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Duke 3D Voxel Pack

User is offline   Dzierzan 

#2461

@Aleks I see, thanks.

BTW I've got a mistery to solve, what the heck is that? Tile 1225:

https://cdn.discordapp.com/attachments/311884728317771777/953643296599720006/1225_8x.png

I tried to voxelize that, but I can't tell which shape is more correct:

https://cdn.discordapp.com/attachments/311884728317771777/953643352853716992/unknown.png

I am also not sure if that thing is rotated 45 degrees towards right or it's really facing right.

EDIT:

Alright, mistery solved, it's stripper's destroyed bar. Apparently it was indended to be left if you kill her but it was must have been scrapped.

https://cdn.discordapp.com/attachments/311884728317771777/953652666679046164/unknown.png

This post has been edited by Dzierzan: 16 March 2022 - 06:01 AM

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User is offline   Jimmy 

  • Let's go Brandon!

#2462

I think a lot of things you would expect to be sprites are instead maskwalls in the original maps because it would mean less sprites would need to be rendered, and probably helped with frame rate at some point in development.
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