Duke4.net Forums: [CONFIRMED] - Rumor(?): Borderlands Studio Reviving Duke Nukem Forever - Duke4.net Forums

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[CONFIRMED] - Rumor(?): Borderlands Studio Reviving Duke Nukem Forever

User is online   Hendricks266 

  • Weaponized Autism

  #151

Posted Image
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User is offline   Sangman 

#152

Well I for one am waiting for Pax and an update from Kotaku (wtf @ jobi going SEE I WAS RIGHT ALL ALONG, of course you are if you keep making random idiotic guesses you'll eventually get something right one day, but even then it's not certain yet)
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#153

OMG....MINDGAMES!

updated description of the Gearbox panel:

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Gearbox Software, developers of Borderlands, Brothers in Arms, Aliens: Colonial Marines and others, appear once again to candidly talk with PAX about everything they are involved with! Jump in for juicy exclusives, surprising disclosure, unbelievable scoops and behind the scenes access on what Gearbox is up to - straight from the source. Have a first hand look at live presentations and never before seen footage of upcoming Gearbox releases! A question and answer session will give YOU the chance to address the rumors and tell the team what you want to see from Gearbox next!

Panelists include: Randy Pitchford [CEO, Gearbox Software], Brian Martel, [Executive Vice President, Gearbox Software], Mikey Neumann [Creative Director, Gearbox Software]

http://gbxforums.gea....9&postcount=19
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User is offline   Green 

  #154

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@mikeyface I'm sure your going to 'nukem' at PAX 7:00 PM Aug 20th via web


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@wubbzyftw icwutudidthere 12:02 PM Aug 21st via TweetDeck in reply to temporoussmidge

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User is offline   Master Fibbles 

  • I have the power!

#155

I consider any time 3DR said that DNF will be done in 19__/20__ as a rumor when I say "a lot of good rumors over the last 14 years."
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User is offline   Honza 

#156

View PostJobi-Wan Kenobi, on Aug 22 2010, 10:42 AM, said:

OMG....MINDGAMES!

updated description of the Gearbox panel:


http://gbxforums.gea....9&postcount=19


thx for update - url is too long and can't be opened can you please fix it?
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#157

" http://gbxforums.gearboxsoftware.com/showp...mp;postcount=19 "
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User is offline   Spirrwell 

  • tile 1018

#158

I'd be very cautious on believing emails on here because they can be easily edited using Google Chrome and Firefox, and if your savvy at photo editing you can just edit the photo.

As for the rumor itself, I'm not 100% sure. There will be information, whether it's what we want to hear, I hope so. It could be about DNT, DNF, or DB.

If they still are using Unreal Engine (I don't know) they'd be done pretty soon. UDK is pretty cheap.

As for the multi platform idea, I wish there would be a PS3 and/or Nintendo Wii version, I hate Xbox Live for Xbox 360.
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User is offline   Tea Monster 

  • Polymancer

#159

There has been no real information posted at all. The tards have whipped themselves into a froth over nothing (again).
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User is offline   Spirrwell 

  • tile 1018

#160

View PostTea Monster, on Aug 22 2010, 05:37 PM, said:

There has been no real information posted at all. The tards have whipped themselves into a froth over nothing (again).

But there will be.
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User is offline   Trent 

#161

View PostSpirrwell, on Aug 22 2010, 10:14 PM, said:

I'd be very cautious on believing emails on here because they can be easily edited using Google Chrome and Firefox, and if your savvy at photo editing you can just edit the photo.

As for the rumor itself, I'm not 100% sure. There will be information, whether it's what we want to hear, I hope so. It could be about DNT, DNF, or DB.

If they still are using Unreal Engine (I don't know) they'd be done pretty soon. UDK is pretty cheap.

As for the multi platform idea, I wish there would be a PS3 and/or Nintendo Wii version, I hate Xbox Live for Xbox 360.


What's the cost of the UDK got to do with anything? No major developer like Gearbox in their right mind would touch the UDK for a potential top selling game simply because the UDK is designed for hobbiests and low-budget indies, it's licensing structure doesn't even make sense for a major dev.

Gearbox, on the other hand, has a full multi-game source-code license for the Unreal Engine 3. It's what they used for Borderlands, it's what they're using for Aliens, why would they drop down to a highly restricted version of the engine for a 'new' project? Chances are though, if the rumour's true, they're still using the highly modified version of Unreal Engine 2.0 which 3DR had already made the vast majoritty of the game on.

Why on earth would you want the game on the Wii though? That console is terrible for typical FPS games, it's controller is simply not suited to such a style of gameplay in any way, especially on a game like Duke which needs to be fast unlike the CoD ports which are slow enough to make the controls passable. Some people are already complaining about how badly gimped the game would be on PS3 or 360, which would make a Wii version would be heresey of the greatest kind :wacko:

Also, what's with the XBL hate? The multiplayer on both the high-end console platforms is equal relative to how much you pay, atleast in my experience. That is to say: on my PS3 I get a quality of service I expect from not paying anything, while on my 360 I get a level of service I expect out of an annual £30 subscription fee. "Hating" a platform is just a way to be miss out on plenty of quality gaming, whatever that platform is.
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User is offline   Shawneth 

#162

Geez, this thread has gone on long enough. DNF will end up dissapointing everyone since everyone has such high exepetations for it. Just don't exepect something to huge to pop-up, because if you don't, it won't hurt you too much when you fiind out the truth, second of all; it will make the game seem so much coolder when you exepected it to be worse. :wacko:
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User is offline   Spirrwell 

  • tile 1018

#163

View PostTrent, on Aug 23 2010, 10:33 AM, said:

What's the cost of the UDK got to do with anything? No major developer like Gearbox in their right mind would touch the UDK for a potential top selling game simply because the UDK is designed for hobbiests and low-budget indies, it's licensing structure doesn't even make sense for a major dev.

Gearbox, on the other hand, has a full multi-game source-code license for the Unreal Engine 3. It's what they used for Borderlands, it's what they're using for Aliens, why would they drop down to a highly restricted version of the engine for a 'new' project? Chances are though, if the rumour's true, they're still using the highly modified version of Unreal Engine 2.0 which 3DR had already made the vast majoritty of the game on.

Why on earth would you want the game on the Wii though? That console is terrible for typical FPS games, it's controller is simply not suited to such a style of gameplay in any way, especially on a game like Duke which needs to be fast unlike the CoD ports which are slow enough to make the controls passable. Some people are already complaining about how badly gimped the game would be on PS3 or 360, which would make a Wii version would be heresey of the greatest kind :wacko:

Also, what's with the XBL hate? The multiplayer on both the high-end console platforms is equal relative to how much you pay, atleast in my experience. That is to say: on my PS3 I get a quality of service I expect from not paying anything, while on my 360 I get a level of service I expect out of an annual £30 subscription fee. "Hating" a platform is just a way to be miss out on plenty of quality gaming, whatever that platform is.


I happen to like CoD on Wii, and sorry I thought UDK and Unreal Engine were one in the same, again, I already covered I'm a retard in a different thread. As for XBL, I've played the games on Xbox Live, it didn't feel any better than the PS3\Wii versions of online. Everyone has their opinion I suppose.
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User is offline   Rehbock 

#164

View PostSpirrwell, on Aug 23 2010, 01:06 PM, said:

As for XBL, I've played the games on Xbox Live, it didn't feel any better than the PS3\Wii versions of online. Everyone has their opinion I suppose.


arcade games doesnt equal the the service of xbl. we are talking here about real support not other games cleaning up your pocket.
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User is offline   Spirrwell 

  • tile 1018

#165

View PostRehbock, on Aug 23 2010, 04:48 PM, said:

arcade games doesnt equal the the service of xbl. we are talking here about real support not other games cleaning up your pocket.

Well whatever, I've tested out everything XBL related and I still prefer the PS3\Wii more. Anyway, again off-topic.
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User is offline   Spirrwell 

  • tile 1018

#166

Back when the Machinima released the history videos, I learned a few things. One of those things was about the relationship between Apogee and ID. At the PAX is when a lot of things are going to be settled (hopefully) based on the comment made by Randy. What I find interesting is that at this convention ID, is going be showcasing their new arcade game for XBL at the PAX. They are going to be releasing Quake Arena Arcade http://xbox360.ign.c...954/954868.html Now either it's one hell of a coincidence, or 3DRealms, Gearbox, and ID have some big thing planned at PAX. Even though I think myself this is coming right out the under side of my ass, I thought it would be worth mentioning.
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#167

That article is a year old.
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User is offline   Honza 

#168

View PostJobi-Wan Kenobi, on Aug 22 2010, 08:57 PM, said:



thx a lot!

edit: and by the way I hope new (good) news are coming soon :wacko:
Always bet on Kotaku! :)

This post has been edited by Honza7: 24 August 2010 - 03:48 PM

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User is offline   Outtagum 

#169

View PostSpirrwell, on Aug 24 2010, 02:55 PM, said:

Now either it's one hell of a coincidence, or 3DRealms, Gearbox, and ID have some big thing planned at PAX.


:wacko:
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User is offline   Stabs 

#170

http://ve3d.ign.com/articles/news/56772/Ge...es-To-PAX-Prime

Ve3D repoting on this... hmmmm
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User is offline   BugsBunny 

#171

I saw this in the above IGN article hyperlink. Don't know if this is true or not cause I never got attracted towards Borderlands and therefore never played it or intend to play it.

Quote

"Claptrap" is a robot from Borderlands I think, so the surprise is probably Borderlands 2.


Is this true ?

This post has been edited by BugsBunny: 25 August 2010 - 12:12 AM

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User is offline   Tea Monster 

  • Polymancer

#172

View PostBugsBunny, on Aug 25 2010, 12:11 AM, said:

I saw this in the above IGN article hyperlink. Don't know if this is true or not cause I never got attracted towards Borderlands and therefore never played it or intend to play it.



Is this true ?

http://borderlands.w...m/wiki/Claptrap

Yep
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User is offline   Kathy 

#173

Yes, it is robot in Borderlands. The second part is pure speculation.
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User is offline   Trent 

#174

To further fuel rampant speculation, this went up on Jason Bergman's (ex T2 producer for DNF, now working on F:NV at Beths) twitter yesterday: http://twitter.com/l...tus/22016197024

Jason Bergman's Twitter said:

I hear something really cool (*NOT FROM BETHESDA*) is getting announced at PAX. I won't be there, but I'm looking forward to it nonetheless.


This post has been edited by Trent: 25 August 2010 - 04:19 AM

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#175

View PostHonza7, on Aug 24 2010, 07:47 PM, said:

thx a lot!

edit: and by the way I hope new (good) news are coming soon :wacko:
Always bet on Kotaku! :)

PFFT! - this will result in nothing more than your basic 'How we think the gaming industry is changing speeches'.
Nothing more than bubble and fluff.
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#176

i hope for something good for us to happen too. nothing wrong with that right?
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#177

As far as the Claptrap surprise goes, they were probably talking about this
http://www.1up.com/news/claptrap-revolutio...borderlands-dlc

It was meant to be a surprise but it was leaked, so T2 released the information on it early.
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#178

Not a suprise.
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User is offline   Micky C 

  • Honored Donor

#179

8 days to go...
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User is offline   Green 

  #180

Actually 10 as Gearbox has their thing on Sunday.
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