Danukem, on 19 June 2025 - 01:59 PM, said:
sometimes it gets annoying when you have multiple people asking to use what you have created in a project that is still under active development. You see a nice request on the forum, but what you don't see is various other requests and irritating stuff going on elsewhere that adds up.
All the more reason to have an explicit note forbidding third-party use of the assets in the docs, which wasn't there until I pointed it out that literally nothing in the game gave any clue to whether the assets were fair game to reuse or not.
It's absolutely understandable to want the assets to be exclusive, but on the other hand, many modders don't have an issue with their work being shared and used (some are even okay with them not being credited, CC0 style), and there is absolutely no way to tell which is the case with a particular piece of work, unless the author specifies it explicitly, or you ask them. The former of course is more preferable, obviously.
Danukem, on 19 June 2025 - 01:59 PM, said:
it can be annoying when you suspect the person is not really interested in your work other than for their own project
I think this is a bit tricky here, because art assets or code are meant to be used in a game anyway, right? So someone interested in them in the context of the original work is, obviously, looking at them from the player's perspective, while another person who wants to reuse them in their own work is probably a modder/game creator. So you're basically saying that you're fine with people playing your mods, but not so much with fellow modders who'd like to borrow from you?
I can only assume that there's probably indeed a degree of competition between modders -- because from a purely theoretical standpoint, a modder who wants to use/borrow an asset for their own creation very likely does so because they liked it and said asset must be really good (and fitting for their purposes). So I would think that the desire to borrow is, in a way, an expression of appreciation for your work, very much like enjoyment from playing your own mod as a whole.
But then again, there are different viewpoints, and you'll find a good deal of quality content over at OpenGameArt (for example) that creators are willing to share absolutely for free, in some cases as CC0/public domain -- so they don't even care much if they will be recognized as the authors or not. On the other hand, there was that story when a
Freedoom contributor requested all their assets to be pulled from the project, solely because they did not want their work to be reused by third parties in anything that contributor would think "inappropriate" -- which is not compatible with
Freedoom's license that does not put any kinds of restrictions on asset use.