When ending a level and bringing up the stats screen, or episode ending screens, there is no fade in/fade out transition, cutting to the next screen abruptly.
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No fade effect in Polymost
#1 Posted 15 October 2021 - 02:49 PM
#2 Posted 15 October 2021 - 03:00 PM
That's a bug that existed for a while
In classic mode, the fade is achieved by modifying the palette, while in Polymost it draws a transparent layer above the screen
The problem is that the screen freezes at the end, and the same pixels stay on the screen... so drawing a layer above it is tricky.
In classic mode, the fade is achieved by modifying the palette, while in Polymost it draws a transparent layer above the screen
The problem is that the screen freezes at the end, and the same pixels stay on the screen... so drawing a layer above it is tricky.
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