
Download Duke3DHD here: https://github.com/sobitcorp/Duke3DHD
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                                                 n4ud6464, on 24 December 2021 - 08:57 PM, said:
n4ud6464, on 24 December 2021 - 08:57 PM, said:
This post has been edited by Cowboy Dave 3D: 24 December 2021 - 11:48 PM





 
						
                                                This post has been edited by Phredreeke: 27 December 2021 - 09:15 PM
 The ART format is used with almost no changes, I simply converted the ERP PNG tiles to bitmaps and batch-imported them with a modification of the BastART tool. The only change to the ART format was I borrowed 2 of the 4 unused picanm bits to store the upscaling factor as 2^x, allowing potentially for 8x upscaling. In fact, vanilla Duke3D can read these ART files normally, just everything will look giant.
 The ART format is used with almost no changes, I simply converted the ERP PNG tiles to bitmaps and batch-imported them with a modification of the BastART tool. The only change to the ART format was I borrowed 2 of the 4 unused picanm bits to store the upscaling factor as 2^x, allowing potentially for 8x upscaling. In fact, vanilla Duke3D can read these ART files normally, just everything will look giant.
						
                                                 n4ud6464, on 27 December 2021 - 10:05 PM, said:
n4ud6464, on 27 December 2021 - 10:05 PM, said:
 The ART format is used with almost no changes, I simply converted the ERP PNG tiles to bitmaps and batch-imported them with a modification of the BastART tool. The only change to the ART format was I borrowed 2 of the 4 unused picanm bits to store the upscaling factor as 2^x, allowing potentially for 8x upscaling. In fact, vanilla Duke3D can read these ART files normally, just everything will look giant.
 The ART format is used with almost no changes, I simply converted the ERP PNG tiles to bitmaps and batch-imported them with a modification of the BastART tool. The only change to the ART format was I borrowed 2 of the 4 unused picanm bits to store the upscaling factor as 2^x, allowing potentially for 8x upscaling. In fact, vanilla Duke3D can read these ART files normally, just everything will look giant. 
						
                                                This post has been edited by Doom64hunter: 30 December 2021 - 10:46 AM

