Installation Guide for Official Add-ons "Answers to all your expansion pack-related questions!"
#61 Posted 11 November 2010 - 02:32 PM
eduke32 -jExtrem -xDKEXGAME.CON -gEX.GRP
the folder "Extrem" contain (DKEXGAME.CON , DN3DUSER.CON , DN3DDEFS.CON , EX.GRP)
also the "EX.GRP " include pack14,I used "XGroup" to pack it
What's wrong then?
#62 Posted 11 November 2010 - 05:02 PM
croser, on Nov 11 2010, 05:32 PM, said:
eduke32 -jExtrem -xDKEXGAME.CON -gEX.GRP
the folder "Extrem" contain (DKEXGAME.CON , DN3DUSER.CON , DN3DDEFS.CON , EX.GRP)
also the "EX.GRP " include pack14,I used "XGroup" to pack it
What's wrong then?
Try this
eduke32 -jExtrem -gEX.GRP
#63 Posted 11 November 2010 - 05:46 PM
include DN3DDEFS.CON include DN3DUSER.CON
#64 Posted 12 November 2010 - 05:35 AM
include DN3DDEFS.CON include DN3DUSER.CON
I try to put 3con files located inside "pack14" dir in eduke32,the game work only with original episode from atomic edition
I managed to get all other addon to work including dukezone2
another attempt,I rename "DKEXGAME.CON" to "GAME.CON" inside "Extreme" folder that I create previously,then used:
"eduke32 -jExtreme -gEX.GRP"
the same problem occurred
Does the grp file I previously made that include only pack14 folder from the apocalypse cd content is the problem,or I have to add extra file to it?I try to add
I create grp file from "SPMAPS" ,"PACK14" and "DMMAPS" ,by creating afolder and put all the files from them in it,then run "Xgroup" program
Some one help me
#65 Posted 12 November 2010 - 12:09 PM
with windows 95,98, and Me. Which Allows alot of settings for player, monsters, weapons, game
settings. It modifies the game cons settings to do this. Without the Launcher it's just a Weapons
Mod. Would be great if someone could make a New Duke Extreme Command Center that works
with Xp, and Vista. Is the source code for this available?
#66 Posted 12 November 2010 - 02:08 PM
I guess I have to wait for some one to create a launcher for eduke32 in future , or some hero will appear and save my duke
#67 Posted 12 November 2010 - 09:30 PM
And also Hendricks266 - For all the add-ons, you might as well wait until I release them all as freeware/abandonware within a few months. The only really legal (CS-teacher approved) method would be to scout around on eBay, etc.
How is this going?
This post has been edited by Lunick: 12 November 2010 - 09:33 PM
#68 Posted 12 November 2010 - 10:19 PM
#69 Posted 12 November 2010 - 10:34 PM
Hendricks266, on Nov 13 2010, 04:19 PM, said:
Ok thanks for the update, and what about making the addons work with Dukeplus?
This post has been edited by Lunick: 12 November 2010 - 10:34 PM
#70 Posted 13 November 2010 - 05:59 AM
Lunick, on Nov 13 2010, 08:30 AM, said:
And also Hendricks266 - For all the add-ons, you might as well wait until I release them all as freeware/abandonware within a few months. The only really legal (CS-teacher approved) method would be to scout around on eBay, etc.
How is this going?
It's work fine now,Thank you very much
May I suggest you to edit the main post (Guide) and put link to these con file (in the main page for this thread)
Now I get 8 addon to work perfectly on eduke32
I will duke it out
#71 Posted 13 November 2010 - 06:58 PM
Lunick, on Nov 13 2010, 12:34 AM, said:
Nuclear Winter and Caribbean "work" with DP, in that they load. However, none of the new enemies are integrated into the DP system, and I would prefer that integration be made easier from the DP side. The footstep code also needs more moddability. The Duke DC code in DP also needs to be split out. There's more stuff in addition to this, but personally, it's low priority. I'll sooner set up an SVN for the HRPs.
Deadly Kiss is for SW, so that won't be integrated with DP.
croser, on Nov 13 2010, 07:59 AM, said:
Will do.
#72 Posted 13 November 2010 - 08:02 PM
#73 Posted 14 November 2010 - 08:22 AM
#74 Posted 15 November 2010 - 12:54 PM
Hendricks266, on Nov 13 2010, 01:19 AM, said:
Does this mean that you have a copy of Deadly Kiss?
http://www.facebook....lcox/1162912201
This post has been edited by Skulldog: 15 November 2010 - 12:57 PM
#76 Posted 16 November 2010 - 07:32 AM
Hendricks266, on Nov 15 2010, 08:49 PM, said:
Wrong Joe Wilcox BTW.
, Glad to here that. Hope Joe gives the ok soon. When was the last time you heard anything?
This post has been edited by Skulldog: 16 November 2010 - 07:39 AM
#77 Posted 17 November 2010 - 05:20 AM
Skulldog, on Nov 16 2010, 06:32 PM, said:
I play duke3d with dosbox,It's really nice to play the original game,It's give the old day feeling,I hope HRP get closer to the original game
#78 Posted 28 December 2010 - 11:55 AM
In the Episode Life's a Beach the doors won't open when you press Enter. It works in the other Episodes of Duke Carribean and with older eDukes.
#79 Posted 28 December 2010 - 12:05 PM
Hendricks266, on Nov 14 2010, 11:22 AM, said:
What do you mean? Put the bonus maps into episodes, or something?
#80 Posted 28 December 2010 - 12:57 PM
fuegerstef, on Dec 28 2010, 01:55 PM, said:
In the Episode Life's a Beach the doors won't open when you press Enter. It works in the other Episodes of Duke Carribean and with older eDukes.
Not the latest EDuke32.
Captain Awesome, on Dec 28 2010, 02:05 PM, said:
Something like that, also to round up the maps off the disc/folder structure. You didn't say exactly what you're doing with Xtreme.
#81 Posted 28 December 2010 - 04:29 PM
This post has been edited by Captain Awesome: 28 December 2010 - 04:31 PM
#82 Posted 19 January 2011 - 09:03 AM
Captain Awesome, on Dec 28 2010, 07:29 PM, said:
A Command Center remake would be great. It should also have the ability to launch all addons\tc's\mods\Duke Plus\Nw Plus\Caribbean Plus and Supply
Power for the whole world. I might be able to make a new one. I started one, but stop when I saw how many CON files would be needed. As I am Con
challenged.
BTW Hendricks266, any word from Joe Wilcox on NW, and Deadly Kiss?
This post has been edited by Skulldog: 19 January 2011 - 09:12 AM
#83 Posted 19 January 2011 - 03:12 PM
No word from Joe. I'll post it when I get it.
#84 Posted 04 February 2011 - 01:13 AM
First, I've read the whole thread, and I post because I've seen 3 or 4 ways to install Duke! Zone 2 and Xtrem.
Duke! Zone 2 runs fine, I've removed my old unworking GRP and CON files. But Xtrem...
I've extracted the right folder, renamed the CONs in the PACK14 folder, then downloaded and put the CONs to have episodes in the same one. I've made a batch file:
EDuke32.exe -j DKXTRM\PACK14 -j DKXTRM\SPMAPS -j DKXTRM\DMMAPS
Then starting EDuke32 with no folder and no autoload folder. I've the original one :/ The .log file chows the command line param, but it loads the original CONs. I can upload it if needed, but I guess I've done something wrong.
Thanks in advance,
Mateos.
#86 Posted 04 February 2011 - 06:11 AM
#87 Posted 04 February 2011 - 09:49 AM
#89 Posted 14 April 2011 - 06:50 AM
eduke32 /gDUKEDC.GRP /gdukedc_hrp.zip
But if I add /jpolymer_hrp to it, DC's HRP doesn't work.
#90 Posted 14 April 2011 - 07:48 AM
This post has been edited by Hendricks266: 14 April 2011 - 07:48 AM