Hello forum & eduke32 devs!
From the version r10459-8feaf6c25 and higher, the eduke32 crashes if no game grp files were found and recognized.
The previous versions do nothing aside from printing "ERROR: Found no recognized game data!".
I used to play Duke Nukem 3D with a modified duke3d.grp (some con & art changes I made/incorporated loooooong time ago to have game polished as much as possible). Now I can use only r10459 and prior versions.
I don't think it was made intentionally since it just crashes w/o "use original grp" message, so I consider this a bug.
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EDuke32 crashes on startup
#1 Posted 18 December 2023 - 09:08 AM
#2 Posted 28 January 2024 - 06:24 AM
I just compiled Eduke32 from today's sources and I can confirm this bug. If Eduke does not find grp file, it crashes.
6,7664s INFO| Searching for game data... 6,7670s ERROR| Found no recognized game data! Caught signal: SIGSEGV Erreur de segmentation (core dumped)
#3 Posted 28 January 2024 - 07:01 PM
From what I've read in previous posts on this subject, it was intentional to help stop piracy. Its been reported by a number of people and nothing has been done to change it.
This post has been edited by Mark: 28 January 2024 - 07:02 PM
#4 Posted 28 January 2024 - 07:28 PM
That's annoying behaviour, indeed. The segmentation fault is still a bug, though, thereby implying that this issue was not introduced intentionally.
#6 Posted 02 February 2024 - 01:26 AM
Mark, on 31 January 2024 - 11:07 AM, said:
Unless thats how it was decided to deal with pirates.
But it's totally useless towards piracy and newbies users thought Eduke32 does not work...
A dialog box saying "no dn3d.grp found, you have to copy it in path XXXX, program will now close" is necessary for newbies.
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