xenoxols, on 01 February 2017 - 03:36 AM, said:
Like this? Here's a poor attempt:



xenoxols, on 01 February 2017 - 03:36 AM, said:



This post has been edited by Tea Monster: 16 February 2017 - 01:39 AM

TILES006.zip (174.03K)
Flippers: Gives Duke the ability to swim faster. Not as fast as how Roids makes Duke, and only effective underwater. Could be like a Berserk power-up from Doom where it lasts the whole level or it could be timed like the rest of the items.
Goggles: Removes the water palette to make seeing underwater easier. Could gradually fog up and become useless as the timer lowers to 0. Only effective underwater. Using the Beta's SCUBA visor would probably work best.
Oxygen Tank: While this could be used as a sprite replacement for the Scuba Gear, it could also be used for environmental levels where there are hazards where Duke would need an oxygen tank to breath.
Palette Adjusted Boots: I didn't test this, but this should make it to where you can change the color like you can with other sprites, to make it have different effects for your mod. Some ideas are boots that let you jump high, etc.
Boots: This is Duke's normal boot.
This post has been edited by Tristan: 02 April 2017 - 04:35 PM
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This post has been edited by Jimmy: 03 April 2017 - 10:25 PM
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This post has been edited by Jimmy: 03 April 2017 - 10:29 PM

This post has been edited by DotK3D: 29 April 2017 - 06:43 AM


This post has been edited by Minigunner: 15 May 2017 - 05:05 PM
Minigunner, on 15 May 2017 - 04:58 PM, said:


Jolteon, on 01 May 2017 - 07:49 AM, said:
This post has been edited by MusicallyInspired: 17 May 2017 - 02:16 PM

This post has been edited by neznam: 18 May 2017 - 09:22 PM
Mark., on 16 May 2017 - 03:48 AM, said:
This post has been edited by Mark.: 19 May 2017 - 07:13 AM
patricknukem.7z (1.42MB)

Queen_teamonster.7z (3.66MB)