Plagman, on Apr 3 2010, 12:53 AM, said:
Isn't there a way to directly convert the LameDuke/beta maps to the current format? If not, then I expect it wouldn't be too hard to make it happen.
Yes there is and it has been already done:
Hendricks266, on Apr 3 2010, 02:25 AM, said:
Funduke once made a "TC" called LameDuke Forever, where they converted all the maps and art to Duke.
What I actually have in mind, is not a direct remake/port/whatever of lameduke, just some features refering to lameduke (like shoulder mounted rpg) or beta (human troopers, laser chainsaw etc.)
As for visual side of the things, I'd aim for making it look good and more of the final Duke's visual style instead making normal duke stuff lameduke looking - lameduke art is mostly seriously undeveloped. However some of it I think looks ok and works, after some tweaking (I think the rpg looks good enough to keep it now and the troopers from the screenshot quite close to the beta ones - does anybody have more screens of them for reference?)
I like the doctor proton idea but it leaves with a small amount of monsters to work with - human troopers, the lameduke drone and the cyborg, pigcops could stay. Unless they would be extra monsters to the Duke's bestiary (could have a flamethrower lizard as a bonus) which gives me an idea - a three way battle between Duke, Aliens and Dr.Proton?
But as I've said, consider this more of an idea thread. If this is ever going to lift off I'll probably try to assemble a team - while I can work with art and basic cons, maps are a big problem - well I can map, but finishing maps is a problem
![<_<](https://forums.duke4.net/public/style_emoticons/default/biggrin.gif)
Plus I'm sure there are a lot of people who can map a lot better than me. For now I'll try to work with art in my spare time, if this idea fails I'll just release the art so somebody can make use of it