Hi, I'm new here and I'm also a noob of EDuke32 so sorry if I make a stupid/already answered question.
I have a problem. If I activate the polymer renderer I cannot see enemies' shadows (or Duke's one when I look at a mirror). However, if I use the software renderer or the opengl one without polymer they show up. Of course shadows are active on game setup. I'm not using the HRP or any other mod.
It's a problem of mine or is it supposed to behave that way?

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