High Treason, on 19 June 2013 - 02:48 PM, said:
Heh, the fun thing is that this is the exclusive demo for the Computer Gaming World magazine - which was known to put exclusive demo content on their cover CDs. Apparently, they contacted Apogee and requested an exclusive one-level demo, but due to some kind of misunderstanding what they got was the shareware v1.1 that just quits after the first level (albeit the only self-running demo in this version shows playthrough of E1L02, which is indeed in the GRP file but not accessible). Which is kind of a shame come to think of it, an exclusive extra
Duke3D level from the original developers would've been nice
Fox, on 19 June 2013 - 06:32 PM, said:
Not at all. It's just the Zoo map close to the paralaxed ceiling.
Oh, thanks for pointing that out! The red sky and the dilapidated building reminded of that LameDuke level somehow, since you can also destroy part of a building with RPG shots in that level.
Fox, on 19 June 2013 - 06:32 PM, said:
Darkus, on 19 June 2013 - 02:30 PM, said:
From v0.99:
definequote 108 YOU'RE BURNING! FIND WATER OR DIE
Hmm, I think the same line (albeit shortened to the first sentence) is preserved in the later releases as well, and I think it's also present in
NAM as well.
Speaking of that, I wonder if the flamethrower weapon in
NAM works anything like the original flamethrower?
Also guys, with those shots of the flamethrower, would it be possible to accurately reconstruct the sprite (I don't remember any shots with the flamethrower's firing animation in the official screenshot packs)?
And one more thing on the same topic, do I understand correctly that the development of this concept was from the "laser chainsaw" to the flamethrower to the freezethrower? Or did the laser chainsaw and flamethrower coexist at some point as two separately available weapons?
Cage, on 19 June 2013 - 12:07 AM, said:
Some others I've noticed recently:
Different scuba sprite in the inventory in one of the beta-presspack shots (name: D3d30.pcx)
Hmm, I just noticed that the shot on the right has what seems like the scuba mask that is near the bottom of the air tank. I assume that this is the older version, from the time when the mask was shown on the HUD when underwater: