The Duke Nukem Experience "An Exclusive Vegas Preview"
#61 Posted 10 February 2011 - 08:32 AM
#62 Posted 10 February 2011 - 08:52 AM
#63 Posted 10 February 2011 - 10:13 AM
Yatta, on Feb 10 2011, 01:02 AM, said:
The ego works just like in Call of Duty (rechargeable), except you can add to its total by doing Dukely things like pissing in toilets and admiring yourself int he mirror.
I didn't encounter any health packs. See above for for my opinion on 2-weapon system.
Like Call of duty 2? You mean it increases over time then? You're sure it's not just when looking in the mirror or or killing aliens?
Thank you for the reply, looking forward to your game logistics article!
#64 Posted 10 February 2011 - 11:21 AM
Cerberus_e, on Feb 10 2011, 09:13 PM, said:
Yep. At PAX people said that it increases even if you just stand still, but doing some stuff makes it regenerate faster.
#65 Posted 10 February 2011 - 11:37 AM
#66 Posted 10 February 2011 - 01:31 PM
Cerberus_e, on Feb 10 2011, 05:37 PM, said:
Totally agree.
I really dislike that scheme. They should keep the Manhattan Project health system - it's different and 'functional'. Why change what was perfect?
#67 Posted 10 February 2011 - 10:15 PM
We know that Invaders must die is featured in the latest reveal trailer, but is Grabbag herd at all while you were playing.
(I have not read through all the other threads of spam to find if this has been asked/answered)
#68 Posted 10 February 2011 - 10:26 PM
The Commander, on Feb 10 2011, 10:15 PM, said:
We know that Invaders must die is featured in the latest reveal trailer, but is Grabbag herd at all while you were playing.
(I have not read through all the other threads of spam to find if this has been asked/answered)
I think it can be said by now, that Yatta is purposely keeping that secret, either because he wants us to see that first hand in his video or because of some other reason?
#69 Posted 11 February 2011 - 03:08 AM
Jhect, on Feb 10 2011, 07:23 AM, said:
Says who? In my case that person is awfully wrong.
This post has been edited by fuegerstef: 11 February 2011 - 03:08 AM
#70 Posted 11 February 2011 - 03:14 AM
its like pistol shot, *fast switch* shotgun shot, *fast switch* boot to da face , *fast switch* RPG missile in the ass
is it useful? Hell no! But i hear he gets all the chicks that way.
They re like, omg you re so weapon wheely<3 i needs your babies.
#72 Posted 11 February 2011 - 04:37 AM
The Commander, on Feb 11 2011, 07:15 AM, said:
We know that Invaders must die is featured in the latest reveal trailer, but is Grabbag herd at all while you were playing.
(I have not read through all the other threads of spam to find if this has been asked/answered)
I've asked but haven't received any reply yet.
#73 Posted 11 February 2011 - 08:00 AM
http://www.youtube.c...I&feature=feedf
Also, when's part 2 supposed to go up?
This post has been edited by MusicallyInspired: 11 February 2011 - 08:02 AM
#74 Posted 11 February 2011 - 08:03 AM
That's what the Alien bastard get's for throwing weights at Duke.
Ps. Love the big tv behind the alien where you can see the entire scene filmed from an above angle behind the alien.
DN3D style cameras confirmed
This post has been edited by Mr.Deviance: 11 February 2011 - 10:34 AM
#77 Posted 11 February 2011 - 08:22 AM
Mr.Deviance, on Feb 11 2011, 05:03 PM, said:
That's what the Alien bastard get's for throwing weights at Duke.
Ps. Love the big tv behind the alien where you can see the entire scene filmed from an above angle behind the alien.
DN3D style cameras confirmed
loving that scene and love for detail! I'm in love!
#79 Posted 11 February 2011 - 08:29 AM
This post has been edited by MusicallyInspired: 11 February 2011 - 08:35 AM
#80 Posted 11 February 2011 - 08:43 AM
http://www.youtube.com/watch?v=XFduts6Cp_g...player_embedded
I hope Greg Miller gets to taste tongue cancer in the near future!
#83 Posted 11 February 2011 - 04:18 PM
Mr.Deviance, on Feb 10 2011, 10:26 PM, said:
Nah, there's some ambient music but I have yet to hear Grabbag.
X-Vector, on Feb 11 2011, 04:01 AM, said:
Do you know if this is a setting that can be turned off?
No but the demo had very limited settings. In fact the only setting was invert aim, which is good because I always play with inverted aim.
Thankfully the highlighting is subtle and doesn't spoil the game. You still have to look around to figure out what you have to do.
MusicallyInspired, on Feb 11 2011, 02:24 PM, said:
Sorry guys, I've just been soooo busy with work and school. I was trying to render/edit my video in Adobe Premiere and I still wasn't done by 1 AM. I had to wake up at 7 for work and I just got home from work and going to the doctor.
I'm also waiting on the interview questions the community asked to be answered, because I thought I'd include them as part 2.
Lastly, I wrote about 5 additional pages of stuff but I'm not quite ready to release it.
#84 Posted 11 February 2011 - 04:22 PM
Yatta, on Feb 11 2011, 07:18 PM, said:
Thanks, I can wait
#85 Posted 11 February 2011 - 04:55 PM
Mr.Deviance, on Feb 11 2011, 05:03 PM, said:
DN3D style cameras confirmed
AKA a MIRROR ;P.
I like how the one on the left is punching at the "bag"(don't recall the real name).
#87 Posted 11 February 2011 - 05:50 PM
For example when duke pee or when he take a turd from the toilet. Is that pixelation ingame too or just for the videos?