Phredreeke, on 11 April 2019 - 09:09 AM, said:
There is a download on the HRP website from about a year ago. I think that's the latest one compiled into one download.
This makes me wonder... with the new voxels will we have to go back and update the maphacks?
Generally speaking:
No.
Caveat:
- the voxels need to be no bigger than the corresponding models
- their orientation (and offset, if any) should match the models
Voxels which have no model counterpart (are there any?) are usually not covered by current MHKs.
Some models, especially those rarely used in the original maps, may have wrong orientation or some undesired offset, probably to fit into the game without maphacks. Reproducing these shortcomings should be considered since (semi)automatically patching hundreds of existing MHK files might do more damage than it actually fixes.
I don't know if pitch/roll maphack operations (which also implies "moving" objects) are actually working on voxels nowadays. Last time I checked they did not, but I think I've read something lately...
Additional information is available in
hrp_todo.txt and
[User]MapHacks.txt.