DN: Manhattan Project (mods, addons and etc.)
#123 Posted 19 September 2017 - 06:56 AM
#126 Posted 07 November 2017 - 04:06 PM
#127 Posted 17 February 2018 - 05:48 AM
#128 Posted 13 August 2018 - 01:49 PM
#129 Posted 13 August 2018 - 03:52 PM
This post has been edited by Mark.: 13 August 2018 - 03:53 PM
#130 Posted 14 August 2018 - 12:18 AM
Mark., on 13 August 2018 - 03:52 PM, said:
Thanks. Yes, I do it by myself only.
#131 Posted 11 November 2019 - 08:11 AM
Trailer: https://youtu.be/9mGH3O3zvtI
DOWNLOAD LINKS
Google Disk: https://drive.google...iew?usp=sharing
Mega: https://mega.nz/#!t5...7-e6vzvZIJ71A1o
DESCRIPTION
- DNV Voice includes new Duke's voice in English and Russian by Vitaliy Bondarenko.
- The Russian voice of all other characters was made by FARGUS (Some of Morphix's phrases are missing).
- Russian font and text - by 1C (the text has been edited).
- The volume of Duke's voice is a little quieter than other sounds, however, it's increased as much as possible. Louder sound creates more noise.
#132 Posted 12 November 2019 - 06:11 AM
On the technical side, I loaded a lot of the sound files into Audacity to listen and look at them. On my computer sound system with a full range amp and good speakers the voice had a muffled sound on the low end. There are peaks in the waveforms at about 110hz and 230hz. To clean them up I reduced gain near those frequencies by 5db and 15db. It cleaned up the low end. By getting rid of those 2 peaks there is now room to increase the overall volume of the voice. It would be a lot of work to apply the fix to all of the sound files but I thought I would let you know what needed to be done in case you want to fix them.
I'm glad to see this great mod is still being worked on.
#133 Posted 12 November 2019 - 09:20 AM
#134 Posted 12 November 2019 - 12:19 PM
Mark, on 12 November 2019 - 06:11 AM, said:
On the technical side, I loaded a lot of the sound files into Audacity to listen and look at them. On my computer sound system with a full range amp and good speakers the voice had a muffled sound on the low end. There are peaks in the waveforms at about 110hz and 230hz. To clean them up I reduced gain near those frequencies by 5db and 15db. It cleaned up the low end. By getting rid of those 2 peaks there is now room to increase the overall volume of the voice. It would be a lot of work to apply the fix to all of the sound files but I thought I would let you know what needed to be done in case you want to fix them.
I'm glad to see this great mod is still being worked on.
Thanks for the feedback. Can you give me an example of any file you fixed? I would like to compare it with my similar file.
NightFright, on 12 November 2019 - 09:20 AM, said:
DN MP is still working on Win 10, but there are some problems with a double jump. This problem is solved by "DgVoodoo". I put it in "DNV Voice".
#135 Posted 12 November 2019 - 01:06 PM
Attached File(s)
-
leaveamark.mp3 (64.28K)
Number of downloads: 445
This post has been edited by Mark: 12 November 2019 - 01:10 PM
#136 Posted 13 November 2019 - 05:31 AM
This post has been edited by DNV: 13 November 2019 - 05:31 AM
#137 Posted 11 January 2020 - 05:31 AM
The current and subsequent download links can be found in the description of the trailer - https://youtu.be/9mGH3O3zvtI
#138 Posted 15 June 2020 - 10:02 AM
- Play as Morphix and try to find a way out of the place you are in.
- This mod contains only one level from the original idea.
- Duke and Morphix were voiced in Russian.
Big DNMP archive with mods, levels, tools, scripts, skins, programs, etc.
https://drive.google...jUd?usp=sharing
#139 Posted 30 October 2020 - 08:13 AM
Deep Freeze - Early Access Trailer
At the moment Deep Freeze is still in development. The Early Access version contains 4 levels of the main storyline of the mod (out of 10 planned), and also 17 separate maps from alpha version.
DNMP level editor (PrismEd) and maps sources from alpha version are included with the mod.
Download: https://drive.google...epECUUNbg3zvmtq
This post has been edited by DNV: 30 October 2020 - 08:18 AM
#140 Posted 30 October 2020 - 02:25 PM
#141 Posted 28 December 2020 - 02:20 AM
Trailer
Max's Quest is a big mod for Duke Nukem: Manhattan Project.
This mod contains 2 episodes (16 levels in total). The first episode (Max's Quest) was developed in 2020. The second one (Max's Revenge) was developed in 2011 as a separate mod, but wasn't released earlier.
Max's Quest and Max's Revenge were created by Maxim Meleksetov.
Download: https://drive.google...FtI?usp=sharing
#142 Posted 19 December 2021 - 04:25 AM
This is a big mod with its own storyline. Deep Freeze contains 10 levels of the main storyline and 17 separate maps from its alpha version.
You can play the mod in English and Russian (text + voice). It also supports several widescreen modes.
Release Trailer
Download from Google Drive: https://drive.google...epECUUNbg3zvmtq
Download from ModDB: https://www.moddb.com/mods/deep-freeze
Merry Christmas and Happy New Year, friends!
#143 Posted 19 December 2021 - 12:09 PM
DNV, on 19 December 2021 - 04:25 AM, said:
This is a big mod with its own storyline. Deep Freeze contains 10 levels of the main storyline and 17 separate maps from its alpha version.
You can play the mod in English and Russian (text + voice). It also supports several widescreen modes.
Release Trailer
Download from Google Drive: https://drive.google...epECUUNbg3zvmtq
Download from ModDB: https://www.moddb.com/mods/deep-freeze
Merry Christmas and Happy New Year, friends!
Gorgeous mod. I love the work you did on this--great job.
#144 Posted 19 December 2021 - 01:19 PM
Yatta, on 19 December 2021 - 12:09 PM, said:
Thanks, Yatta! I'm glad you like it.
#145 Posted 20 December 2021 - 03:11 PM
#146 Posted 21 December 2021 - 08:55 AM
This post has been edited by Mark: 21 December 2021 - 08:56 AM
#147 Posted 13 January 2022 - 10:03 AM
"If you're so great, why did you build a robot that's a giant version of Duke and not a giant version of you?" - haha!
This post has been edited by ck3D: 13 January 2022 - 10:48 AM
#148 Posted 25 February 2022 - 03:15 AM
https://www.moddb.co...nhattan-project
https://twitter.com/...224938298122245
Interestingly, just a few days ago, I started to go through a few user-made contents from dnep.duke4.net. I didn't really try these beforehand as much as I did in the last week.
In particular, after about a couple of failed attempts, I got the DC Missions as released in 2006 (rather than DNV's re-upload) to be playable after building them in the editor. Less than 30 minutes later, I discovered that DNV re-uploaded an updated playable version to moddb, and a bit afterwards, that he apparently already uploaded it to his personal account during 2020.
I wonder if there's any documentation about the changes between add-ons as released in the DNEP website and uploaded by DNV.
I didn't make a comparison, but just for a couple of problems I experienced while going through the DC Missions as uploaded in 2006:
- dukemissiondc_05 has this ladder, to which Duke was triggered to automatically run into; I was so sure the level was unbeatable, but it later turned that I could temporarily release Duke by showing and hiding the menu.
- It's possible that Duke spawned at an unexpected location upon loading dukemissiondc_10, after completing dukemissiondc_09. This was far above the leftmost area of the map, while being able to walk forward and backwards (rather than left and right). Luckily, he could reach spots in which I could press on the "up" key in order to get him to a proper path.
For reference, I'll quote the part of the message linking to DNV's account, used for uploading older and newer contents before going through moddb:
DNV, on 15 June 2020 - 10:02 AM, said:
https://drive.google...jUd?usp=sharing
#150 Posted 03 April 2022 - 04:37 AM
INGAMEDUKETHREEDEE, on 02 April 2022 - 01:09 AM, said:
Damn - that rocks!
can't edit it anymore now so....
give it to me baby...