Interceptor Entertainment is doing a Rise Of The Triad remake.
#301 Posted 05 November 2012 - 12:23 PM
#302 Posted 05 November 2012 - 12:32 PM
EDIT: Look at him and ask me why do I despise new appearance of Max so much.
This post has been edited by t800: 05 November 2012 - 12:42 PM
#303 Posted 05 November 2012 - 01:20 PM
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Now with even more gameplay and an appearance by Interceptor Entertainment COO Khaled Ibrahimi!
https://www.facebook...363676037055932
#304 Posted 05 November 2012 - 01:44 PM
Achenar, on 05 November 2012 - 11:49 AM, said:
Well to my knowledge, only the enemies' faces were modelled after Apogee employees.
t800, on 05 November 2012 - 12:32 PM, said:
EDIT: Look at him and ask me why do I despise new appearance of Max so much.
I was also thinking about Max Payne when making the post. The difference here is that Max is your average hard working guy before he loses everything, and of course he gets pissed off and goes on a rampage, his face and body reflect that very well. However the HUNT team are strong tough military trained guys, so simply getting your average office worker and sticking their face on a model isn't going to cut it.
#305 Posted 05 November 2012 - 05:24 PM
Green, on 05 November 2012 - 01:20 PM, said:
contain the same video as your previous post here
https://www.facebook...346980472065527
- we all know fresch is good with hyping, but do we need to support it?
#306 Posted 05 November 2012 - 10:59 PM
Hank, on 05 November 2012 - 05:24 PM, said:
https://www.facebook...346980472065527
- we all know fresch is good with hyping, but do we need to support it?
Kinda hard not to support something you really want. Yeah?
#307 Posted 06 November 2012 - 12:45 AM
Hank, on 05 November 2012 - 05:24 PM, said:
What are you talking about, the second video contains over ten seconds of extra footage!
Anyway, pinning the "classic" label on RotT is just ludicrously creative.
#308 Posted 06 November 2012 - 03:58 AM
And from what I know and have seen the models and faces are much better ingame than in the set up shot with the soldier on the shoulder. I am sure some of the next screenshots will show that.
* )except for the actresses that actually got hired
This post has been edited by fuegerstef: 06 November 2012 - 04:11 AM
#309 Posted 06 November 2012 - 11:34 AM
Internally we had a great laugh over it, and decided to share it on Facebook for people to caption, as a small fan competition.
Thats all there was to it. The ingame models look way better
#310 Posted 06 November 2012 - 05:22 PM
X-Vector, on 06 November 2012 - 12:45 AM, said:
I did not watch the entire thing. My humbles, and most enduring apologies. How could I have missed it.
#311 Posted 06 November 2012 - 05:39 PM
Sangman, on 05 November 2012 - 10:55 AM, said:
That said, the model does look like shit - but that has nothing to do with fresch's face.
This made me giggle in the middle of the night.
#312 Posted 07 November 2012 - 02:01 PM
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Intel reports that it's coming from what appears to be a dormant volcano... no... that can't be right...
Wait... we're getting an image now...!
Yes, this is an excuse to show you the first in-game screenshot of the D.R.U.N.K missile!
Though still in the early stages of testing, the D.R.U.N.K's two fire modes are already a "blast" to play with. Stay tuned for more!
https://www.facebook...14880702&type=1
#313 Posted 10 November 2012 - 04:30 PM
#314 Posted 15 November 2012 - 03:04 PM
#315 Posted 09 December 2012 - 09:35 PM
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https://www.facebook...311913902251780
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https://www.facebook...419700908102235
http://twitch.tv/int...nment/c/1768173
#316 Posted 09 December 2012 - 09:54 PM
#319 Posted 11 December 2012 - 11:55 AM
#321 Posted 12 December 2012 - 07:49 PM
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Did you know that originally this was supposed to be the date that our reboot of Rise of the Triad went gold?
However, since we started this project we've gone from a UDK game to a fully licensed Unreal Engine 3 title, been approved for Steam and the Steamworks SDK, had the game playable at numerous industry events, and nearly doubled the size of the team working on the game as well as the size of the game itself!
None of this could have been possible without the amazing support you have given us since day one and the support our family and friends all gave us before you even knew the new ROTT existed!
That being said, if the production diaries, developer blogs, time lapse vids and piles of screenshots just aren't taking you deep enough into our development, today we're releasing the first ROTTCast podcast!
In this first ROTTcast, Frederik Schreiber, Terry Nagy, Dave Oshry and Leon Zawada discuss "The Apogee Legacy"
http://youtu.be/Za6og59SX04
The .mp3 can also be downloaded here:
https://dl.dropbox.c...s/Rottcast1.mp3
For an even deeper and very personal look at how this whole thing came together, you can also check out Dave's latest blog, "In the Thick Of It"
http://bloggalog.com...he-thick-of-it/
Your support means the world to us as we press on toward our release in 2013 and continue to create a game that gets bigger and better every day - thanks to fans like you! Let's just hope the world doesn't end in 9 days!
https://www.facebook...427821617286519
#322 Posted 12 December 2012 - 08:18 PM
And again at 00:43.
Fresch, I like how you and the team are trying to do something old school and bring back a good old game, but why do you insist on coming across as such a dickhead?
The cigar does not suit you because you look like and are a pussy.
This post has been edited by Ronan: 12 December 2012 - 08:26 PM
#323 Posted 12 December 2012 - 08:34 PM
Ronan, on 12 December 2012 - 08:18 PM, said:
You'll actually make some people watch this -
try not to feed the hype machine
and you edited your post - too late, now everyone will watch this shit
This post has been edited by Hank: 12 December 2012 - 08:36 PM
#324 Posted 13 December 2012 - 04:47 AM
Ronan, on 12 December 2012 - 08:18 PM, said:
It depends on how you define pussy.
If you define it as:
"Someone who has achieved to build a studio with a full UE3 license, making the first non-id game that was featured at QuakeCon and is proud of and and shows off. Although it is not everybody's taste he already managed to get himself a name in the gaming press (hairstyle icon)".
But ...
onen could also define pussy as:
"Some absolutely random dude who has achieved absolutely anything significant, so that he compensates it with some random ramblings on a fourm while hiding behind a nick and some Predator-Avatar."
EDIT: People know my name (stefan fueger) which can easily be deducted from my nick and is used in other public places. And when I post a photo of mine people said that I really look like in that drawing. Just saying before anybody says I am hiding too.
This post has been edited by fuegerstef: 13 December 2012 - 04:49 AM
#325 Posted 13 December 2012 - 05:29 AM
fuegerstef, on 13 December 2012 - 04:47 AM, said:
"Someone who has achieved to build a studio with a full UE3 license, making the first non-id game that was featured at QuakeCon and is proud of and and shows off. Although it is not everybody's taste he already managed to get himself a name in the gaming press (hairstyle icon)".
To get those announcements was due to very solid old friendships between Apogee and id Software founders. - At least try to be realistic here.
But hey, whatever , enjoy the ride - I'll wait until Interceptor produced something.
#326 Posted 13 December 2012 - 06:14 AM
#327 Posted 13 December 2012 - 06:41 AM
Ronan, on 12 December 2012 - 08:18 PM, said:
And again at 00:43.
Fresch, I like how you and the team are trying to do something old school and bring back a good old game, but why do you insist on coming across as such a dickhead?
The cigar does not suit you because you look like and are a pussy.
I smell bitterness.
#328 Posted 13 December 2012 - 06:45 AM
Hank, on 13 December 2012 - 05:29 AM, said:
So what. You think they had shown it (friendship or not) if the game wasn't good enough to open the Con even in it's alpha state? At least think twice about it.
This post has been edited by fuegerstef: 13 December 2012 - 06:46 AM
#329 Posted 13 December 2012 - 07:25 AM
fuegerstef, on 13 December 2012 - 04:47 AM, said:
"Some absolutely random dude who has achieved absolutely anything significant, so that he compensates it with some random ramblings on a fourm while hiding behind a nick and some Predator-Avatar."
Ronan is my name not a nick, I find excessively vain people annoying, if you are trying to make it out that I am jealous then you are very wrong, I don't value money and 15 minutes of fame like you obviously do so much. You are not special because you have something to do with making games. You are not sending men to the moon, you are making a game, get over yourself.
I have achieved many things in my life that I am proud of and I am still quite young, but that is none of your business of anyone else's.
If I took a photo of myself like that I would expect a bit of stick for it too, talking about what Fresch does for a living is irrelevant.
Hiding full identity on the internet is wise. I am not trying to sell something and get recognised like you, so comparing how you show your full name and likeness to my situation as a random poster makes for an idiotic argument.
You are rightfully angry as I have insulted your friend, well tough shit.
Mikko_Sandt, on 13 December 2012 - 06:41 AM, said:
No Mikko, that is more likely the smell of your own breath.
This post has been edited by Ronan: 13 December 2012 - 07:35 AM
#330 Posted 13 December 2012 - 07:31 AM
Ronan, on 13 December 2012 - 07:25 AM, said:
The situation of being a douchebag ... as some forum mod said about you?
This post has been edited by fuegerstef: 13 December 2012 - 07:32 AM

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