After hearing some news about Polymer updates I mentioned it online and someone was kind enough to compile a dev revision of eduke32 so I could see whats happening with framerates which have always been a big concern in my projects. Along the way I discovered 3 bugs.
Compared to older versions the glitches I found so far are
1. it can't handle TROR scissoring. The view just clips thru to the parallaxed skybox
2. the hud model starts to travel left and right when you move left and right anywhere a mirror is close by
3. this is a long standing issue that sometimes from outside the view clips to the interior
I wasn't sure if any extensive testing was being done on the WIP Polymer updates so I gave it a spin. I was told before that things will break as work progresses.
![](https://forums.duke4.net/public/style_images/cgs/_custom/switch.png)