Burnett, on 18 August 2012 - 09:37 PM, said:
How dare you even think about defending modern games!
Kidding aside, it almost seems like that modern vs classic level design meme has been accepted as literal truth and anyone saying otherwise is a CoD apologist. People want to tear me a new one for suggesting that it's an exaggeration (I even think it's at least a little misleading in a way). But I guess they are going more with how the gameplay feels rather than what the levels are actually designed. To them it FEELS like the map in the middle and that's all that counts. But then again there's still a variety of different types of FPS right now and they aren't all the same... even if they are modern.
Also apparently if you don't have the same exact opinion as others then it must mean you don't understand.
On the other hand, I know Interceptor probably posted that tongue in cheek to please the fans. But to be honest with you I have already been personally getting sick of seeing it... but I figured that was just me.
So here we go here are some modern maps just for fun:
Apollo Square.. Bioshock: http://images4.wikia...Map_Diffuse.png
(the overview maps don't do the levels justice in bioshock in my opinion)
Couldn't find a good Halo map overview but here's one from CoD Modern Warfare 3: http://d2zuh3f63figq...example_map.jpg
Another one: http://images1.wikia...iew_Bakaara.PNG
Here's one from Singularity from Raven Software: http://img.photobuck...singularity.jpg
(that one just seems to be a portion of a map)
They are probably lies.
For full disclosure though I'm more of a fan of the Bioshocks, FEARs, Wolfenstein, etc. myself than a CoD fan. I have never actually sat down and completed a CoD game... it's not my cup of tea.... and this ROTT remake if done well is more up my alley. I liked Singularity too although I thought Raven's work on Wolfenstein was stronger and more polished.
I suspect I'll get downvoted and possibly flamed for this post.

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