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Saves won't load

User is offline   Naylor 

#1

I just followed the instructions on the wiki on how to install eduke32. Everything works fine except that I can't load my saves. Whenever I try the game crashes and I get a popup which can be seen in the attached image. It doesn't matter on what level or which slot I use, the popup is always the same except for the name of the save file. I'm on Windows 7.

Any ideas?

Attached thumbnail(s)

  • Attached Image: eduke.jpg

1

User is offline   Micky C 

  • Honored Donor

#2

Try the latest eduke32 at the top here: http://dukeworld.duk...ke32/synthesis/
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User is offline   Naylor 

#3

View PostMicky C, on 14 December 2012 - 09:28 PM, said:

Try the latest eduke32 at the top here: http://dukeworld.duk...ke32/synthesis/


I tried it. Same problem.
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User is offline   Lunick 

#4

Where does your save file come from?
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User is offline   Naylor 

#5

View PostLunick, on 14 December 2012 - 10:22 PM, said:

Where does your save file come from?


It's in the folder that where I put DUKE3D, DUKE.RTS, and the eduke32 files.
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User is offline   Lunick 

#6

I mean which version of Duke does your save file come from? The original Duke3D? Some version of eduke32?
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User is offline   Wing0Black 

#7

I am having the same problem, I installed the game began playing saved then tried to load the save, I got the same error.

log file
EDuke32 2.0.0devel r3294 
Compiled Dec 14 2012 15:20:14
Using C:/duke3d/ for game data
Windows Vista Service Pack 2 (build 6.0.6002)
Initializing DirectDraw...
Searching for game data...
Using "DUKE3D.GRP" as main game data file.
Compiling: GAME.CON (151190 bytes)
Including: DEFS.CON (35992 bytes)
Including: USER.CON (45482 bytes)
GAME.CON: In actor `ORGANTIC':
GAME.CON:3967: warning: found `else' with no `if'.
GAME.CON: In state `pigshootenemystate':
GAME.CON:5890: warning: found `else' with no `if'.
Found 2 warning(s), 0 error(s).
Resizing code buffer to 16189*4 bytes
Script compiled in 77ms, 16181*4b, version 1.4+
2006/11264 labels, 322/2048 variables, 3/512 arrays
125 quotes, 207 actors
Initialized 24.0M cache
Using RTS file "DUKE.RTS".
Initializing OSD...
Initializing DirectInput...
  - Enumerating attached game controllers
  - No game controllers found
Uninitializing DirectInput...
Executing "settings.cfg"
Disabling desktop composition...
Setting video mode 1280x800 (32-bit fullscreen)
polymost_glreset()
Enabling ATI FBO color attachment workaround.
OpenGL Information:
 Version:  3.3.11653 Compatibility Profile Context
 Vendor:   ATI Technologies Inc.
 Renderer: ATI Mobility Radeon HD 3650
gltexinvalidateall()
gltexinvalidate8()
polymost_glreset()
Opened "textures" as cache file
Initializing music...
Initializing sound... 32 voices, 2 channels, 16-bit 44100 Hz
gltexinvalidateall()
gltexinvalidate8()
Cache time: 212ms
E1L1: HOLLYWOOD HOLOCAUST
AMMO FOR PISTOL!
sv_saveandmakesnapshot: snapshot size: 9167976 bytes.
ud: 0 ms
sws: 172 ms
script: 169 ms
animisc: 63 ms
vars: 21 ms
Game Saved
sv_loadsnapshot: snapshot size: 9167976 bytes.
ud: 0 ms
sws: 165 ms
script: 134 ms
animisc: 72 ms
EOF ERR
sv_loadsnapshot: doloadplayer2() returned -7.
Loading save game file "dukesav1.esv" failed (code 5), cannot recover.
Wrote eduke32.cfg
Wrote settings.cfg
polymost_glreset()
polymost_glreset()
Uninitializing DirectDraw...


my system specifications:

OS: Windows Vista ™ Home Premium Home Edition Media Center 6.00.6002 Service Pack 2 (32-bit)
GPU: ATI Mobility Radeon HD 3650
CPU: Intel Core 2 Duo Mobile T5550 @ 1833 MHz
RAM: 3072 MB DDR2-SDRAM
(info from PC Wizard 2012)

I am currently using eduke32 version 3294

last working version: 3271
first broken version: 3278

I hope the extra info helps :)

This post has been edited by Wing0Black: 15 December 2012 - 01:56 AM

1

User is offline   Northspire 

#8

I also have this problem.I do't get the error it just CTD with no error whenever I try to load a save.
OS windows 7 64 bit
EDuke ver 3294
4GB ram
Nvidia 450 gts w 1GB
GOG version Atomic Edition
5.1 HRP and Dukeplus

I will attach my Eduke.log and be happy to provide any additional Info needed.

Attached File(s)


1

User is offline   Corrales85 

#9

(Hi there, this is my first post!)

Same problem and error message here.

I began playing, saved the game, loaded and the game CTD'd with the message: "Loading save game file "dukesav0.esv" failed (code 5), cannot recover." Tried saving to multiple slots, but every savegame shows the same behavior. I've googled for this error message like crazy, but nothing has come up, so I'm thinking it might be report-worthy.

My system specs:

OS: Windows 7 Ultimate SP1
CPU: Intel i5-3550 3.3GHz
GPU: Radeon HD6950OC (2GB DDR5)
RAM: 2x4GB DDR3

I'm attaching my eduke32.log file.

Thanks!

Attached File(s)


1

User is offline   Corrales85 

#10

View PostCorrales85, on 15 December 2012 - 03:16 AM, said:

(Hi there, this is my first post!)

Same problem and error message here.

I began playing, saved the game, loaded and the game CTD'd with the message: "Loading save game file "dukesav0.esv" failed (code 5), cannot recover." Tried saving to multiple slots, but every savegame shows the same behavior. I've googled for this error message like crazy, but nothing has come up, so I'm thinking it might be report-worthy.

My system specs:

OS: Windows 7 Ultimate SP1
CPU: Intel i5-3550 3.3GHz
GPU: Radeon HD6950OC (2GB DDR5)
RAM: 2x4GB DDR3

I'm attaching my eduke32.log file.

Thanks!


Forgot to mention the version I was running: EDuke32 2.0.0devel r3281.
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User is offline   aethius 

#11

View PostCorrales85, on 15 December 2012 - 03:16 AM, said:

"Loading save game file "dukesav0.esv" failed (code 5), cannot recover." Tried saving to multiple slots, but every savegame shows the same behavior. I've googled for this error message like crazy, but nothing has come up, so I'm thinking it might be report-worthy.




Same here. Downloaded the latest eduke32 from eduke32.com.

Downloaded Duke Nukem 3D Atomic Edition from GOG.com and put all the files from eduke32 in the game folder. Tried reinstaling several times. No luck.

I think something may be wrong with this free version of Duke on GOG. As I can see nobody had a complaint about this until now.
Is there maybe some update or fix we noobs have to install? (It's a looong time since I played Duke :))

This post has been edited by aethius: 15 December 2012 - 03:36 AM

1

#12

I have the same problem with EDuke32 i have downloaded the latest zip and put it on the gog/dukenukem file or something and it doesn't give me to load the savegames damn stupid. i registered to the forums just to ask for this too but you asked quicker.
1

User is offline   Helixhorned 

  • EDuke32 Developer

#13

Should be fixed in r3295. Development "synthesis" snapshots are available here.

View PostWing0Black, on 15 December 2012 - 01:54 AM, said:

last working version: 3271
first broken version: 3278

I hope the extra info helps :)

Yes, this has helped. Thanks!
2

#14

View PostHelixhorned, on 15 December 2012 - 06:57 AM, said:

Should be fixed in r3295. Development "synthesis" snapshots are available here.


Yes, this has helped. Thanks!


working for me now :) . "it's time to kick ass and chew bubble gum, and i'm all outta gum"
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User is offline   Ozuma36 

#15

Thanks guys, I was having this problem too, I think it was caused by the free version of DN3D:A. Thank you everyone for sorting this out, the game is much more fun when played through eDuke.
1

User is offline   Northspire 

#16

Thanks a lot that works great!
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User is offline   Corrales85 

#17

Yay, thanks! Savegames work just fine now :)
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User is offline   Naylor 

#18

Thanks for the help guys, I've got it working now.
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User is offline   Wing0Black 

#19

that was faster than I thought it would be, thanks for the fix!
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User is offline   aethius 

#20

working!!!! thank you very much! eduke32 is the best game mod I've ever seen. So much fun! : )
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User is online   Hendricks266 

  • Weaponized Autism

  #21

View Postaethius, on 16 December 2012 - 08:46 AM, said:

eduke32 is the best game mod I've ever seen.

Please see this post. :)
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User is offline   aethius 

#22

ok, best source port : )
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User is offline   Radar 

  • King of SOVL

#23

Well, looks like the GoG download was pretty popular. I even started to notice Yang getting a ton of guys I've never seen before
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User is offline   TerminX 

  • el fundador

  #24

It really warms the cockles to see people actually say EDuke32 is the best source port they've ever seen. When I started this project in 2004, I was a completely incompetent developer who didn't even know the language the Duke3D source is written in... now we're 8 years in, we have a team of very talented guys working on this and we're kicking more ass than ever.
1

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