT is terrible, and I'm trying to batter my way through the game to say I've beat it but it's getting pretty hard (and the gameplay isn't too great either, with bulletsponge enemies and a lack of guns that have punch plus the fact that healing isn't easy)
This guy has plenty of video-playthorughs that may help you if you are willing to watch some of them. I liked the game enough to care but that may not be the case for you or other players.
edit: minor corrections.