Hands-on Preview
Just got wind of this incoming remastered version of Doom 3 hitting all current platforms.
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Overview:
- Improved graphics
- Improved rendering and lighting
- Support for 3D and head mounted displays
- 5.1 surround sound
- Achievements/Trophies on console
- Checkpoint save system "for smoother progression"
- Armour mounted flashlight
- Entire Doom 3 and Doom 3: Resurrection of Evil campaigns remastered
- New single player story campaign titled "The Lost Mission"
- Doom and Doom II are included
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As a big fan of Doom 3, this is one of the best things to come out of this year's E3 for me. Yeah I know, I should be looking towards the new games and not old tat. Well, as much as that may be true, I'm still pretty excited about this one and I don't care what anyone thinks about that. Doom 3 rocks. While I'm not usually one for decrying these sorts of mechanics, I'm not sure about the 'checkpoint system'. What was wrong with just saving it wherever you wanted? You could do that even in the original Xbox port. Not a big deal, but a curious change in my opinion. Also, I don't know how I feel about the armour mounted flashlight. Rather than paraphrase, I'll just quote fromt he hands-on preview posted above.
Quote
It’s not a floodlight. They didn’t change the actual strength of the flashlight. The beam is weak, especially against industry standards and what a person might expect from a flashlight in the future. But, it’s still just the same as it was in the original, and after a few moments it dies out on its own, taking a brief period of time to recharge. Personally, I would rather not have to constantly switch between my gun to my flashlight and back just to see what’s residing within the next dark corner.
So they're clearly trying to suck the annoyance out of the old flashlight mechanic whilst keeping the tension it provided. Time will tell how successful it'll be. As much as I hated using the torch, it made for some really tense atmosphere at times with only my machine gun strobe-lighting a dark hallway or laboratory. Hopefully that element remains. We'll see. I hope they bring over the multiplayer elements from the old Xbox port, specifically the co-op. I also like how they've included the original two classics. As well as being (hopefully) the definitive version of Doom 3, it also doubles as a collection of the entire series, which'll be nice on the run up to Doom 4.
What do you guys make of this? I imagine lots of furrowed brows and accusations of 'dumbing down for console'
Looks like the PS3 version won't be the bastard stepchild version! Hooray!
Edit: Did I just notice the marine shooting the cyberdemon at the end of the trailer? Does this mean we can kill him with guns?