 NightFright, on 21 October 2021 - 06:42 AM, said:
NightFright, on 21 October 2021 - 06:42 AM, said:
(Note: These camera/movie rolls are often used in different ways in user maps, e.g. for stoves, so they won't look right there and would need maphacks to deactivate them.)
I think it's mostly the 2nd frame of the animation (static one) that's used in user maps for other purposes, which I assume doesn't get voxelized - so shouldn't be much of a problem
 (Also using it as e.g. stoves would probably require applying the sprite floor aligned, which doesn't voxelize by definition).
 (Also using it as e.g. stoves would probably require applying the sprite floor aligned, which doesn't voxelize by definition).
						
                                                
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