Here's a little trivia that is hopefully appropriate here. A while ago I got interested in Pie in the Sky's
3D Game Creation System. There are quite a few titles of varying quality created with it, but probably the most well known one that Pie in the Sky developed themselves is
Lethal Tender. However, the company also released several demo games to promote 3DGCS and showcase its features.
What seems to be the earliest of these demos is a one level game called
Meltdown. It was found on a certain
gamazine cover disk thanks to
Hallfiry's
cover CD catalogue.
Meltdown is a one-level demo which shows some basic gameplay (find weapon, shoot stuff, find keys, find exit etc.).
Now for the interesting part. The level design and texture artwork in the demo are credited to one Terry F. Hamel. MobyGames has a developer called
Terry Hamel in their database, and this person was involved in the production of
Blood. I decided to check if it was the same guy or not, and luckily Google Groups preserved a copy of Terry Hamel's
virtual resume which confirms that it is indeed the same person:
Quote
Created and updated textures, animated characters, objects and segments,
splash pages and storyboards for Blood, a first person 3D action for the PC
developed by Q Studio's for 3DRealms.
Developed computer demo for Pie in the Sky Software, including sound effects,
textures and levels.
Here's a couple of shots from
Meltdown:
The game itself can be downloaded here:
Additionally, the readme which is included with the game indicates that Terry Hamel developed an industrial-themed texture pack for use with the 3DGCS called
Styx & Stones. This pack is featured on the Pie in the Sky Software's website (Wayback Machine copy) as the
GCS Industrial Theme Art Pack.