How to download the HRP SVN with TortoiseSVN Guide "It's not that hard..."
#32 Posted 17 February 2011 - 10:48 AM
Hendricks266, on Feb 16 2011, 03:56 AM, said:
Its a partial fix I guess, thanks!
Well using that I can get the hrp(svn-folder) to work with say Dukeplus via cmd,
but the xxx-pack (just my example here) in autoload still gets ignored...
#33 Posted 17 March 2011 - 03:51 PM
#34 Posted 17 March 2011 - 04:38 PM
Sam DeRenzis, on Mar 18 2011, 12:51 AM, said:
COME ON, just use subversion via command line or get one of the many Linux clients. It is generous of Hendricks266 to give the nerds access to his work in progress. All others will just have to wait for a new 'official' release.
#36 Posted 17 March 2011 - 05:02 PM
This post has been edited by Hank: 17 March 2011 - 05:03 PM
#37 Posted 06 April 2011 - 09:52 AM
Well, I'm sure this has been said numerous times, way beyond imagination, but adding a 'Duke It Out In D.C.' HRP SVN repository would be very helpful. Let me explain my point :
I followed 'The Official Add-on Installation Guide' instructions to install 'Duke Caribbean: Life's A Beach' , 'Duke: Nuclear Winter' and 'Duke It Out In D.C.'. Everything worked fine for the first two add-ons, and they run perfectly, but somehow, I can't get Duke DC to run. My guess is, unlike Caribbean and Nuclear Winter, D.C. does not have any .con files, .patch files (even after running the .bat file for the first time), .map files or whatsoever, plus, it's not organized in folders like the other two add-ons.
The only thing that the batch file does is that it creates the 'DUKEDC.GRP' file and the .map files.
This is quiet annoying !
One question : Are you even sure that 'Duke It Out In D.C.' works fine with EDuke32 ?!
#38 Posted 06 April 2011 - 11:03 AM
Quote
DukeDC.grp contains all of this. To run dc just put DukeDC.grp and dukedc_hrp.zip in one folder and make .bat with this
eduke32 /g"yourfolder\DUKEDC.GRP" /g"yourfolder\dukedc_hrp.zip"
I think it's the easiest way.
And yes, dc needs svn or at least an update, because there are some new stuff (couple of textures and lightmaps) in thread.
This post has been edited by empyrock: 06 April 2011 - 11:07 AM
#39 Posted 14 June 2011 - 04:05 PM
empy, on 06 April 2011 - 11:03 AM, said:
DukeDC.grp contains all of this. To run dc just put DukeDC.grp and dukedc_hrp.zip in one folder and make .bat with this
eduke32 /g"yourfolder\DUKEDC.GRP" /g"yourfolder\dukedc_hrp.zip"
I think it's the easiest way.
And yes, dc needs svn or at least an update, because there are some new stuff (couple of textures and lightmaps) in thread.
There is https://svn.eduke32.com/dc_hrp but it requires a username and password for some reason.
Edit: Turns out that link just has an extra "s" in there! Here is the working SVN link! http://svn.eduke32.com/dc_hrp
This post has been edited by SHODANFreeman: 20 June 2011 - 01:33 AM
#42 Posted 16 June 2011 - 02:02 PM
This post has been edited by Hendricks266: 16 June 2011 - 02:02 PM
#43 Posted 17 June 2011 - 11:39 AM
I will change it then.
#44 Posted 17 June 2011 - 01:38 PM
#45 Posted 18 June 2011 - 12:08 AM
The Commander, on 17 June 2011 - 11:39 AM, said:
I will change it then.
Were you supplying your user name and password to both? That may cause behavior like you're describing.
#46 Posted 19 June 2011 - 06:42 AM
I finally got tortoiseSVN working right, but now I am getting an error message when I try to open Caribbean:
This application has failed to start because msys-iconv-2.dll was not found. Re-installing the application may fix this problem.
Screencap:
http://imageshack.us...shruyigrtez.jpg
I have reinstalled quite a few times and tried to install the other expansions, but to no avail. I get the same error.
This post has been edited by iamgrape: 19 June 2011 - 06:44 AM
#47 Posted 19 June 2011 - 11:02 AM
#48 Posted 19 June 2011 - 11:45 AM
If you have an "hrp" folder in either autoload or in the same folder as eduke32.exe it will move it to the backups folder. If you have a "polymer_hrp.zip" in the autoload folder that wasn't made by this program, it will move it to the backups folder.
The first run it will have to download all 500MB off the SVN. Each run after will only download the updated files (and delete the deleted files).
Be aware the program will download some tools if it doesn't have them in the folder - wget, zip, unzip, and SVN. It will look for svn\bin\svn.exe. If it's not found, it will download SlikSVN command line edition, attempt to uninstall it (if it's already installed), and install it in that folder.
Source code is below. This program was written in PHP.
This is a test version, would like some feedback (especially bugs, I'm sure there are a few of them). You should backup your eduke32 folder before testing this. You never know what could go wrong.
Here is a VirusTotal scan for the exe.
hrp-update.exe
Source code and compiler (Optional)
This post has been edited by BrentNewland: 19 June 2011 - 08:26 PM
#49 Posted 19 June 2011 - 12:12 PM
Hendricks266, on 19 June 2011 - 11:02 AM, said:
Thanks! It's fixed!
#50 Posted 19 June 2011 - 02:31 PM
#51 Posted 19 June 2011 - 03:30 PM
How to download the HRP SVN with TortoiseSVN Guide
I also made this one:
How to Download Add-on HRP SVNs
#52 Posted 19 June 2011 - 04:03 PM
Hendricks266, on 19 June 2011 - 02:31 PM, said:
Fixed, was a problem with IIS mime types (I hate IIS)
#53 Posted 20 June 2011 - 04:38 AM
Hendricks266, on 19 June 2011 - 03:30 PM, said:
How to download the HRP SVN with TortoiseSVN Guide
I also made this one:
How to Download Add-on HRP SVNs
Thanks to both!
#54 Posted 03 July 2011 - 07:45 PM
#55 Posted 29 May 2012 - 07:03 PM
1. One issue was the monsters shook back and forth before they engaged you. You could see them on the monitors standing in one place, shaking wildly. Deeperthought figured out why this was happening, but never came up with a fix for it. That was years ago. Has a fix been found?
2. When you froze an enemy they couldnt fire at you, but they kept moving in place. Was that ever adressed?
3. The water shooting up from hydrants (from the old HRP) was grey instead of blue and looked like steam. Was that ever fixed?
That was about the only issues I remember the HRP having.
#56 Posted 12 January 2013 - 07:30 PM
#59 Posted 09 February 2013 - 10:52 AM
#60 Posted 09 February 2013 - 11:03 AM
MusicallyInspired, on 09 February 2013 - 10:52 AM, said: