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I´m searching for a md2 program similar to MD3Compile

User is offline   sedition 

#1

As the topics name tells, I´m searching for a program similar to MD3Compile.

I recently downloaded some modelpacks from http://www.md2.sitte....nl/models.html, but I don´t know the frames names to define them in my def file.

Can somebody tell me a program, which I can use instead of MD3Compile?

And one further question about md2 models: is there any other difference to md3s than the way they are animated?

This post has been edited by sedition: 14 November 2012 - 01:53 PM

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User is offline   Kyanos 

#2

You can use Nphernos md3 compiler to view md2s and get their frame names... and convert them to md3.
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User is offline   blizzart 

#3

View PostDrek, on 14 November 2012 - 02:02 PM, said:

You can use Nphernos md3 compiler to view md2s and get their frame names... and convert them to md3.


I also tried it with NPherno´s MD3 Compiler, but I get an error message: "This is not a MD3!"

This post has been edited by blizzart: 14 November 2012 - 02:07 PM

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User is offline   Kyanos 

#4

Hmm. It loads md2s, maybe your file is not a standard md2. Blender 2.49 has a working md2 importer try that.

Attached File  md2scripts.zip (16K)
Number of downloads: 154

This post has been edited by Drek: 14 November 2012 - 02:17 PM

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User is offline   Plagman 

  • Former VP of Media Operations

#5

You're not planning to use MD2s in EDuke32, are you?
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User is offline   Hank 

#6

to first post http://www.moddb.com...del-editor-v090
I think this is the best program to get, name and/or rename frames for md2 models.
I still only do maps and have not altered new models, ergo I only need http://quark.sourceforge.net/ this to get the models in, but this is for Quake II.

This post has been edited by Hank: 14 November 2012 - 02:45 PM

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User is offline   TerminX 

  • el fundador

  #7

View PostPlagman, on 14 November 2012 - 02:42 PM, said:

You're not planning to use MD2s in EDuke32, are you?

I sure hope not. We're never going to bother with proper normals for them so lighting works, right?
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User is offline   Tea Monster 

  • Polymancer

#8

You may want to use MD2 tool. It's a command line tool for arsing around with MD2s.

Listen to Terminix and Plagman. If you want to use them in EDuke32, you'll want to convert them first, if not start from scratch.
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User is offline   sedition 

#9

View PostPlagman, on 14 November 2012 - 02:42 PM, said:

You're not planning to use MD2s in EDuke32, are you?


I planned to do this before I read all of your posts. I thought the animation of MD2 and MD3 is the only difference between this two formats. And I planned to use these MD2s as non-animated models.

Can you all tell me an easy way to convert md2 to md3?
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User is offline   Hendricks266 

  • Weaponized Autism

  #10

Like people have said above, you can use MD3Compile to open MD2s and export as MD3s. Import Objects, open MD2, Export Objects.

Ideally you would reconvert your model from whatever source (like a 3ds or blend file) to MD3, because the coordinate systems of MD2 models only have 256 values, which is quite bad.
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User is offline   sedition 

#11

View PostHendricks266, on 18 November 2012 - 04:08 PM, said:

Like people have said above, you can use MD3Compile to open MD2s and export as MD3s. Import Objects, open MD2, Export Objects.

Ideally you would reconvert your model from whatever source (like a 3ds or blend file) to MD3, because the coordinate systems of MD2 models only have 256 values, which is quite bad.


Ok. Now it seems to work. I think the md2 I tried to open in at first was broken somehow. I didn't take a look at the converted md2 in Mapster yet, but I could open it and save it as md3. Thanks for all of your help and information about that stuff.
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User is offline   sedition 

#12

View Postsedition, on 19 November 2012 - 05:41 AM, said:

Ok. Now it seems to work. I think the md2 I tried to open in at first was broken somehow. I didn't take a look at the converted md2 in Mapster yet, but I could open it and save it as md3. Thanks for all of your help and information about that stuff.


MD3Compile is kidding me. I´ve just wanted to start to convert the md2s and now it doesn´t want to open them again. It worked yesterday. :P
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