Uh, there are so many problems that I don't even know where to begin. For example, E1L1 (the original) has Polymer lights but the new maps don't (except in the case of fires, explosions etc.). The new episode doesn't even show in the menu. I noticed the con that's supposed to be used is the DNE.con in dpcons folders and according to the log it gets loaded.
EDuke32 2.0.0devel r1888
Compiled May 15 2011 16:40:49
Application parameters: -game_dir DukePlus /gedefs.zip /gemaps.zip /gematerials.zip -cfg dukeplus/dp_eternity.cfg
Using C:/Eternity 5/ for game data
Using DukePlus/ for game data
Windows 7 (build 6.1.7600)
Initializing DirectDraw...
Using config file 'dukeplus/dp_eternity.cfg'.
Searching for game data...
Using C:/Eternity 5/DukePlus/ for game data
Using 'DUKE3D.GRP' as main game data file.
Using file 'autoload/polymer_hrp.zip' as game data.
Using file 'autoload/polymer_mhk.zip' as game data.
Using file 'autoload/polymer_mus.zip' as game data.
Using file 'edefs.zip' as game data.
Using file 'emaps.zip' as game data.
Using file 'ematerials.zip' as game data.
Compiling: EDUKE.CON (71 bytes)
EDUKE.CON:1: error: could not find file `DukePlus/dpcons/DUKEPLUS.CON'.
Including: DukePlus/dpcons/DNE.CON (8472 bytes)
DukePlus/dpcons/DNE.CON: At top level:
DukePlus/dpcons/DNE.CON:207: error: parameter `PISTOL_RICOCHET' is undefined.
Found 0 warning(s), 2 error(s).
Yes
Compiling: GAME.CON (151190 bytes)
Including: DEFS.CON (35992 bytes)
Including: USER.CON (45482 bytes)
GAME.CON: In actor `ORGANTIC':
GAME.CON:3967: warning: found `else' with no `if'.
GAME.CON: In state `pigshootenemystate':
GAME.CON:5890: warning: found `else' with no `if'.
Found 2 warning(s), 0 error(s).
Resizing code buffer to 16187*4 bytes
Script compiled in 24ms, 16179*4b, version 1.4+
1918/11264 labels, 321/2048 variables
253 quotes, 207 actors
Initialized 24.0M cache
Loading 'duke3d.def'
Invalid frame name on line highres/sprites/pickups.def:9
Warning: defined hightile replacement for empty tile 9000. Maybe some tilesXXX.art are not loaded?
Warning: defined hightile replacement for empty tile 9001.
Error: missing 'end frame' for anim definition near line duke3d_hrp.def:18
Error: missing 'end frame' for anim definition near line duke3d_hrp.def:29
Error: file 'highres/textures/0230.png' does not exist
Error: file 'textures/cPET02.png' does not exist
Invalid frame name on line duke3d_hrp.def:392
Warning: Failed loading MD2/MD3 model "DUKEPLUS_RESOURCES/GRAPHICS/MAP_EFFECTS/black_hawk.md3"
Definitions file 'duke3d.def' loaded.
Using .RTS file 'DUKE.RTS'
Initializing OSD...
Switching kb layout from 0000040B to 00000409
Initializing DirectInput...
- Enumerating attached game controllers
- No game controllers found
Uninitializing DirectInput...
Executing "dukeplus/dp_eternity_settings.cfg"
Disabling desktop composition...
Setting video mode 1680x1050 (32-bit fullscreen)
Enabling ATI FBO color attachment workaround.
OpenGL Information:
Version: 4.0.10243 Compatibility Profile Context
Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 6800 Series
Initializing Polymer subsystem...
PR : Initialization complete.
Initializing music...
Initializing sound...
Load tile 2492: p0-m4-e0 highres/screen/menu/2492_ver.png... 125 ms
Load tile 2493: p0-m4-e0 highres/screen/menu/2493.png... 125 ms
Load tile 3281: p0-m4-e0 highres/screen/menu/3281.jpg... 64 ms
Load tile 2456: p0-m4-e0 highres/screen/menu/2456.jpg... 47 ms
Load tile 2499: p0-m4-e0 highres/screen/menu/2499.png... 16 ms
Wrote dukeplus/dp_eternity.cfg
Wrote dukeplus/dp_eternity_settings.cfg
Uninitializing DirectDraw...
