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[RESOURCES] Community Stockpile  "Free to use resources for mappers and modders."

User is offline   Padlowan 

#1171

Made some sprites of the Ratoid from Manhattan Project a while ago.
Posted Image

ZIP

.ART File

I considered making these 8-sided (because of the bag at the side) but 5 seems to look okay in game.
6

User is offline   ck3D 

#1172

That is a great idea and super well executed!
0

User is offline   Paul B 

#1173

 MObreck, on 30 April 2022 - 12:02 AM, said:

I went ahead and uploaded my Wolfenstein conversion mod I made back in the 90s. It only has a few stages (That are noticeable modded conversions of DOOM stages) so that's why I consider it a resource kit rather than a fully functional TC. But it does have around 40 custom enemies and large selection of textures, so a rather massive resource kit:

https://www.nexusmod...nukem3d/mods/2/

I won't personally be expanding on this, but if anyone else wants to use it as a starting point to develop a more refined Wolfenstein mod go right ahead. It was built with vanilla Atomic Edition (EDuke didn't even exist when I made it). But I tweaked it to run on modern EDuke (You'll a bunch of warnings in the bootup log though).

Some Preview Screens:


This is one of the coolest mods i've seen for Duke.
0

User is offline   VGames 

  • Extra Crispy

#1174

Has anybody ever made a death animation for the liztroop where they fall on their back on not on their stomach?
0

#1175

View PostPadlowan, on 19 July 2025 - 03:15 AM, said:

Made some sprites of the Ratoid from Manhattan Project a while ago.
Posted Image

ZIP

.ART File

I considered making these 8-sided (because of the bag at the side) but 5 seems to look okay in game.


Now this is just BOSS.

Any chance you can convert other Manhattan Project enemies to sprite form?
0

User is offline   Padlowan 

#1176

View PostMajorTom 2417, on 31 August 2025 - 12:43 PM, said:

Now this is just BOSS.

Any chance you can convert other Manhattan Project enemies to sprite form?


There's a good chance I will!
The one I've been thinking of converting in the foreseeable future is the Roachoid.
0

#1177

View PostPadlowan, on 02 September 2025 - 09:42 AM, said:

There's a good chance I will!
The one I've been thinking of converting in the foreseeable future is the Roachoid.


noice

Seeing as how there are very few, if any, robotic enemies in DN3D mods, the camera drone, the bipedal mech and, yes, the Fem-Mech would all be interesting choices to get converted to sprite form as well. But the Roachoid is a good next step.
0

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