IMO horizontal split would be better for 4:3, vertical better for 16:9 (widescreen). Splitting a widescreen image horizontally would leave very little room for each player unless you stretch the image quite a lot.

This post has been edited by Gambini: 20 August 2012 - 06:48 AM
Gambini, on 20 August 2012 - 06:47 AM, said:
Quote
Gambini, on 21 August 2012 - 03:22 PM, said:
gamevar temp 0 0 onevent EVENT_GAME ifactor APLAYER { getactor[THISACTOR].yvel temp ifvarg temp 1 cstat 32768 } endevent
This post has been edited by TC MDan: 12 March 2015 - 02:56 PM
TC MDan, on 12 March 2015 - 02:55 PM, said: