Powerslave/Exhumed questions
#31 Posted 24 January 2013 - 05:03 PM
#32 Posted 24 January 2013 - 05:27 PM
necroslut, on 24 January 2013 - 05:03 PM, said:
What makes you say that?
#33 Posted 22 September 2013 - 11:45 PM
#34 Posted 23 September 2013 - 03:43 AM
Deeper Micky, on 24 January 2013 - 05:27 PM, said:
I'm not really sure, I've just always enjoyed it more. I guess the controls might be a factor, but I think I just prefer the "mood" of the PC version. I think it has more of that "special Bulid feeling", and I prefer the PC levels to the console ones.
Powerslave for PC is pretty high on my non-famous shooters list, but I seem to be quite alone in liking it that much.
This post has been edited by necroslut: 23 September 2013 - 03:45 AM
#35 Posted 23 September 2013 - 08:26 AM
Lunick, on 22 September 2013 - 11:45 PM, said:
That is interesting... and it seemed like he bit off more than he can chew doing Turok. Well, I'm glad he got over that. It'll be nice to have a more modern port of Turok as well. The old one was OK on 3Dfx Voodoo hardware but doesn't take into account anything remotely recent.
#36 Posted 27 September 2013 - 06:53 AM
necroslut, on 23 September 2013 - 03:43 AM, said:
Well, being quite fond of Ancient Egypt in general, I loved the idea of a 2.5D FPS in this setting. I liked the first four levels (of the PC version that is) but haven't played much farther than that, as gameplay started to seem repetitive. I watched a few walkthrough videos of the later levels, only to have this impression reinforced.
I don't mean to say I don't like this game - I do, but it's one of those that I'd replay the first few levels occasionally just for nostalgia's sake (then again, I don't have that much time for a dedicated playthrough of anything ATM).
#37 Posted 27 September 2013 - 06:54 AM
#38 Posted 27 September 2013 - 07:58 AM
Maybe he can find fixes for Exhumed/Powerslave.
This post has been edited by supergoofy: 27 September 2013 - 07:59 AM
#39 Posted 09 August 2014 - 09:21 AM
I've reinstalled Powerslave on this computer using dosbox. However, the music doesn't play and sound also has a bit of latency.
I thought the music didn't play because I didn't use a real CD: the game requires the CD to run, and I set dosbox to think a folder with all the files of the CD was the CD drive, which ran the game, but with no music (and dosbox said "limited support" for the drive).
So, since I had tons of old CD-Rs collecting dust I thought I'd try to burn the game and use a real CD, but that still didn't give me music...
Any idea? I'm pretty sure the game uses CD music. What's weird is that music worked and sound was fine on my older computer and I'm pretty sure the installation was the same....
thanks
edit : i thought an alternative could be files of each music as well the list of what level plays what music but I couldn't find that either...
This post has been edited by MetHy: 09 August 2014 - 09:36 AM
#40 Posted 09 August 2014 - 12:44 PM
I'm not totally sure how you mount them tho using just dosbox.
#41 Posted 09 August 2014 - 01:14 PM
i'll see if i can make or find an iso, thanks.
What's weird is that I remember having music last time I played it on my old computer, yet I'm pretty sure I'm using the same files... Damn.
This post has been edited by MetHy: 09 August 2014 - 01:22 PM
#42 Posted 09 August 2014 - 01:29 PM
Yeah you'll have to convert your images to bin and cue, or iso I think. I'm using bin and cue cd image.
#43 Posted 09 August 2014 - 06:22 PM
Spoken
Track1 Book Intro 1:38
Track2 -Genetic Key 0:51
Track3 Level4-Finish 0:29
Track4 Level10-Finish 0:27
Track5 -Halfway 0:29
Track6 -SlaveGirl 0:53
Track7 Level15-Finish 0:40
Track8 Level20-Failed Finish 0:45
Track9 Level20-Good Finish 0:41
Music by Scott Branston
Level1-Track18 5:03
Level2-Track11 2:17
Level3-Track12 2:21
Level4-Track13 3:02
Level5-Track14 3:29
Level6-Track15 2:08
Level7-Track16 2:09
Level8-Track17 2:54
Level9-Track10 2:24
Level10-Track11
Level11-Track12
Level12-Track13
Level13-Track14
Level14-Track15
Level15-Track16
Level16-Track17
Level17-Track10
Level18-Track11
Level19-Track12
Level20-Track13
#44 Posted 09 August 2014 - 11:39 PM
Corvin, on 09 August 2014 - 01:29 PM, said:
.iso doesn't work for mixed mode CDs, you'd get only the data and none of the audio tracks.
DOSBox supports bin/cue and img/cue which both support mixed mode CDs. Mount the cue-file in DOSBox with imgmount.
#45 Posted 10 August 2014 - 03:04 AM
It's literally Metroid Prime with a menu instead of an overworld.
There are areas you backtrack to when you get more skills, it's SUPER focused on exploration, the levels are extremely vertical, the difficulty is high, and although it can't be mapped to BCYZ for movement, the analog pad provides awesome control...the Saturn's analog triggers really seal the deal. There's all kinds of things just out of your reach you know you'll need to come back for. If you're low on health, you can return to an earlier level and collect health orbs.
The entire feel of the game is fantastic. It's awe inspiring and creepy, and fascinating.
Best 90's console FPS I've ever played, hands down. On PC this would be a gem, not the bland version that they originally created. This is a bonafide adventure game that's aged magnificently and I dig it.
This post has been edited by Protected by Viper: 10 August 2014 - 03:06 AM
#46 Posted 10 August 2014 - 03:43 AM
The other problem is how most of the game is first person platforming.... first person paltforming is hardly ever good.
The PC version on the other hand, yeah it has flaws, but it teaches lessons of level design to anyone who thinks knows his shit about level design. Layout, pacing, progression are excellent. I'd go as far as saying the PC Powerslave is the apogee of Doom-era FPS level design in terms of good layout.
Edit :
zirkoni, on 09 August 2014 - 11:39 PM, said:
Thanks! That worked! I've actually found an image of the game in BIN/CUE on this site : http://www.abandonwa...=1179&fic=liens
If you're interested, click on "version CD' then "pour lancer le télécharger veuillez cliquer ici". That's Exhumed and you can use this image to install it in dosbox, then mount this image when launching the game and you'll have music.
This also has the booklet "Le manuel de Exhumed (9793 Ko icone)" and the musics in mp3 " Les 9 musiques du jeu en version mp3 (23'391 Ko )"
BTW I noticed that if you don't use real cd or bin/cue you won't just be missing music, you'll also be missing tons of sounds!
This post has been edited by MetHy: 10 August 2014 - 04:43 AM
#47 Posted 10 August 2014 - 04:44 AM
#48 Posted 10 August 2014 - 04:47 AM
Just use the link I posted above when I edited my post, it works perfectly.
Don't get repulsed by the controls of the game (you can't strafe while going backward/forward at the same time, so it's one or the other, and strafing is very slow ; plus, to look aruond with the mouse you have to hold a key. Personally I use middle mouse button for mouselook), trust me the level design is really fucking cool. The beginning of the game is good but a bit slow, it picks up after a few levels.
This post has been edited by MetHy: 10 August 2014 - 04:48 AM
#49 Posted 10 August 2014 - 04:49 AM
I don't suppose somehow looking at the maps in mapster will do the job.
#50 Posted 10 August 2014 - 04:54 AM
This post has been edited by MetHy: 10 August 2014 - 04:55 AM
#51 Posted 10 August 2014 - 05:00 AM
Micky C, on 10 August 2014 - 04:49 AM, said:
I don't suppose somehow looking at the maps in mapster will do the job.
I'll send you my cheap rerelease version of the game
#53 Posted 10 August 2014 - 05:09 AM
MetHy, on 10 August 2014 - 05:04 AM, said:
Exact same, was just cheaper to make.
#54 Posted 10 August 2014 - 05:59 AM
A lot of magazine over here released it with a CD you got for buying that particular issue.
I think PC For All had the most releases of full games. another one was Tips & Tricks (which always came with a CD full of user mods/maps or a strategy guide)
Was a pretty good time to be a PC gamer.
#55 Posted 10 August 2014 - 06:09 AM
Ahcruna, on 10 August 2014 - 05:59 AM, said:
A lot of magazine over here released it with a CD you got for buying that particular issue.
I think PC For All had the most releases of full games. another one was Tips & Tricks (which always came with a CD full of user mods/maps or a strategy guide)
Was a pretty good time to be a PC gamer.
Yeah, I used to buy a similar magazine special issue that'd come every 3 months with almost a hundred game demos, TONS of shawares and 3 (older) full games every time.
That's how I discovered Duke3D, Redneck Rampage, Exhumed, etc
and some issues also had mods/maps for games including Duke3D, it was pretty great. Without an internet conncetion I got to play plenty of DN3D usermaps, some of which know as classic oldies.
#56 Posted 10 August 2014 - 06:58 AM
Man I wish I still had the CD which contained the first DOOM shareware version I ever played.
It has this menacing looking guy with a turban on the CD cover, stretching both his hands forwards (like if he is casting something or about to grab something)
I think that was from a movie and the CD had a trailer for it, something about a dagger.
Anyway, I spent weeks trying to get Doom to start, it kept hanging just as you entered the main menu. (this looks so exciting that I didn't give up on it!)
Of course I later solved it and you just had to copy the game to the HDD for it to actually work. oh! and I had to start the game with F5 because after windows was loaded there wasn't enough memory for the game.
I can't find this version of the DOOM shareware anywhere. the authors of the magazine edited the wad file so it contained Daleks instead of Imps and it's not the standard one you can fins all over the net
the ones there actually looked like pictures of an action toy or something. (like how the Doom enemies were made)
ah well, good time. I'm gonna go dig up my Exhumed PC and Saturn games and have me a marathon.
#57 Posted 10 August 2014 - 07:36 AM
#58 Posted 10 August 2014 - 07:56 AM
MetHy, on 10 August 2014 - 07:36 AM, said:
Hmm, I haven't played it for over a decade, but I have a slight memory that the PC version has some exclusive multi-player. (not counting the secret tank game)
I might be wrong though, but that's how I remember it.
#59 Posted 10 August 2014 - 09:24 AM
Corvin, on 09 August 2014 - 01:29 PM, said:
The public beta version (PWRSLAVE.ZIP) is the only (known) release that has MIDI music. There's one track that is played in both beta levels. To the best of my knowledge, this track isn't like any of the CD audio tracks from the full game, but I'm not sure.
MetHy, on 10 August 2014 - 07:36 AM, said:
The PC version should have multiplayer, perhaps it's launched via the setup menu (or a separate executable). Even the demo version has one multiplayer map. I have never tried it myself though.
#60 Posted 10 August 2014 - 11:55 AM
This post has been edited by MetHy: 10 August 2014 - 11:55 AM