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- Change the M-16 (the temporary version) - it looks too cartoon-ish compared to the rest of the weapons.
Somagu was right with what he said, however lately I'm thinking of having a change in heart. At the very least there's better art for the gun by the same author.
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- A better first-person sprite for the MP-40 would be nice (I know that the Doom mod Russian Overkill has a good one, unfortunately without reloading animations)
Actually already done a while ago
![:D](https://forums.duke4.net/public/style_emoticons/default/smile.gif)
Using the same sprites by Marty Kirra I believe.
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- Maybe you could add reloading animations for the Thompson SMG (you could make the magazine have 100 rounds, such magazines existed for early Thompson SMGs)
As Somagu said it was intended to emulate the Blood thompson, but really I have been thinking of adding a reload to it. Right now it just doesn't feel satisfying to use at all, even with the beefy firing sounds. If I did this than I could also add art for the silver drum so you could tell by looking what ammo is loaded.
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- Add an option to revert back to your default weapons because I didn't find such an option. For example, I selected the Over/Under Shotgun for Rusty, but I want to switch back to the default semi-auto shotgun, but there is no option in the equipment screen to do that. (I apologize if there is an option, I didn't see it but I'd like to know how to do it
![:(](https://forums.duke4.net/public/style_emoticons/default/laugh.gif)
).
As Somagu said, just click on the weapon again. I do think that screen is fairly clunky and I've been meaning to change it for a much nicer specific screen for it, but it's just finding the time to do so.
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Also, a bit offtopic, but the only temporary gun I hadn't found is the nailgun, according to what I've seen. Where can I find this elusive weapon?
I don't believe it's actually in the first episode's release, but I may be wrong. In anycase, since I imagine you don't want to wait till next episode to fill up the list, you can spawn it in by typing spawn NAILGUN_SPRITE into the console. This should add it to the AMC base's inventory.