This is the log I get when I crash (in fullscreen mode) when switching from 2D to 3D:
0x4d94a5 : C:\Program Files (x86)\Duke3D\Build\mapster32.debug.exe : Z:\var\www\synthesis\eduke32\eduke32\build/src/winlayer.
c (3656) : in function (WndProcCallback)
Failed to init bfd from (C:\Windows\syswow64\USER32.dll)
0x75716238 : C:\Windows\syswow64\USER32.dll : gapfnScSendMessage
Failed to init bfd from (C:\Windows\syswow64\USER32.dll)
0x757168ea : C:\Windows\syswow64\USER32.dll : gapfnScSendMessage
Failed to init bfd from (C:\Windows\syswow64\USER32.dll)
0x75720ab0 : C:\Windows\syswow64\USER32.dll : FillRect
Failed to init bfd from (C:\Windows\syswow64\USER32.dll)
0x75720ad6 : C:\Windows\syswow64\USER32.dll : CallWindowProcW
Failed to init bfd from (C:\Windows\system32\DINPUT.DLL)
0x6d6b64b2 : C:\Windows\system32\DINPUT.DLL : DllUnregisterServer
Failed to init bfd from (C:\Windows\system32\DINPUT.DLL)
0x6d6b67d7 : C:\Windows\system32\DINPUT.DLL : DllUnregisterServer
Failed to init bfd from (C:\Windows\system32\DINPUT.DLL)
0x6d6b6846 : C:\Windows\system32\DINPUT.DLL : DllUnregisterServer
Failed to init bfd from (C:\Windows\system32\DINPUT.DLL)
0x6d6af42c : C:\Windows\system32\DINPUT.DLL : DirectInputCreateEx
Failed to init bfd from (C:\Windows\system32\DINPUT.DLL)
0x6d6b67d7 : C:\Windows\system32\DINPUT.DLL : DllUnregisterServer
Failed to init bfd from (C:\Windows\system32\DINPUT.DLL)
0x6d6b68b6 : C:\Windows\system32\DINPUT.DLL : DllUnregisterServer
Failed to init bfd from (C:\Windows\syswow64\USER32.dll)
0x75716238 : C:\Windows\syswow64\USER32.dll : gapfnScSendMessage
Failed to init bfd from (C:\Windows\syswow64\USER32.dll)
0x757168ea : C:\Windows\syswow64\USER32.dll : gapfnScSendMessage
Failed to init bfd from (C:\Windows\syswow64\USER32.dll)
0x75717d31 : C:\Windows\syswow64\USER32.dll : LoadStringW
Failed to init bfd from (C:\Windows\syswow64\USER32.dll)
0x75718112 : C:\Windows\syswow64\USER32.dll : DispatchMessageA
0x4d32a2 : C:\Program Files (x86)\Duke3D\Build\mapster32.debug.exe : Z:\var\www\synthesis\eduke32\eduke32\build/src/winlayer.
c (760) : in function (handleevents)
0x4d31f4 : C:\Program Files (x86)\Duke3D\Build\mapster32.debug.exe : Z:\var\www\synthesis\eduke32\eduke32\build/src/winlayer.
c (699) : in function (initprintf)
0x4d7a22 : C:\Program Files (x86)\Duke3D\Build\mapster32.debug.exe : Z:\var\www\synthesis\eduke32\eduke32\build/src/winlayer.
c (2854) : in function (SetupOpenGL)
0x4d842a : C:\Program Files (x86)\Duke3D\Build\mapster32.debug.exe : Z:\var\www\synthesis\eduke32\eduke32\build/src/winlayer.
c (3205) : in function (CreateAppWindow)
0x4d5427 : C:\Program Files (x86)\Duke3D\Build\mapster32.debug.exe : Z:\var\www\synthesis\eduke32\eduke32\build/src/winlayer.
c (1732) : in function (setvideomode)
0x48cb49 : C:\Program Files (x86)\Duke3D\Build\mapster32.debug.exe : Z:\var\www\synthesis\eduke32\eduke32\build/src/engine.
c (8368) : in function (setgamemode)
0x451e83 : C:\Program Files (x86)\Duke3D\Build\mapster32.debug.exe : Z:\var\www\synthesis\eduke32\eduke32\build/src/build.
c (5041) : in function (overheadeditor)
0x44150e : C:\Program Files (x86)\Duke3D\Build\mapster32.debug.exe : Z:\var\www\synthesis\eduke32\eduke32\build/src/build.
c (506) : in function (app_main)
0x4d2d48 : C:\Program Files (x86)\Duke3D\Build\mapster32.debug.exe : Z:\var\www\synthesis\eduke32\eduke32\build/src/winlayer.
c (495) : in function (WinMain@16)
0x527766 : C:\Program Files (x86)\Duke3D\Build\mapster32.debug.exe : main.c
0x4010db : C:\Program Files (x86)\Duke3D\Build\mapster32.debug.exe : crt1.c
0x401158 : C:\Program Files (x86)\Duke3D\Build\mapster32.debug.exe : crt1.c
Failed to init bfd from (C:\Windows\syswow64\kernel32.dll)
0x76bc3677 : C:\Windows\syswow64\kernel32.dll : BaseThreadInitThunk
Failed to init bfd from (C:\Windows\SysWOW64\ntdll.dll)
0x777b9d42 : C:\Windows\SysWOW64\ntdll.dll : RtlInitializeExceptionChain
Failed to init bfd from (C:\Windows\SysWOW64\ntdll.dll)
0x777b9d15 : C:\Windows\SysWOW64\ntdll.dll : RtlInitializeExceptionChain